Need for Speed: Most Wanted (2012)

Criterion Games

PC (Microsoft Windows) · PlayStation 3 · Xbox 360

3.20 from 1348 ratings

3405 members have it in their collection · 76 playing now · 703 backlogged · 186 wish listed

How long? Main story 14h · with extras 13h · 100% 30h (from 8 logged playthroughs)

Need for Speed: Most Wanted takes on the gameplay style of the first Most Wanted title in the Need for Speed franchise. Most Wanted allows players to select one car and compete against other racers in three types of events: Sprint races, which involves traveling from one point of the city to another, Circuit races, each having two or three … Read more
Need for Speed: Most Wanted takes on the gameplay style of the first Most Wanted title in the Need for Speed franchise. Most Wanted allows players to select one car and compete against other racers in three types of events: Sprint races, which involves traveling from one point of the city to another, Circuit races, each having two or three laps total and Speed runs, which involve traversing through a course in the highest average speed possible. There is also the Ambush races, which start with the player surrounded by cops and tasked to evade their pursuit as quickly as possible. Read less
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Release dates

  • Oct 30, 2012 (Worldwide) PC (Microsoft Windows)
  • Oct 30, 2012 (North_America) PlayStation 3, Xbox 360
  • Nov 01, 2012 (Australia) PlayStation 3, Xbox 360
  • Nov 02, 2012 (Europe) PlayStation 3, Xbox 360
  • Nov 15, 2012 (Japan) PC (Microsoft Windows), PlayStation 3, Xbox 360

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Featured in lists

Game Passed by Shot9292 · 162 games · 0

Rating distribution

5 stars
146
4 stars
357
3 stars
552
2 stars
208
1 star
85
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Community All Reviews Statuses

Balmora

Review Balmora 1/5 · Jul 3, 2026 Abandoned

Microtransactions everywhere

This game is really bad with the micro transactions. There are cars all over the map to collect, don't know if they are store cars or ones you can have until going to them. All the purchase content is in the normal navigation menus. Police pursuit is over the top too. Was enjoying the game until the $$$$$ started to …

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This game is really bad with the micro transactions. There are cars all over the map to collect, don't know if they are store cars or ones you can have until going to them. All the purchase content is in the normal navigation menus. Police pursuit is over the top too. Was enjoying the game until the $$$$$ started to show up everywhere.

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Flashou

Review Flashou 4/5 · Apr 24, 2023

Une madeleine de proust

C'est en tant que joueur xbox 360 que j'ai fais mes gammes sur ce jeu, avec mon père ou notre seul but était non pas de le finir mais simplement de partager nos meilleurs fou rire en course poursuite en montant au niveau 6 de recherche. C'est dur pour moi de mettre une mauvaise note à ce jeu car oui …

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C'est en tant que joueur xbox 360 que j'ai fais mes gammes sur ce jeu, avec mon père ou notre seul but était non pas de le finir mais simplement de partager nos meilleurs fou rire en course poursuite en montant au niveau 6 de recherche. C'est dur pour moi de mettre une mauvaise note à ce jeu car oui objectivement il n'est pas à la hauteur des meilleurs de la saga ( quoi qu'en voyant les derniers sortis il n'est pas si mauvais ). Il y a 2 problèmes majeurs à Need For Speed Most Wanted. Premièrement il n'y a pas de mode histoire, c'était déjà le cas dans need for speed hot poursuite bien qui y avait un système de progression en rang mais la il n'y a littéralement rien à part 10 courses spéciales à gagner. Et surtout, vous vous rendez vite compte que les courses sont hyper répétitives. Ce sont les mêmes pour quasi toutes les voitures et c'est assez redondant. Malgré tout j'aime beaucoup ce jeu lié au souvenirs qu'il m'apporte et ces défauts ne m'empêche pas d'y retourner de temps en temps et de prendre un plaisir monstre mais cette fois sur PS3.

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whalee

Review whalee 2/5 · Nov 20, 2022

im not mad son, im disappointed.

Graphics in this game are fine, sounds fine, music fine, cars and driving fine. Hell they may all be better than fine. But the way the game does progression is just annoying - you need points to unlock races but you can only do like 10 races per car so you never get to make your car your car as …

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Graphics in this game are fine, sounds fine, music fine, cars and driving fine. Hell they may all be better than fine. But the way the game does progression is just annoying - you need points to unlock races but you can only do like 10 races per car so you never get to make your car your car as you are swapping non stop.

Making it worse is the AI - the police will just ram you then because you've crashed you have to watch a 10 second cutscene to which there is no way to skip AND it's impossible to avoid even if you drive perfectly because the other drivers also love to just ram tf out of you so bam more 10 second cutscenes.

Iunno if you like racing alone then probs a fine game but I feel like others do that better - NFS without the cars and customisation is kinda just a worse racing game.

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whalee

Status whalee Nov 19, 2022

This version of most wanted I hoped would be more similar to the Black Box NFS games. Criterion does driving fine and that can be seen, the driving is enjoyable but that is where it ends.

There is no customization except the same 5 internals that change car speed and the game is plagued by non stop cutscenes. Nothing makes …

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This version of most wanted I hoped would be more similar to the Black Box NFS games. Criterion does driving fine and that can be seen, the driving is enjoyable but that is where it ends.

There is no customization except the same 5 internals that change car speed and the game is plagued by non stop cutscenes. Nothing makes me more mad than losing control to a pointless cutscene.

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Intervigilium

Review Intervigilium 2/5 · Mar 28, 2020

Solo otro need for speed, es muy lamentable como la calidad de las persecuciones desaparece junto con la historia. La black list queda reducida a poco más que un ranking para el multijugador.

V1CGaming

Review V1CGaming 2/5 · Jan 26, 2020

Just play the 2005 version.

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If you're looking for a solid, lengthy solo campaign from a driving game, this isn't what you're looking for. Most Wanted is a multiplayer-first game, and taken in that context, few games do it better than this. If you didn't play the original game released in 2005 you wouldn't understand that this game is missing 4/5 of the features that …

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If you're looking for a solid, lengthy solo campaign from a driving game, this isn't what you're looking for. Most Wanted is a multiplayer-first game, and taken in that context, few games do it better than this. If you didn't play the original game released in 2005 you wouldn't understand that this game is missing 4/5 of the features that the original had in its spiritual successor many years ago. No customization apart from "driving into a station from one end and coming out a different colour out the other". No progression in single player. You can only unlock cars simply by finding them. That's not fun. No story mode, a disappointing soundtrack and the city is lifeless.

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histidia

Status histidia Nov 21, 2019

Didn't play much of this game but I can tell that this game clearly doesn't deserve the title that it carries. Criterion fucked up the franchise in every possible way and this is a great example of it.

toninio_g

Status toninio_g Sep 13, 2018

Worst handling ever. I haven't played a game from the NFS series for many years (maybe since Carbon) and can't be more disappointed with the current NFS games. I haven't tried with controller, but turning with the keyboard is impossible. The drift aspect is not bad, though. Uninstalled after the 1st race and a little bit of open world experimenting.

cemakkartal

Status cemakkartal May 10, 2018

Haven't finished the game yet, but I got the overall idea of the game. Here are my thoughts:

Pros:

  • Graphics.
  • Driving some of the cars are really satisfying and fun. My favorites are Ariel Atom for the control and Lamborghini Countach for the looks.
  • I enjoyed driving around the game world. I think it offers enough variety.

Cons:

  • The scenario. …
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Haven't finished the game yet, but I got the overall idea of the game. Here are my thoughts:

Pros:

  • Graphics.
  • Driving some of the cars are really satisfying and fun. My favorites are Ariel Atom for the control and Lamborghini Countach for the looks.
  • I enjoyed driving around the game world. I think it offers enough variety.

Cons:

  • The scenario. Who am I? Who is giving me all these cars? And why not just give me a fast car, so I can compete with the "most wanted" drivers, if that is my purpose? It's obvious that I can't beat them with a Lancia Delta.
  • Ridiculously absurd race intros. They have absolutely nothing to do with the game. So I decided to skip them.
  • The suicidal, maniac, crazy cops. It's absolutely no fun when you're in the first position and getting close to the finish line, then some brainless cop rams you (because that's how they "catch" you) and you're now 4th at best. And I don't think you can do anything to avoid them. Sometimes it's just pure luck. You play over and over the same circuit and pray for them not to hit you.
  • You think you can beat a Most Wanted driver and get his car? No! You have to ram his car after the race is finished so you can have the right to drive it. Then what was the purpose of racing? I could've wreck his car from the start.
  • Merging DLC with the main game, even if you didn't purchase anything. Then you're constantly met with "go to the store" warning. I'm not a video game history expert, but this game might be among games who started DLC madness.
  • As everyone else mentioned, the "crashed" cutscene is very annoying. Wish there was a way to remove it.
  • On the fly menu is great but I think it should also slow down or stop the game when you open it. Because everytime I use it, I just stop the car anyway. And sometimes you want to restart the event that you're competing. Just before you can select the retry menu, cops or opponents wreck your car and the menu is gone.
  • Some text overlays take too much space in the screen and they pop up right in the middle.
  • The extreme sunlight effect makes it really hard to see sometimes.
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b1ackjack

Review b1ackjack 3/5 · Nov 18, 2016

This unanimously hated remake by Criterion is not that bad, however, it can’t stand before their previous games.

In 2012 Criterion already had 2 racing games on PC under their belts - Burnout Paradise and Need for Speed: Hot Pursuit (this was a remake too). Both were fun, oriented on multiplayer, pure arcade bliss, you know. The game where you …

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This unanimously hated remake by Criterion is not that bad, however, it can’t stand before their previous games.

In 2012 Criterion already had 2 racing games on PC under their belts - Burnout Paradise and Need for Speed: Hot Pursuit (this was a remake too). Both were fun, oriented on multiplayer, pure arcade bliss, you know. The game where you will stay for one more race until it’s morning again. This game goes into the same direction but somehow gets a few flaws that make the gameplay a little weird.

I want to start from the city. Paradise City was the heart of the eponymous Burnout game: it was big, had many streets, ramified structure, wasn’t even trying to replicate something and, to be honest, was like a monument for the developers - I still remember some streets from it. Ergonomically speaking it usually has more than 1 way to win the race (good sign for the open world racing game that doesn’t show you the route for the first place). Yes, Fairhaven from this game has some similar traits, but it’s much more tight, if this word is applicable for a city. It’s developed with even more emphasis on exploring than Paradise, but feels a little too straightforward. I’ll talk about it a little later.

It probably wasn’t a good idea to begin this with a city. Let’s talk about the first launch of the game. The intro is beautiful, Criterion knows how to make them. You see the panoramic views of the city, there’s a Muse song (side note: a good song. Remember that time when they’ve stopped copying Radiohead and didn’t started copying Queen yet? It was more than decade ago) accompanying what is happening, you think it’ll be a great game. Your first race, you try the new car, you see the leaderboards, you see the cinematic intro for the race, everything seems fine but the first sense of doubt creeps into you in this moment. The cars are spread all over the city. It’s the good idea and it works well here, but it seriously distracts you in the first few hours because you’re trying and trying and trying them all. I’m not going to rant about “who needs slow cars when you’ve got some fastest ones from the beginning”. This is not a problem because game allows to use most of them for a long time. What I want to talk about, is that how this game stimulates you to use one car for a long time. You’ll get the good upgrades soon, some of them will be transformed into the “Pro” versions if you know what you’re doing and every car turns out to be competitive and stays competitive until the last Most Wanted racers from the local Blacklist analogue.

Ok, the “loyalty” system is great, so what’s the next problem? The handling. It just feels somehow wrong, I’d say. The cars are either too heavy or too light and usually can’t hold on the road that well. It doesn’t help that Criterion are using traffic now in the NFS Underground tradition - it usually appears after the blind corner and you literally can’t avoid those cars, they are on your trajectory. And here comes the “Crashed” moments. I’ve called the city tight and here I can explain what it means: in Hot Pursuit the roads were wide and you could easily avoid the traffic. Here it’s just not possible. These “crashed” scenes, they are happening quite often through the entire game and they’re the biggest problem of the game, the biggest fun killers with the car physics. You are crashed into the traffic/wall/cop car/AI has taken you down? There’s your cutscene for a two seconds, now you can go. These 2 seconds are enough to make you stop sometimes. However, this game also the incredible amount of catch-up in races. That’s the part of the reason why cars are staying competitive for a long time. Anyhow, this also means that you’ll be overtaken sometimes in the last corner. Yes, this also means that you can literally go on punctured tyres for the first half of the race and still be close to your rivals on the last checkpoint. I’ve moved to another problem here - checkpoints. This is now a bad feature in racing games in general (some people were asked for it in a Burnout Paradise, you know), but here they’re missable somehow and, I’d want to note, they also showing that the city is too unintuitive and straightforward at the same time. The map is difficult to understand so checkpoints are helping here. About straightforwardness though, it’s not easy to explain. Even if Criterion tried to create some peculiar places, they’re mostly useless. There’s only one way to win and there’s not even much shortcuts or at least the ones that are useful and can’t be missed so easily with these physics.

A little more about the physics. It’s not terrible as is, as I have said before, but it’s not fun to play the game where you have either understeer or oversteer - the drift way to take the corner works very rarely. This is the game that cries to run smoothly. Without good performance it’s harder to be first and by harder I also mean that it’s harder than in other games with these circumstances. Another problem is that it has many jump spots with billboards. It was fun in Burnout, here though not so much, I guess. They have a perfect way to take them and if you’re not going for the way that developers were thinking, sometimes it ends with another freaking “crashed” scene. I appreciated the way that developers wanted to make every car performing a little different (I wanted to see this in Hot Pursuit, but it wasn’t fully implemented there), so at least props for that.

Something interesting now. Criterion outdone themselves here in terms of “art”. The openings for all of the races are weird and this is what makes them unique among boring showoff of the cars in the other games. The Most Wanted list is also pretty cool, I’ve hated the forced badassness of the original. However, I can only judge the new list by the little intros for each car. They’re certainly interesting but I think about them as some futuristic car commercials. Or, as one comment said, a White list. Like it’s a bad thing, you know.

Graphics are great, music is ok, the sound of engines is good.

Something interesting now again. It’s funny to see how Criterion made their own game with their rules when the original MW was probably the closest game from second NFS era to be moved on to Autolog and all those social things. Just look at this: they’ve had challenge series there before (=leaderboards) and there were also blacklist leaderboerds with milestone challenges (pursuit length, cost to state, evaded blocks, evaded spike strips, etc). They could produce even more Autolog leaderboards with the real (hate to use this word here) Most Wanted feeling. But they sticked to what they can do better - billboards and shortcuts. Ok then.

__________
2.5-3 stars.
The original was overrated as hell, this one is rightly rated, I guess.

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Haxiel

Status Haxiel May 10, 2016

Pros: White-knuckle level of difficulty, Level of attention paid to Fairhaven City, Cinematic intros to each event (especially the Most Wanted races), On-the-fly customization, The sheer variety of cars.

Cons: Cinematic crashes (IMHO, this had a place in Burnout Paradise, but not here), 31 out of 41 vehicles unlocked at the start (Absolutely no reason to even try …

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Pros: White-knuckle level of difficulty, Level of attention paid to Fairhaven City, Cinematic intros to each event (especially the Most Wanted races), On-the-fly customization, The sheer variety of cars.

Cons: Cinematic crashes (IMHO, this had a place in Burnout Paradise, but not here), 31 out of 41 vehicles unlocked at the start (Absolutely no reason to even try and race with any of the lower-segment cars or SUVs), Ability of the cops to hone in on your position even when they cannot see you, Blatant efforts to make you buy the DLC (You find a vehicle on the road > Purchase 'X' pack to drive this. ).

Bottom Line: Liked it enough to work through the Most Wanted list to the number one position. Had a fair bit of fun on the way as well. Completely different vibe from the original NFS Most Wanted (2005). It's like Burnout Paradise with cops.

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AlfredoSalza

Review AlfredoSalza 3/5 · Feb 15, 2015

Beat all the Most Wanted cars. Played on Vita (screen maybe too small). I actually enjoyed crashing all the time, and some missions were unexpectedly fun. I'd still recomend Porsche Unleashed PC or Underground 1 over this.

StrikerObi

Review StrikerObi 4/5 · Apr 18, 2013

Playing the Wii U version. It's pure bliss. All the fun of Burnout Paradise but with cops chasing you. The game is really a blast and it's even fun to just drive around the city doing absolutely nothing. The events are fun and usually fair, though there are a few that are crushingly difficult. The really hard ones are infrequent …

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Playing the Wii U version. It's pure bliss. All the fun of Burnout Paradise but with cops chasing you. The game is really a blast and it's even fun to just drive around the city doing absolutely nothing. The events are fun and usually fair, though there are a few that are crushingly difficult. The really hard ones are infrequent and really push you to improve your skill. I highly recommend this game.

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