Pokémon Sapphire Version box art

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Pokémon Sapphire Version

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Pokémon Sapphire Version

Nov 21, 2002

Main game

4.29 average rating based on 31 ratings

5
13
4
15
3
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2
1
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Sequel to Pokémon Gold and Silver Versions (1999), Pokémon Ruby and Sapphire Versions offer 135 new Pokémon, more complex battling and training systems, new crime organizations, a longer and more story-focused campaign and upgraded graphics to create a new and technically improved Pokémon experience.
Developers
Game Freak
Publishers
Nintendo
Franchises
Pokémon
Series
Pokémon
Platforms
Game Boy Advance
Genres
Adventure, Role-playing (RPG), Turn-based strategy (TBS)
Themes
Action, Fantasy, Kids
Release Dates
Nov 21, 2002 Full Release (Japan)
Game Boy Advance
Mar 19, 2003 Full Release (North_America)
Game Boy Advance
Apr 03, 2003 Full Release (Australia)
Game Boy Advance
Jul 25, 2003 Full Release (Europe)
Game Boy Advance
TBD Cancelled (China)
Game Boy Advance
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User Stats
67
In Collection
4
Wish Listed
1
Playing
7
Backlogged
How Long Is Pokémon Sapphire Version?
Main + extras: 80.0 hours
Total completions: 1
Ricci
Ricci gave Feb 15, 2022
Ricci gave Feb 15, 2022
Littleroot Town, A Place to Call Home

(Disclaimer: This is just a review about the feeling of home in video games)

OTHER GAMES
I appreciate it when games have a special place in their world that feels like home. Where the playable character and you as the player can retreat and feel safe.

For example, the tower in the game Firewatch. In Life is Strange: True Colors, it's your flat above the bar. And in Grand Theft Auto: San Andreas, I enjoyed returning to Groove Street after a mission. This list could go on forever, and it breaks my heart to give just three examples before I get to my main one.

POKÈMON SAPPHIRE
I have returned to my house again and again throughout my adventure. And I know there is nothing to do there except talk to your mother or to the professor. But I have this nice, relaxed feeling that I am at home. At a certain point, I realized how far I have come. I started here without any Pokémon and didn't know anyone. And now I have a bag full of Pokémon and many new friends. When I think about it, I feel melancholic and proud at the same time.

Or maybe I …

Read More

(Disclaimer: This is just a review about the feeling of home in video games)

OTHER GAMES
I appreciate it when games have a special place in their world that feels like home. Where the playable character and you as the player can retreat and feel safe.

For example, the tower in the game Firewatch. In Life is Strange: True Colors, it's your flat above the bar. And in Grand Theft Auto: San Andreas, I enjoyed returning to Groove Street after a mission. This list could go on forever, and it breaks my heart to give just three examples before I get to my main one.

POKÈMON SAPPHIRE
I have returned to my house again and again throughout my adventure. And I know there is nothing to do there except talk to your mother or to the professor. But I have this nice, relaxed feeling that I am at home. At a certain point, I realized how far I have come. I started here without any Pokémon and didn't know anyone. And now I have a bag full of Pokémon and many new friends. When I think about it, I feel melancholic and proud at the same time.

Or maybe I should stop listening to the Littleroot Town soundtrack on repeat and get on with my life.

Thank you for reading my review. 💙❤️💚

Ricci

Read Less