Expanded Versions of Gyakuten Saiban
4.32 average rating based on 2534 ratings
Technically I was just watching, laughing, and vibing. My friend, who has recently become my roomie, loves these games and plays through them multiple times a year. We decided several weeks back to start up the first one to play through together after work and on weekends since I'd never played any of them. I might not have had the controller, but I'm considering it played for me.
I think, overall, it's a solid experience. I laughed a lot, for sure. Some of the investigative parts took an eternity so the pacing was kinda bad, and I had a lot of questions about various aspects of the game. Why is Phoenix continuously doing his job with the assistance of teenaged girls? What even is this justice system where said teenaged girls can just blurt shit out in a courtroom, witnesses are questioning defendants, and laws regarding evidence, witnesses, etc. are acknowledged in one case and completely ignored in others?
I know it's not meant to be taken seriously in this regard. I know the intention was more or less "mystery game that happens to be set in a courtroom." Like I said, I laughed a lot and I typically enjoy …
Technically I was just watching, laughing, and vibing. My friend, who has recently become my roomie, loves these games and plays through them multiple times a year. We decided several weeks back to start up the first one to play through together after work and on weekends since I'd never played any of them. I might not have had the controller, but I'm considering it played for me.
I think, overall, it's a solid experience. I laughed a lot, for sure. Some of the investigative parts took an eternity so the pacing was kinda bad, and I had a lot of questions about various aspects of the game. Why is Phoenix continuously doing his job with the assistance of teenaged girls? What even is this justice system where said teenaged girls can just blurt shit out in a courtroom, witnesses are questioning defendants, and laws regarding evidence, witnesses, etc. are acknowledged in one case and completely ignored in others?
I know it's not meant to be taken seriously in this regard. I know the intention was more or less "mystery game that happens to be set in a courtroom." Like I said, I laughed a lot and I typically enjoy ridiculous shit. Honestly, it was more of a jokingly-indignant "What!!!" most of the time and none of it really bothered me except for the inconsistencies from case to case. (Ex. Playing through one of the earlier cases, there was surprise evidence introduced by the prosecution or something, and I was like, "That bastard can't do that!" and my friend was dying laughing, and then the whole post-credits bonus case revolves around NOT BEING ABLE TO DO THAT. I know it was a case added to later versions of the game/was DLC, so that could be part of it.) My brain just really wanted to make sense of something that isn't meant to be made sense of when I'm usually perfectly capable of suspension of disbelief on some wild levels. I think I just subconciously wanted to understand the laws in this particular "world" and got tripped up every time I thought I'd locked onto it.
Music was bangin', anyway.
I did pick up the trilogy and TGAA Chronicles on the eShop for super cheap shortly after we started playing this one, so I'll maybe get to them eventually.
This is the hardest game of the series to rate for me, because the earlier cases are so inferior to the quality of the ones you get in later games and much shorter, but the last one + the DLC one are really amazing. Plus, the story that links all the cases together remains one of the more compelling ones out of all the games. So... not a five star only because the later games beat it in term of gameplay, but this game has exactly the same charm in term of wacky characters, funny interactions, and everything that makes Ace Attorney such a beloved game series for so many people.
It's my third or fourth time replaying it although it's been a while, and the fact that there is still so much enjoyment to be had even if you already know the plot twists and answers to the mystery (although admittedly, I still forgot some of it so some of the surprises still got to me) speaks volume! Truly timeless.
So this is the game that started the series...this is my second time playing through it and it's still VERY funny. It's simple and clean fun. The last extra case started to wander into that off the wall, "I am totally lost area" the series in known for but this feels like the cleanest and most straight forward of the series...that also makes it the easiest, most predictable and sometimes duller than the later ones...by the end I was really ready to move onto two as i felt it was dragging a smidge but that's only cuz i remember how the later ones are even better. no objections here 5/5 stars!
Just replayed it recently and it's still one of my favourite games ever.
I remember playing it with my mom alongside Prof. Layton and having a lot of good chuckles with her.
oye que yo me creia que la gente exageraba con el ship de estos dos pero es que estan a punto de morrearse en medio del jucio me siento una voyeour
This is a pretty laid back playthrough for the most part. You listen to the story develop on it's own, and then the game tests you on your detective skills later. It was pretty easy to pick up and pretty easy to put down. The characters were silly, the cases were interesting, and it kept you playing. For the most part, at least. There were times early on in a case where things weren't developing fast enough and I started to get bored. However, things would pick up quickly and I was suddenly hooked. There are lots of plot twists that are well written which is easily the biggest reason I liked the game.
The playthrough is separated into two phases: investigations and trials. I thought the investigations were the part that was dragged out. I eventually just wanted to get on with the trials because that's where things developed the most. The trials were fun since you had to find things wrong with testimonies and prove things wrong to learn the truth.
One issue I had: You need to ask the right character the right question, or you need to examine the right item in the room, to progress …
This is a pretty laid back playthrough for the most part. You listen to the story develop on it's own, and then the game tests you on your detective skills later. It was pretty easy to pick up and pretty easy to put down. The characters were silly, the cases were interesting, and it kept you playing. For the most part, at least. There were times early on in a case where things weren't developing fast enough and I started to get bored. However, things would pick up quickly and I was suddenly hooked. There are lots of plot twists that are well written which is easily the biggest reason I liked the game.
The playthrough is separated into two phases: investigations and trials. I thought the investigations were the part that was dragged out. I eventually just wanted to get on with the trials because that's where things developed the most. The trials were fun since you had to find things wrong with testimonies and prove things wrong to learn the truth.
One issue I had: You need to ask the right character the right question, or you need to examine the right item in the room, to progress the investigation. This was really tedious sometimes. It wasn't clear what to do next and I even had to Google a couple things. Nothing in this game was exactly "difficult" other than that.
(While this is a quick review of AA1 for the DS, I skipped Rise from the Ashes. It's a post-credits case that I feel doesn't add much to the narrative at all and works retroactively against the ideas set up, and it's also the worst paced)
The first Ace Attorney game is timeless in its charm, and generally what it's known for is exactly that plus the concepts it sets up for the rest of the trilogy. Some of it holds up to scrutiny, but there are certainly cracks and dusty structural issues in the writing mold.
Primarily, AA1's biggest issues are pacing and the investigations. It's endemic to all but the fourth case, that the pacing will be bloated in ridiculous filler that adds nothing, and goes far too slow working on red herrings and trivial information that most people could easily glean to be falsehoods or fucking about. The investigations are also just never fun, the railroading structure is fine but having such obtuse event triggers that don't make sense or just information drips that only end up making a difference at the trial kind of leaves it with a hanging half that could use trimming.
But, I'd …
(While this is a quick review of AA1 for the DS, I skipped Rise from the Ashes. It's a post-credits case that I feel doesn't add much to the narrative at all and works retroactively against the ideas set up, and it's also the worst paced)
The first Ace Attorney game is timeless in its charm, and generally what it's known for is exactly that plus the concepts it sets up for the rest of the trilogy. Some of it holds up to scrutiny, but there are certainly cracks and dusty structural issues in the writing mold.
Primarily, AA1's biggest issues are pacing and the investigations. It's endemic to all but the fourth case, that the pacing will be bloated in ridiculous filler that adds nothing, and goes far too slow working on red herrings and trivial information that most people could easily glean to be falsehoods or fucking about. The investigations are also just never fun, the railroading structure is fine but having such obtuse event triggers that don't make sense or just information drips that only end up making a difference at the trial kind of leaves it with a hanging half that could use trimming.
But, I'd still say AA1 is goodish, and that's primarily because of my feelings with Case 3 and 4. Case 3 may be a terribly paced, contradictory plot mysteries (the head blocks everything BUT THE VAN???? what??), and frontrunner for worst event triggers, but it offers such a strong message on deconstructing idol culture tied to a goodish villain, interesting motive, and humanized people surrounding the villain. Case 4 on the other hand builds off the previous by working on "dealing with the past", with multiple characters all stemming from one incident that are characterized by their relationships between each other. It really works best to the entire game, and while 1-3's final day is my favorite moment, 1-4 is genuinely the best constructed.
The charm as I said is also really beneficial, with each emotional hype moment resonating probably due to how much condensed Capcom energy it is. The music is also excellent, with each time something like Cornered playing firing on all cylinders, getting me giddy every time.
Overall, it's a goodish start that I still recommend trying if you can get past the blech stuff. The series (to my memory) gets better from here anyway. (6.5/10)
How do you make a game about being a lawyer interesting? JUST MAKE COURT INSANE. This game is awesome, the gameplay formula of trial and investigation is quite good though sometimes it felt like you could be punished during the trials for making a connection too quickly. The music is also fantastic, the characters all stand out, and the sprite work is excellent. I've finished the main story and am currently going through the post game (AKA chapter 5). This is another game that I wish I played when I was younger but that I'm happy to experience now.
Oh and the drama and hijinks really make the game stand out.
Everything about Phoenix Wright: Ace Attorney is surprising, from its intricately staged murders and clever humor to its mere existence. You'll oftentimes be surprised at some of the things characters say during the game and may even find yourself laughing out loud at some of the antics encountered during court proceedings. Any gamer looking for a good mystery book or a good laugh cannot go wrong with this instant classic.
This game is so good!! I just wish it was more clear what the player is supposed to do. I find it unplayable without a guide. A hint system would be great
Memorable characters and some fantastic writing that keep each case fresh while also building overall arcs for the main characters. Would love this as an anime. As a game, it has high highs with frequent lows. The investigation sections tend to drag on without much indication of what you need to do next, so you spend a lot of time presenting every piece of evidence you have to different characters hoping you stumble upon a response that moves things forward. (The final, DS-exclusive case is the worst offender while also being by far the longest one.) The courtroom scenes also have moments like this, but the hilarious back-and-forth with the prosecutor and witness keep things so fun and hilarious that it’s hard to hold it against it. When the game is cooking in those sections, it's undeniable and delivers a string of memorable moments. Hoping the sequels iron out these few kinks to streamline the playing experience. As it stands, the original Ace Attorney is a fun time best enjoyed as an interactive anime rather than a source of compelling gameplay.
1 Sentence Review: Phoenix Wright - Ace Attorney
You come for the incredibly well written murder mysteries, but you stay for the endearing and charming characters.
1001 Games - #669
Pros: solid story, memorable characters, awesome musicCons: lacking in the way of actual gameplay, some questionable leaps in logic, little replay value
Recommendation: a personal favourite, I try to recommend this to as many people as possible. Despite the visual novel approach, worth playing for the story alone.
After looking at fanposts and playing Ghost Trick(which is godlike. Please go play it), I'm finally getting into the Ace Attorney series.
AA1 is a good start to the series. Case 1 was a good start to see what wacky things play out like
After looking at fanposts and playing Ghost Trick(which is godlike. Please go play it), I'm finally getting into the Ace Attorney series.
AA1 is a good start to the series. Case 1 was a good start to see what wacky things play out like
Ace Attorney 1 is a good game. It does have problems but they don't make me OBJECT not recommending this game(heh heh. object). If you want to go into the series, be sure to start with this one. Particularly on an emulator due to fast forwarding. I'm now interested to see how this series continues.
FINAL RATING: 7/10
One of the best uses of soundtrack and presentation that I've ever seen.
I played this game about 14 years ago (always on a friend's house on his DS, so very nostalgic!) and always wanted to get back and play the rest of the series.
Since I played it before I remember a lot of the stories behind the cases, who the culprits are, many of the twists. But still.. my heart gets pumping and I get excited everytime that Pursuit music kicks in and the screen shakes cause I presented the right evidence. Even though I ALREADY KNEW I was gonna be right! That is the sign of a great game right there.
Just finished the fifth case, Rise From the Ashes. It really is a perfect capstone to an already great game. I'm glad they added it in. It's a bit overlong but I love the cast of characters for this case and it feels like an even better sendoff for Wright and Edgeworth than the fourth case was.
I played this game over the course of many years, but it's finally done. I'd feel weird writing a review because of how long it's been since I first started it, but as for how good it is-- there's a reason it kicked off such a beloved series. If you can get it, I'd recommend playing the 3DS version. The touchscreen isn't necessary of course but feels natural when investigating crime scenes. Also, the character art is less pixelated than the GBA and DS versions while still looking like pixel art unlike the recent releases of the trilogy, which look a bit too smoothed over for me. But that's really gonna be personal preference in the end.
Gant keeps staring into my soul and it's making me deeply uncomfortable.

I keep forgetting to update this but I got credits in this after finishing the fourth episode. I am not done yet though because of the extra case that was added on the DS is included in this version. Hopefully should get this episode done and the game done by weeks end
Just did a speedrun through the first 3 cases so I could get to the fourth because I think I didn't complete that one. Sold my original copy a long time ago but I picked up the trilogy during the eshop shutdown sales so I could finish it. Even in the speedrun with a guide, that third case really drags. I'm not exactly sure what it is, but it's definitely my least favorite of the cases I've played, which are scattered across the various games.
I am about 6 hours in now through this past week I put in (been my go-to morning game before lunch). This game has a lot of heart and it can be seen throughout the game. I am on episode 3 about 20% way through the game (according to the preset goals on completionator), and it has been good. My only takeback is I wish this game had a text log option, I am playing the re-release of the trilogy that came out in 2019 and I'm using a guide to get all achievements but this game sadly has no text log so it can be hard to follow sometimes for me a bit. No text log also has a thing for the first time players because if they needed to look back on something they would not be able to do so it sucks that it was not included in the re release.
Replayed this again and it's still a blast. I think the writing is charming and funny, I like the scenarios, and I like seeing the character development. The power of the antagonists felt daunting and having Phoenix overcome them feels great. The game feels comfortable to play whether you're playing on DS, mobile, or PC (the platform I'm currently playing on).
Spoiler for this game and for Apollo Justice:
Looking forward to continuing the series.
recently finished the first game in the ace attorney series. played through the ace attorney trilogy on the switch. I really enjoyed it, finished in a little less then 20 hours, can't wait to see what the next game holds as lots of new features were introduced in the final case, which I hope to see carried over into the next game, along with a possibile increase in difficulty like the final case as it was like the game was no longer a tutorial. Not saying it wasn't hard to begin with but the difficulty spike from the 4th case and the 5th was extremely significant.
I'm late to the party, but I liked this visual novel/adventure game a whole lot. Great characters and cases.
It's pretty much a visual novel. You complete it, you've mastered it.
Phoenix Wright Ace Attorney Update #3
Phoenix Wright Ace Attorney Update #3