History:
I was meant to play this game on the NES list, but decided to skip it so as not to play the same RPG twice in such a short time span. Never played this one either way.
Expectations:
Hmm... I've played three Dragon Warrior games so far and I haven't been able to finish any of them. I just found them so incredibly boring. I hear nothing but great things about the third entry though, and what I know about it sounds compelling, so I'm cautiously optimistic...
Day 1:
![150722-0047.mp4_snapshot_00.05.01_[2015.07.21_20.47.20]](https://600games.files.wordpress.com/2015/07/150722-0047-mp4_snapshot_00-05-01_2015-07-21_20-47-20.jpg?w=660)
Wow... Thanks, game... Arrogant, sure. Narcissistic, absolutely. Generally an all around asshole? You betcha! Vain? Eh... Regardless of what the game might think of me, I'm actually liking what I'm seeing so far. Visually it looks more refined than the Dragon Warrior I & II port which is nice.
![150722-0047.mp4_snapshot_00.05.39_[2015.07.21_20.47.49]](https://600games.files.wordpress.com/2015/07/150722-0047-mp4_snapshot_00-05-39_2015-07-21_20-47-49.jpg?w=660)
Chrono... Wake up Chrono...
![150722-0047.mp4_snapshot_00.23.16_[2015.07.21_20.48.32]](https://600games.files.wordpress.com/2015/07/150722-0047-mp4_snapshot_00-23-16_2015-07-21_20-48-32.jpg?w=660)
Seriously!? Random Guard #4802? You weren't even THERE for the intro! Either way, after being given a very vague idea of what my quest is I'm able to create a party. I went with the simple Mage/Cleric/Thief set up and started talking to the townsfolk. I guess I'm avenging my father, or something, but I'm never told where to go to get started. A random villager tells me there's a town to the North, so I figure that's where I'm heading.
The combat starts out pretty rough, and I still hate that white battle background. Still, the enemies are more colorful than before, as well as more animated. I had to start the grinding out very slowly, as I often couldn't go more than a couple battles without having to rest at an inn. Luckily it only took one level fore my characters to gain a solid chunk of HP and defense.
Upon reaching the town of Reeve, I was able to visit the local weapon shop where I couldn't afford a single thing. I was told there was a cave to the south that led to an island with a tower on it, and in that tower was the keeper of the Thief Key. I also remember a guard in the starting city telling me I should get a Thief Key, so, there's my next quest. I did some grinding around the town area until I could afford to get my Thief a Copper Dagger.
![150722-0047.mp4_snapshot_00.47.07_[2015.07.21_20.49.02]](https://600games.files.wordpress.com/2015/07/150722-0047-mp4_snapshot_00-47-07_2015-07-21_20-49-02.jpg?w=660)
This visuals in this game, while still not fantastic, are a big step up from Dragon Warrior I & II, and the map design is generally better, making playing the game a bit more enjoyable. The enemies start getting much more difficult and numerous between the cave and the tower, but I'm somehow able to keep it together long enough to reach the old man.
![150722-0221.mp4_snapshot_03.31_[2015.07.21_20.49.59]](https://600games.files.wordpress.com/2015/07/150722-0221-mp4_snapshot_03-31_2015-07-21_20-49-59.jpg?w=660)
By this time, despite being just about out of MP across the board, my characters are leveled enough that I can see a marked improvement, which is really nice. I take my new key back to Reeve and call it a night.
First impressions of this game are actually really good, which of course has me worried...
Day 2:
Spent some time on this one during my lunch break and realized I missed a few NPC's who would have shed a bit more light on what it is I'm actually trying to do. I'm looking to re-open the Travel Gate to the outside continents, but the route has been sealed shut. The only way to break through the barrier is with a Magic Bomb. Once I got the Thief Key I was able to break into the home of the bomb's creator, and he happily gave it to me, because RPG.
The barrier itself was hidden away in a cave behind a spring, east of where I was. The monsters here were a lot tougher than those I've encountered so far, so a bit of grinding for XP and new gear may be in order. As unprepared as I was I ended up losing two of my party members, setting me back 80g to revive them.
Later...
![150723-0500.mp4_snapshot_11.58_[2015.07.22_22.43.32]](https://600games.files.wordpress.com/2015/07/150723-0500-mp4_snapshot_11-58_2015-07-22_22-43-32.jpg?w=660)
After doing some better prep work, specifically shopping around for some better equipment, it was back off to the ruins in search of the Travel Gate. The monsters just got tougher and tougher, but just like before their difficulty began to wane after a few levels. Having my Mage learn her first AoE attack in Fireball was imensly helpful as well, as was my Cleric learning a control spell.
![150723-0500.mp4_snapshot_45.45_[2015.07.22_22.44.35]](https://600games.files.wordpress.com/2015/07/150723-0500-mp4_snapshot_45-45_2015-07-22_22-44-35.jpg?w=660)
I would eventually make it to the Travel Gate, which would lead me to one of the outer continents. Apparently, this particular kingdom has been awaiting my arrival, and I've been tasked with recovering the king's crown, stolen by bandits.
There's some really nice, and really expensive equipment in town, so I'll either buy what I can and head off, or stay close ot the castle and farm some gold. I'm at the point now where monster groups are giving me about 25g each, making the grind a lot less painful at the moment.
Day 3:
I decided to stick around and earn some gold, but only enough for a few items including the Spear, best available weapon for my hero right now, as well as armor for my hero and Cleric. After that it was time to head North to the next town.

A winner is you, buddy.
On the way I got to stop for my first game of Pachisi, which earned me a nice 100g but came to an abrupt end when I made the mistake of investigating a blank square I had landed on. Now I know for next time.
Reaching the town provided some more information as to where I'd find the bandits I'm looking for, and the weapon shop there offered the Chain Whip for a hefty 1000g. Regardless, I plan on farming up the gold for that before I move forward. Not only does it hit multiple targets, but it's a sizable damage increase for my Thief regardless!
Day 4:
Grind and grind and grind and grind and grind, for my entire lunch hour. All I need is another 900g for two more Scale Shields for my Cleric and Thief, and then another few hundred gold to get my Cleric a spear. I am actually kind of regretting taking a Cleric, as she's often left with little to do, but when I need her I REALLY need her, so I still think it was the right choice.
I also just realized my hero has the Return ability, which allows me ot warp to any town or castle I've visited so far! I'm actually really surprised I missed this as I'd been waiting for this kind of ability for a very long time now. Now that I know I can port around, that means I can go back and pick up some of the armor I missed out on for my Mage... which means... more grinding...
Day 5:
After finally farming up enough gold to equip all my party members with their best possible gear, it was off to the west, to the Champane Tower. Apparently, the bandit I'm looking for has holed up in there with the king's crown.
![150726-0655.mp4_snapshot_00.42.31_[2015.07.26_09.52.17]](https://600games.files.wordpress.com/2015/07/150726-0655-mp4_snapshot_00-42-31_2015-07-26_09-52-17.jpg?w=660)
The tower itself was pretty straight forward, and I ended up with a sizable chunk of change just for exploring it, as well as learning the hard way that I could fall off the ledge of any given floor and have to start the whole thing over! After searching around for a long time for the door to the final floor, it was time for the first boss fight of the game!
![150726-0655.mp4_snapshot_01.01.59_[2015.07.26_09.52.52]](https://600games.files.wordpress.com/2015/07/150726-0655-mp4_snapshot_01-01-59_2015-07-26_09-52-52.jpg?w=660)
Nothing too crazy, just the bandit leader who hit like a truck and his three henchmen. One thing I'm noticing about this game is that I'm making much more use of control, buff and debuff spells than I used to in JRPG's. I don't know if that's me changing as a gamer, or if it's just more necessary in this game specifically. Either way, after increasing my party's speed and defense, and putting the henchmen to sleep, I was able to take down the whole group with little difficulty.
After returning the crown to the king I learned of a village up north that was supposedly put to sleep with Elf magic, so, guess I'm going there!
Day 6:

I swear I have some sort of mental block when it comes to Dragon Warrior, but I am just NOT feeling this game and I don't know what it is.
It's the grinding. I feel like the mandatory grinding does a really good job of killing the pace of the game. I don't mind a bit of grinding, and I understand how it can be important, and sometimes even fun. That said, I'm finding that I'll sometimes spend so much time grinding that by the time I'm at an acceptable point I'll have forgotten what I was actually doing in the story! I think a lot of that has to do with how un-intuitive the combat, specifically the targeting, feels to me. Maybe it gets better, but right it's killing my motivation.
Case in point, I spent an entire day of my playtime grinding XP and farming enough gold to take on the bandit tower, which I was able to do. Once all that was over I set off for the cave near Elfheim to progress the story where I was promptly destroyed. Not only did I lose 1000g for dying, but I'm apparently now expected to grind even more to get further in the game...
Later...
![150728-0532.mp4_snapshot_00.44_[2015.07.27_21.51.31]](https://600games.files.wordpress.com/2015/07/150728-0532-mp4_snapshot_00-44_2015-07-27_21-51-31.jpg?w=660)
Surprise! Not only did I lose a thousand gold but my whole party is dead, and each resurrection costs between 130g-160g. You're probably thinking, why not just reset? Well, when you come back from a wipe the king immediately asks you if you want to save. I had no idea my party was dead and I lost half my gold, so of course I said yes...
Losses cut and wounds licked, I decide to head back out into the field. This time I'll play it safer. I'll heal at 50%, I'll cast defensive magic off the bat. This time... This time will be different!
![150728-0532.mp4_snapshot_05.15_[2015.07.27_21.52.14]](https://600games.files.wordpress.com/2015/07/150728-0532-mp4_snapshot_05-15_2015-07-27_21-52-14.jpg?w=660)
...Or the very first encounter will sleep lock me, reduce my defense to zero, and destroy me.
![150728-0532.mp4_snapshot_05.55_[2015.07.27_21.52.35]](https://600games.files.wordpress.com/2015/07/150728-0532-mp4_snapshot_05-55_2015-07-27_21-52-35.jpg?w=660)
Screw you king!
Conclusion:
I tried, damnit I tried! I wanted so badly to love this game like everyone else does, and it's just not clicking for me. I actually went around looking for bad reviews of Dragon Warrior III and couldn't find any!
I'm fine... It's everyone else who's crazy!
I love the way this game looks and sounds. The colors are vibrant. The character sprites look just fine and the monsters look fantastic. The score is among my favorites, and honestly I'd take the opening track from Dragon Warrior over Prelude any day!
The game itself has some fantastic ideas. It took Final Fantasy's class system and cranked it up to 11. It... It... Has Pachisi? Just like Dragon Warrior I & II, Dragon Warrior III's story just feels so flat that it can't make up for the hours of grinding necessary to get through it. Combat is boring, though the enemies are admittedly well animated, and without said hours of grinding the difficulty of the game is incredibly steep.
Don't get me wrong, I'm not trying to single Dragon Warrior III out or anything. Final Fantasy was just as grindy, and I'm having a hard time coming up with a reason for thinking it was more forgivable in that game than in this one. Maybe when it comes down to it, it was more important for me to finally say I've beaten the first Final Fantasy game than the third Dragon Warrior game...
Another issue is that I'm judging this game more as a console RPG than a portable RPG. If I still took the bus to and from work I'd have another hour and a half or so a day to just doddle around and grind levels. Since I'm sticking the cartridge in a console and playing on a TV, these issues are amplified.
Dragon Quest VIII, #11 on the PS2 list, just five consoles away!
...
Liked:
- Great graphics and sounds for an RPG on the GBC.
- Awesome class system with the ability to dual class later on in the game.
Disliked:
- While better than Dragon Warrior I & II, the story in this game wasn't very exciting, and didn't do enough to keep you interested.
- So much grinding! You'd spend two hours grinding just so you could do 30 minutes of the main quest, then back to grinding.
- If you didn't spend 90% of your time grinding, the monster encounters would crush you, setting you back thousands in gold.
Personal Score:
Fun : 15 Relevance : 12 Replayability : 17 Survivability : 15 Total : 59