Expanded Versions of Gyakuten Saiban
4.32 average rating based on 2534 ratings
objectively really iconic, i think about this game a lot. idk why im rating it 4 stars, i think mainly just cause i like the later games better still and i had to have some way to differentiate my feelings on them
This logical game actually lacks any logic. Enough to say that your sidekick is a teenage priestess medium. You must solve your cases using most irrational acts, such as summoning spirits. If you fail to grasp what the authors meant, you must hear the same dialog over again. And it may take up to 10 minutes of your real life. Sometimes, you'll have to exhaust all of your dialog options to get a new clue (although some of the clues are actually valid in a logical sense). Some of the rules for attorney:
All defendants are always claim to have committed the murder and ask not to defend them Everything has a clock inside. Maybe this is even a speaking clock You can't win without summoning a ghost. Ever
3.8/5
This was really fun. Attractive story, creative gameplay and very likeable characters. Unexpectedly good for a visual novel. Totally recommended.
I have heard about Phoenix Wright since his first game came out for Game Boy Advance. Unfortunately, I was in college at the time and had largely stopped buying new games.
I'm glad I went back and played this, as it seems like a new genre to me--something between interactive stories like Choose Your Own Adventure and point and click strategy games in the King's Quest vein.
The cases were all well written although somewhat contrived, and I enjoyed how the clues and investigation were internally consistent. There weren't a lot of places where you have to make a big leap in intuition (although there were a few). The game transitions between investigative portions and courtroom scenes, mixing up the action and keeping it fresh.
From a game design perspective, some of the choices regarding how the game works were interesting. For example, investigation played a large role in the game, and I don't have the impression that it is really in the purview of a defense attorney (I could be wrong). Still, it seems to be included to make the game more entertaining, and it works. I suppose I make this point because I think if I were to …
I have heard about Phoenix Wright since his first game came out for Game Boy Advance. Unfortunately, I was in college at the time and had largely stopped buying new games.
I'm glad I went back and played this, as it seems like a new genre to me--something between interactive stories like Choose Your Own Adventure and point and click strategy games in the King's Quest vein.
The cases were all well written although somewhat contrived, and I enjoyed how the clues and investigation were internally consistent. There weren't a lot of places where you have to make a big leap in intuition (although there were a few). The game transitions between investigative portions and courtroom scenes, mixing up the action and keeping it fresh.
From a game design perspective, some of the choices regarding how the game works were interesting. For example, investigation played a large role in the game, and I don't have the impression that it is really in the purview of a defense attorney (I could be wrong). Still, it seems to be included to make the game more entertaining, and it works. I suppose I make this point because I think if I were to design a game around being an attorney, I might get caught up in procedural elements (as if it was a simulation), while this game eschews that accuracy for engrossing play. I suppose that is also true in many other games, but I thought it especially notable in this domain, since there are so many rules governing how things work.
One of the best uses of soundtrack and presentation that I've ever seen.
I played this game about 14 years ago (always on a friend's house on his DS, so very nostalgic!) and always wanted to get back and play the rest of the series.
Since I played it before I remember a lot of the stories behind the cases, who the culprits are, many of the twists. But still.. my heart gets pumping and I get excited everytime that Pursuit music kicks in and the screen shakes cause I presented the right evidence. Even though I ALREADY KNEW I was gonna be right! That is the sign of a great game right there.
Just finished the fifth case, Rise From the Ashes. It really is a perfect capstone to an already great game. I'm glad they added it in. It's a bit overlong but I love the cast of characters for this case and it feels like an even better sendoff for Wright and Edgeworth than the fourth case was.
I played this game over the course of many years, but it's finally done. I'd feel weird writing a review because of how long it's been since I first started it, but as for how good it is-- there's a reason it kicked off such a beloved series. If you can get it, I'd recommend playing the 3DS version. The touchscreen isn't necessary of course but feels natural when investigating crime scenes. Also, the character art is less pixelated than the GBA and DS versions while still looking like pixel art unlike the recent releases of the trilogy, which look a bit too smoothed over for me. But that's really gonna be personal preference in the end.
Gant keeps staring into my soul and it's making me deeply uncomfortable.

I keep forgetting to update this but I got credits in this after finishing the fourth episode. I am not done yet though because of the extra case that was added on the DS is included in this version. Hopefully should get this episode done and the game done by weeks end
Just did a speedrun through the first 3 cases so I could get to the fourth because I think I didn't complete that one. Sold my original copy a long time ago but I picked up the trilogy during the eshop shutdown sales so I could finish it. Even in the speedrun with a guide, that third case really drags. I'm not exactly sure what it is, but it's definitely my least favorite of the cases I've played, which are scattered across the various games.
I am about 6 hours in now through this past week I put in (been my go-to morning game before lunch). This game has a lot of heart and it can be seen throughout the game. I am on episode 3 about 20% way through the game (according to the preset goals on completionator), and it has been good. My only takeback is I wish this game had a text log option, I am playing the re-release of the trilogy that came out in 2019 and I'm using a guide to get all achievements but this game sadly has no text log so it can be hard to follow sometimes for me a bit. No text log also has a thing for the first time players because if they needed to look back on something they would not be able to do so it sucks that it was not included in the re release.
Replayed this again and it's still a blast. I think the writing is charming and funny, I like the scenarios, and I like seeing the character development. The power of the antagonists felt daunting and having Phoenix overcome them feels great. The game feels comfortable to play whether you're playing on DS, mobile, or PC (the platform I'm currently playing on).
Spoiler for this game and for Apollo Justice:
Looking forward to continuing the series.
recently finished the first game in the ace attorney series. played through the ace attorney trilogy on the switch. I really enjoyed it, finished in a little less then 20 hours, can't wait to see what the next game holds as lots of new features were introduced in the final case, which I hope to see carried over into the next game, along with a possibile increase in difficulty like the final case as it was like the game was no longer a tutorial. Not saying it wasn't hard to begin with but the difficulty spike from the 4th case and the 5th was extremely significant.
I'm late to the party, but I liked this visual novel/adventure game a whole lot. Great characters and cases.
It's pretty much a visual novel. You complete it, you've mastered it.
Phoenix Wright Ace Attorney Update #3
Phoenix Wright Ace Attorney Update #3