I have a higher tolerance for games with jank and an appreciation for games that let you crack them wide open, and both those things describe this one. Sure, the controls could be smoother and the camera could be better and it's hard to tell where you are in relation to the thing you need to land on or tether …
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I have a higher tolerance for games with jank and an appreciation for games that let you crack them wide open, and both those things describe this one. Sure, the controls could be smoother and the camera could be better and it's hard to tell where you are in relation to the thing you need to land on or tether to, but the gameplay at its core is solid and does incentivize creative problem solving. An oversight in the movement system allows you to scale almost any wall, so it's possible to beat some levels in half a minute. I enjoyed my time with it. Might even go back to 100% it.
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