Ratchet & Clank: Going Commando (2003)

Insomniac Games

PlayStation 2

4.21 from 1066 ratings · #224 top rated on Grouvee

2333 members have it in their collection · 39 playing now · 422 backlogged · 275 wish listed

How long? Main story 20h · with extras 19h · 100% 35h (from 15 logged playthroughs)

Ratchet and Clank return as heroes for hire in Ratchet and Clank: Going Commando, the second game in this action platforming franchise.There are 18 entirely new weapons, as well as five weapons from the first game (you can upload them if using your old memory save). Each weapon is upgradeable, utilizing a new experience system, where weapons transform into more … Read more
Ratchet and Clank return as heroes for hire in Ratchet and Clank: Going Commando, the second game in this action platforming franchise.There are 18 entirely new weapons, as well as five weapons from the first game (you can upload them if using your old memory save). Each weapon is upgradeable, utilizing a new experience system, where weapons transform into more powerful forms the more they are used. In addition to main story levels, new Maxi-games give players a chance to test their skills and gain experience. Read less
Remove Ads with Grouvee Gold

Release dates

  • Nov 11, 2003 (North_America) PlayStation 2
  • Nov 21, 2003 (Europe) PlayStation 2
  • Dec 11, 2003 (Japan) PlayStation 2

Also available on

Remove Ads with Grouvee Gold

Featured in lists

Rating distribution

5 stars
435
4 stars
443
3 stars
167
2 stars
14
1 star
6
Remove Ads with Grouvee Gold

Community All Reviews Statuses

mihai.cosareanu

Review mihai.cosareanu 5/5 · Jan 24, 2026

Great catchy game

I really enjoyed my time playing Ratchet & Clank Going Commando. So much that I beat it again immediately in the Challenge mode. I'd say Challenge mode is more fun since you are overpowered and have "virtually" infinite ammo.

I played this on the PS3 as part of the trilogy, I don't yet know how's the original like in terms …

Read more

I really enjoyed my time playing Ratchet & Clank Going Commando. So much that I beat it again immediately in the Challenge mode. I'd say Challenge mode is more fun since you are overpowered and have "virtually" infinite ammo.

I played this on the PS3 as part of the trilogy, I don't yet know how's the original like in terms of graphics and all that.

To me it looked like a very polished game, it's smoother to play than the first one, movement and camera work a bit better.

I do find, however, that there are too many weapons. Many of which are a bit useless. I couldn't find a good use for the seeker gun or the turret glove. If you have the (black) sheepinator, mega rocket, multi-star and maybe bouncer or something else, you're quite good to beat the game.

In challenge mode make sure to get the RYNO 2, you'll have loads of fun, pure rampage.

Read less
MantaOrlando

Review MantaOrlando 3/5 · Apr 26, 2025

A Bit of a Letdown

It has improved gameplay over the first game, has more variety of weapons and improved graphics. What made me give it a 6? Well, quite simply, it's too straightforward and the bullet sponge enemies and boss and a letdown of a final boss.

Dangerpxp

Status Dangerpxp Jul 25, 2024

Asides from the mandatory battleship levels, aged incredibly well running at 20+yrs.

Album to pair with: "Age of Reptiles" by Showbread

Please...callmeYork

Status Please...callmeYork Jun 6, 2023

I played the first one 5 years ago, so here we are. It’s mostly great. They tightened up the combat and movement significantly. The weapons are awesome. The story and humour are hit and miss, but maybe it improves. I just finished the first “open-world” planet: dreadful stuff. Just a big empty desert filled with the same 4 enemies, 88 …

Read more

I played the first one 5 years ago, so here we are. It’s mostly great. They tightened up the combat and movement significantly. The weapons are awesome. The story and humour are hit and miss, but maybe it improves. I just finished the first “open-world” planet: dreadful stuff. Just a big empty desert filled with the same 4 enemies, 88 collectables and no form of convenient traversal. It’s optional, but nets you so many bolts that can be exchanged for dope guns, that I did it begrudgingly. Between this and the space combat (which is also mostly optional) it feels like they were just trying stuff out. Hopefully the third one trims the fat and continues to hone what really is a very very fun game. I will find out in another 5 years.

Read less
DirtyMidnighter

Review DirtyMidnighter 4/5 · May 14, 2020

Already Beat Me To The Crude Pun

The second Ratchet and Clank game legitimized Insomniac Games as a true AAA developer. Overflowing with charm and creativity, it featured colorful worlds to explore, bizarre guns to upgrade and a constantly evolving endorphin-rush of an adventure. A Lombax is not a real animal, sadly.

beepop100

Status beepop100 Oct 5, 2014

Took ~7hrs to beat.Didnt buy the RYNO, the other expensive weapons and also the last upgraded armour that require ~1 million bolts a piece to buy. Didnt require the RYNO to beat the end boss anyway since the shields are so OP

iguanaDitty

Review iguanaDitty 4/5 · Dec 23, 2013

Love the weapon upgrades. Couldnt beat the final boss but was about done with the game by that point anyway. Maybe I'll go back later and grind up enough bolts to get the ultimate weapon.