So first off, some words about this version. I played the PC version of this, bought through Steam (sometimes running through the client sometimes not). When I first bought it, I could not play it at all, the game would crash, sometimes before the main menu, but if I was lucky, it would crash while trying to load the opening cutscene of a new game. One time I got the game to make it past that, but none of the controls would work. I tried a mod that's supposed to fix things and was sort of able to get it to start but it was still so finnicky it was unplayable. This had nothing to do with my hardware as I had a low-medium build for 2022 at the time and this game is old enough and not a high demand on resources that the specs were fine on paper. I tried it again after upgrading my gpu with hopes that it would at least help with a change in hardware and finally, I could get the game to start, though it wouldn't read the controller input and, I kid you not, I could not alt+tab without the game crashing. The game plays fine with keyboard so the controller problem wasn't too bad (though some QTEs were very difficult since the button prompts simply don't show up and youtube vids I found were playing with a controller so it would show those buttons). More importantly to me, I wasn't able to stream it to friends like I was hoping given I couldn't alt tab to start the stream. So as far as a PC port, I give this game 0 stars. I'm normally less interested in reviewing the quality of ports, so it's not factored into the rest of this review or my overall rating, but I do want to warn anyone buying this on PC that this is the worst PC port of anything I've ever played.
As for the game itself, I mostly felt it was "okay." I've been playing the mainline games of Silent Hill in release order, planning to skip Book of Memories which I think is considered mainline? Origins felt like a decent game that achieves some of the same atmosphere and vibe, but is not to the same legendary status of the first four games. Homecoming continues that trajectory downward, if not steeply. I'd consider it the weakest of those I've played so far, but I still wouldn't consider it a wholly bad game, even if it feels like perhaps the most noticeable step down.
The story misses a lot of the allure of the subtlety you find in early Silent Hill titles. Earlier games you probably won't even fully understand that well immediately after finishing. They're quite purposely the kinds of games that will haunt your thoughts for days, weeks, months, even years to come. The story of this game on the other hand is pretty straightforward and easy to follow for the most part. Now, that's not all bad. I do sometimes like a simple story that's easy to follow and there are certainly benefits to that. But I definitely found much of the game to be far more forgettable in its characters and premise. Simple, basic story just isn't what I come to the series for. There's just too little of the subtlety and deeper meaning to things. The villains don't generally have interesting motivations and the story doesn't have quite the same moral ambiguity that adds to the delicious tragedy the series is known for. It aims at that ambiguity briefly but even then, it feels ham-fisted. There are also some twists that work well, and others that work not so well and border on the problematic (and super predictable). We also get to see Pyramid Head return. After reading some fan theories, it kind of makes sense why he's there as apparently it's not THE Pyramid Head, but another manifestation of one of the cult's icons here to punish one of the characters. But ultimately, it's pretty clear that he's in the game for fan service, justification came after the fact. Much of the story is about Alex coming back home from war to see his family. But things are not right with anyone, or anything, and it is quickly apparent that something is off even with Alex himself as facts and timelines just don't seem to add up. The mystery unravels itself and while it has some good ideas, it's overall not up to par for the earlier series. The cast of side characters feel very stock and basic. There are mildly likeable allies, but they are cookie-cutter archetypes.
Gameplay is okay. I personally think gameplay (at least combat) is kind of straight up bad in just about every Silent Hill game so far. Hilariously though, despite that consistent lack of quality, it seems tweaked significantly in just about every entry, and this game is no exception as once again, the combat feels like it works a lot differently, most notably in that it include...combos?! It was definitely an attempt to make the game feel more action-y, especially with the by-this-point more standard third person over-the-should POV. While it wasn't totally awful, combat still felt pretty jank and like most of the strategy was just trying to remember which weapon is best at stun-locking each kind of enemy. As a caveat, I simply don't think Silent Hill is really about the combat, and in fact, the jank combat is somewhat intentional since you're never really supposed to feel like Rambo, it's not that kind of game, even if you have 300 shotgun ammo by the end. So I generally don't care too much but while the game overall isn't super action-y like a RE4 (2005) shift, it does feel like combat is more of the game and like they wanted it to be a greater appeal this time around. I got sort of used to it, but it's still mostly pretty eh. There is also a weird shift in that Alex eventually does fight and kill actual people in this game, something the series previously has avoided to this point.
That said, while the game does fall short in a lot of ways, it at other times feels like an okay attempt at imitating what's beloved about Silent Hill and this is why I wouldn't say the game is just plain awful. The exploration aspect tends to be pretty similar and is in some ways improved with environments that are more fleshed out than 15 of the same room with a chair or a mirror being the only differentiation. The atmosphere of the environments and exploration feels pretty close to the standard. Akira Yamaoka returns to deliver some good tracks to parallel the foggy alleys and deadly corridors.
I think if like me you're interested in playing through most of the series, this one is lowest of the titles to this point, but definitely still worth playing (just buyer beware with the PC port). If you're new to Silent Hill, I would definitely play one of the early games first. I think it would also be a good title for someone who wants more Silent Hill but has already played the first four titles and is itching for something fresh.
My other Silent Hill reviews:
Silent Hill: Shattered Memories ★★★
Silent Hill: Downpour ★★★★
Silent Hill: The Short Message ★★★