Ratchet & Clank: Going Commando (2003)

Insomniac Games

PlayStation 2

4.21 from 1066 ratings · #224 top rated on Grouvee

2333 members have it in their collection · 39 playing now · 422 backlogged · 275 wish listed

How long? Main story 20h · with extras 19h · 100% 35h (from 15 logged playthroughs)

Ratchet and Clank return as heroes for hire in Ratchet and Clank: Going Commando, the second game in this action platforming franchise.There are 18 entirely new weapons, as well as five weapons from the first game (you can upload them if using your old memory save). Each weapon is upgradeable, utilizing a new experience system, where weapons transform into more … Read more
Ratchet and Clank return as heroes for hire in Ratchet and Clank: Going Commando, the second game in this action platforming franchise.There are 18 entirely new weapons, as well as five weapons from the first game (you can upload them if using your old memory save). Each weapon is upgradeable, utilizing a new experience system, where weapons transform into more powerful forms the more they are used. In addition to main story levels, new Maxi-games give players a chance to test their skills and gain experience. Read less
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Release dates

  • Nov 11, 2003 (North_America) PlayStation 2
  • Nov 21, 2003 (Europe) PlayStation 2
  • Dec 11, 2003 (Japan) PlayStation 2

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Rating distribution

5 stars
435
4 stars
443
3 stars
167
2 stars
14
1 star
6
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Community All Reviews Statuses

Dangerpxp

Status Dangerpxp Jul 25, 2024

Asides from the mandatory battleship levels, aged incredibly well running at 20+yrs.

Album to pair with: "Age of Reptiles" by Showbread

Please...callmeYork

Status Please...callmeYork Jun 6, 2023

I played the first one 5 years ago, so here we are. It’s mostly great. They tightened up the combat and movement significantly. The weapons are awesome. The story and humour are hit and miss, but maybe it improves. I just finished the first “open-world” planet: dreadful stuff. Just a big empty desert filled with the same 4 enemies, 88 …

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I played the first one 5 years ago, so here we are. It’s mostly great. They tightened up the combat and movement significantly. The weapons are awesome. The story and humour are hit and miss, but maybe it improves. I just finished the first “open-world” planet: dreadful stuff. Just a big empty desert filled with the same 4 enemies, 88 collectables and no form of convenient traversal. It’s optional, but nets you so many bolts that can be exchanged for dope guns, that I did it begrudgingly. Between this and the space combat (which is also mostly optional) it feels like they were just trying stuff out. Hopefully the third one trims the fat and continues to hone what really is a very very fun game. I will find out in another 5 years.

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beepop100

Status beepop100 Oct 5, 2014

Took ~7hrs to beat.Didnt buy the RYNO, the other expensive weapons and also the last upgraded armour that require ~1 million bolts a piece to buy. Didnt require the RYNO to beat the end boss anyway since the shields are so OP