NieR (2010)

Cavia

PlayStation 3 · Xbox 360 · Xbox One · Xbox Series X|S

4.03 from 565 ratings

1410 members have it in their collection · 60 playing now · 481 backlogged · 520 wish listed

How long? Main story 21h · with extras 33h · 100% 70h (from 26 logged playthroughs)

Nothing is as it seems in Square Enix's latest action adventure game, set in a crumbling world plagued by disease and dark, unrecognizable creatures. Players assume the role of the unyielding protagonist, NIER, resolute in his quest to discover a cure for his daughter, who is infected with the Black Scrawl virus. With powerful allies and a mysterious book, NIER … Read more
Nothing is as it seems in Square Enix's latest action adventure game, set in a crumbling world plagued by disease and dark, unrecognizable creatures. Players assume the role of the unyielding protagonist, NIER, resolute in his quest to discover a cure for his daughter, who is infected with the Black Scrawl virus. With powerful allies and a mysterious book, NIER encounters things that will confound even the mightiest of warriors. With NIER, experience seamless in-battle cinematics and explore hauntingly familiar lands, intense action-packed battles, and storytelling like only Square Enix can do Read less
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Details

Developers
Cavia
Publishers
Square Enix
Genres
Adventure, Role-playing (RPG), Shooter, Simulator, Strategy
Themes
Action, Drama, Open world, Science fiction
Franchises
Drakengard
Series
Drakengard, NieR

Release dates

  • Apr 22, 2010 (Full Release) (Australia) PlayStation 3, Xbox 360
  • Apr 22, 2010 (Full Release) (Japan) Xbox 360
  • Apr 23, 2010 (Full Release) (Europe) PlayStation 3, Xbox 360
  • Apr 27, 2010 (Full Release) (North_America) PlayStation 3, Xbox 360
  • Nov 15, 2021 (Digital Compatibility Release) (Worldwide) Xbox One, Xbox Series X|S

Related

DLC

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Featured in lists

Playstation 3 by phantasy2004 · 71 games · 0

Rating distribution

5 stars
212
4 stars
203
3 stars
113
2 stars
30
1 star
7
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Community All Reviews Statuses

Para

Review Para 5/5 · May 3, 2026

<3

pictures let the ones closest to you live forever
our souls are missing, but our tears still work
what have we done to deserve such fate?
for so long, all we could do was destroy
but now we have a chance to save

// going from experiencing lightning & hope's sibling dynamic to kainé & emil's couldn't have been a …

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pictures let the ones closest to you live forever
our souls are missing, but our tears still work
what have we done to deserve such fate?
for so long, all we could do was destroy
but now we have a chance to save

// going from experiencing lightning & hope's sibling dynamic to kainé & emil's couldn't have been a happier coincidence. the way these two found family dynamics are drawn is incredibly beautiful <3

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Witt997

Review Witt997 5/5 · Sep 13, 2022

Per salvare (?) l'umanità

Gioco strabiliante che distrugge tutti gli elementi portanti del medium videoludico travolegendoli con l'intensità di una trama molto ben scritta, con scene di forte impatto e scelte di design particolari, come cancellare i salvataggi alla fine del finale D. Ho giocato alla remaster, per cui non posso dire nulla riguardo al gameplay originale, che trovo molto ben fatto, anche se …

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Gioco strabiliante che distrugge tutti gli elementi portanti del medium videoludico travolegendoli con l'intensità di una trama molto ben scritta, con scene di forte impatto e scelte di design particolari, come cancellare i salvataggi alla fine del finale D. Ho giocato alla remaster, per cui non posso dire nulla riguardo al gameplay originale, che trovo molto ben fatto, anche se automata rimane più fluido al riguardo. Ottime musiche e lore, mondo di gioco. L'unico neo è dover ripetere intere porzioni di gioco per 2-3 volte (almeno la route D me la sono risparmiata), si poteva evitare, impostando il requisito delle armi già per il finale B. Gioco che trascende i canoni dei JRPGs includendo sezioni da bullet hell e avventure testuali. Eccezionale Voto: 9/10

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charliesaotome

Review charliesaotome 5/5 · Jan 29, 2022

Not replicant, nor automata, just a dad

Imagine yourself in the ps3 era grabbing an ugly game instead of a brand new God of war, forgetting how much of a moron you were you boot it up, soon you hear Kaine cursing to the top of her/his lungs to a book!!!

20 something hours later you're looking for a better ending and wishing the soundtrack never ended …

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Imagine yourself in the ps3 era grabbing an ugly game instead of a brand new God of war, forgetting how much of a moron you were you boot it up, soon you hear Kaine cursing to the top of her/his lungs to a book!!!

20 something hours later you're looking for a better ending and wishing the soundtrack never ended

This was the real definition of a hidden gem before youtubers use it to get hits and rack up game prices, play Nier then replicant and finally automata, then start again with drakengard but that's a review for another time

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PangEr97

Review PangEr97 4/5 · Jan 6, 2022

An Incredible Story with Decent Fun Gameplay

The story of Nier is quite a tragic one. However, it is one of those games that you have to play all the endings to get the whole picture. Thankfully, subsequent playthroughs are sort of like New Game pluses for the most part, making it easier to complete dungeons and bosses the second time around. Nevertheless, the game isn't too …

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The story of Nier is quite a tragic one. However, it is one of those games that you have to play all the endings to get the whole picture. Thankfully, subsequent playthroughs are sort of like New Game pluses for the most part, making it easier to complete dungeons and bosses the second time around. Nevertheless, the game isn't too challenging and even offers a difficulty setting so you can always set it to easy or normal. In my play through, I played it on Normal and I only had a couple of times where I found myself struggling, particularly because I didn't have a lot of healing items with me for example.

The gameplay itself can get repetitive and hack and slash-y, but as mentioned, you can buy better weapons and also in subsequent playthroughs you start at the level you finished so it becomes far easier and quicker thankfully.

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PangEr97

Status PangEr97 Jan 6, 2022

A couple days ago now, but I finally got all 4 endings and oh man. Playing through B, C and D is a big oof lol.

Solid_Kuro

Status Solid_Kuro Feb 18, 2021

Since having finished the game I've been listening to Nier music a lot and I've found a good tribute album with a few great remixes of the songs from the game. Here they are:

Solid_Kuro

Review Solid_Kuro 5/5 · Feb 13, 2021

Oh My Word!

Just a couple of hours into Nier I realized I was addicted to it. 60 hours later I've done everything there is to do within the game and still want more. Luckily for me, an expanded remaster of a slightly different Japanese version of the game subtitled Replicant is coming to PC in April.

When stripping it down in an …

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Just a couple of hours into Nier I realized I was addicted to it. 60 hours later I've done everything there is to do within the game and still want more. Luckily for me, an expanded remaster of a slightly different Japanese version of the game subtitled Replicant is coming to PC in April.

When stripping it down in an attempt to figure out which ingredient made my time spent with Nier so special, I realize it must be the music. The game has one of the best original soundtracks I've heard in video games (along with the Silent Hill series and the original Mirror's Edge). The more I played, the more I liked the music, and it never got old for me. Oh, and by the way 'The World of Recycled Vessel' DLC adds a few good remixes. Here's a small glimpse for you and probably my favorite tune in the game:

Obviously, a game can't hold solely on its soundtrack no matter how good it is. And here comes a tricky part - trying to explain why I enjoyed the rest of the game so much despite most reviews calling it ugly and mediocre. I dunno, I just liked the story, gameplay variety, replayability, cool artistic style with bleak visuals, perfect technical performance, simplicity of combat mechanics, the fetching nature of side quests, and many other components. Basically, I was having fun just doing whatever. Even fishing and farming materials needed for side quests and weapon upgrades (well, for this I definitely blame the game's epic and beautiful soundtrack).

An important thing to mention when speaking of Nier is its loose connection with the Drakengard series. Nier is a continuation of DG1's ending E, which itself is one of the most shocking and unexpected story twists I've ever seen (I don't want to spoil anything here). The original Drakengard's gameplay is pretty bad and monotonous, but the game has a fantastic story to tell. In fact, the way DG1 deals with the story by expanding it and changing perspectives and its meaning with its multiple endings is alone worth to play it. And then comes ending E. Holy shit. After playing it, I was so looking forward to see how Nier is going to develop it. And, for the most part, it didn't fail.

Despite Nier having an interesting world, I would love to see more of it. For one thing, to have a better explanation of its connection with the Drakengard ending (I had to read the internet to figure things out). Hopefully, Automata is going to shed some more light.

I loved Nier, but the thing I can't forgive it are a few hefty text sections. I've got to say, the first one has an awesome transition from basic gameplay, but writing is absolutely terrible and unbearable to read in all of them. Which is weird, because the rest of the story and dialogues are pretty good (both would benefit from being less anime cliched though, especially in the ending). Another weird and disappointing thing is a completely unnecessary making of half of the side quests unavailable after a certain moment in the story. You can play NG+ numerous times on the same save file, but those quests will still be unavailable, unless you make another save file and play the game from scratch. I can see no justification for that.

Playing Nier a whole decade after its release and loving it so much was unexpected for sure. Hopefully, there still are quite a few older games left that will excite me in the same way Nier did. As I said, now I'm really looking forward for an April PC release of Nier: Replicant (only 2 month left!), and I will check out Nier: Automata as well. I'm not the biggest fan of Platinum Games' complexion of combat style, so I'm a bit worried for that, but the scores are very promising.

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Rubisan

Status Rubisan Nov 1, 2020

I started with this one today. I have been playing for about 5 hours and I couldn't drop it! I didn't expect such a good game but I found a gem! I am glad I decided to play this one before automata :)

garnavis

Review garnavis 3/5 · Jun 13, 2020

Comparing this game to its sequel, Automata, it's clear from the outset that a lot of progress was made in terms of design and polish. What I didn't fully appreciate until now is that clearly, Yoko Taro had also learned quite a bit about storytelling between Nier and Automata.

I think Nier's story is beautiful, and its presentation is very …

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Comparing this game to its sequel, Automata, it's clear from the outset that a lot of progress was made in terms of design and polish. What I didn't fully appreciate until now is that clearly, Yoko Taro had also learned quite a bit about storytelling between Nier and Automata.

I think Nier's story is beautiful, and its presentation is very innovative. Unfortunately, after the novelty of the second playthrough had worn off, getting those last couple of endings became a slog. It didn't take more than a few hours, thankfully, but it was a few hours for, frankly, not much additional lore each time. Again, I had my expectations set unfairly high from Automata, so I can't blame Nier itself entirely. Also, I knew some of the big twists going in (watched some recaps before playing Automata, since it was my first in the series), which probably lessened the impact some.

Anyway, I don't think it's a bad game, and I'm very glad I played it. I'm probably going to go on and play the Drakengard games at some point just to see more of Yoko Taro's brilliant writing and world-building. And of course, I'm looking forward to the Replicant remake!

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garnavis

Status garnavis Jun 10, 2020

Finally got back into it, and very glad I did. Spoilers from here on.

Finally pushed through to ending A, and immediately started route B, finishing up side quests and weapon collection along the way. Having already played Automata, I should have known the trick they were going to pull, and yet it still got me. Humanizing the seemingly inhuman …
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Finally got back into it, and very glad I did. Spoilers from here on.

Finally pushed through to ending A, and immediately started route B, finishing up side quests and weapon collection along the way. Having already played Automata, I should have known the trick they were going to pull, and yet it still got me. Humanizing the seemingly inhuman enemies works here almost as well as it does in Automata, but I have to say, some of the boss backstories are a little on the nose. Especially P-33 and Kalil... it's so tragic it's absurd. But I mean... still fairly effective.

I will also say that leveling up some more, unlocking more powerful words, and getting Beastlord up to level 4 have made combat a breeze. I really appreciate this, because I'm not very fond of the combat anyway.

I'm currently coming up on ending C and hoping for more of that sweet sweet lore.

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garnavis

Status garnavis May 29, 2020

Well, I think I'm about 20-30 hours into this game and I'm a little conflicted so far. I don't think I would have played it at all if I hadn't played (and loved) Nier: Automata first. Now I see that its predecessor deals in a lot of the same weirdness and similar themes to that game, and I'm really enjoying …

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Well, I think I'm about 20-30 hours into this game and I'm a little conflicted so far. I don't think I would have played it at all if I hadn't played (and loved) Nier: Automata first. Now I see that its predecessor deals in a lot of the same weirdness and similar themes to that game, and I'm really enjoying that aspect of it. But I'm also really starting to feel the tedium of the sidequests (which I know are optional) and the combat (which is unavoidable). Moving and attacking feels pretty awkward to me, probably because I'm used to Platinum's fine-tuned action combat in Automata. I'm also not really engaging much with the spell system aside from using Dark Blast to finish off weak enemies and Dark Lance occasionally to get a big hit on bosses. Dark Whirlwind has also proven useful in some of the rooms that lock you in and flood with enemies. But for the most part, I find them frustrating to aim, and I'm not even really sure what the purpose of some of them (like, say, Dark Wall) are. But anyway, I'm really looking forward to the rest of this game. I'm in the latter half of route A, and I know there are a few more, shorter routes, like there were in Automata. I'm partially writing this update to convince myself to pick it up again, as I think it's been a week since I've played it.

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motorway065

Status motorway065 Mar 8, 2020

my favorite thing about nier was the hassle in trying to actually get a copy (this was sometime in fall 2010)

I had to drive to a different city to locate a gamestop with a copy, when I was there the clerk was very insistently trying to talk me out of the game for reasons which I'm still unsure about. …

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my favorite thing about nier was the hassle in trying to actually get a copy (this was sometime in fall 2010)

I had to drive to a different city to locate a gamestop with a copy, when I was there the clerk was very insistently trying to talk me out of the game for reasons which I'm still unsure about. he suggested that I get a zelda game instead (I think twilight princess) and when I told him that I don't like zelda games he looked at me like my face started spontaneously melting off.

my other favorite thing was how delayed I was in actually beating it. I got to the first half of route A and stopped because the events were getting too emotional for me. I didn't pick it up until years later where I finally finished route A and then proceeded to see all the endings. great game.

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QuilDewIvy

Review QuilDewIvy 3/5 · Dec 16, 2019

NieR - Quick Review

Yoko Taro is somewhat of a narrative genius in terms of crafting concepts together and creating strong well done storytelling that actively reflects the themes here of humanity and perspective. It's something I think Automata does better, but what's here is actually still excellent. It's terribly paced, the entirety of Ending B/C routes is awful to do, even with its …

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Yoko Taro is somewhat of a narrative genius in terms of crafting concepts together and creating strong well done storytelling that actively reflects the themes here of humanity and perspective. It's something I think Automata does better, but what's here is actually still excellent. It's terribly paced, the entirety of Ending B/C routes is awful to do, even with its new perspectives. But it's genuinely good, scenes like the text adventure in the silent woods details how fantastic Yoko Taro is as a writer.

The gameplay on the flip end, is mostly awful, and that's mostly due to the limitations the game's thematic messaging entails (the enemy designs are forced to be simple and get more complex much later to reflect the rebuilding of the shadows' own humanity) and also due to Yoko Taro being considerably awful as a game designer to make something engaging. There IS actually depth to NieR's mechanics, but the kinesthetics of every single hit you do is so criminally awful that the only reason I don't say it's the worst kinesthetics of a game ever is because Drakengard exists and he made that too. Combine bad game feel with a series of repetitive encounters, a pacing that overstays its welcome, and having to do the game at least halfway through three times and you get a disgusting experience. The saving grace to its combat is genuinely well designed boss fights, which do a great job of creating challenging bullet hell waves you have to have key understanding of spacing to get through unscathed.

It's worth suffering through, though. There's so much good here tied to its thematics and narrative storytelling that I don't regret playing it. It's just the activity of PLAYING it in general is so decrepit. (6/10)

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iguanaDitty

Status iguanaDitty Jan 22, 2017

Good if insane story, some good if insane characters. Terrible sidequests, truly the worst I have ever seen. Went on too long. Neat boss battles.

Oddkins

Review Oddkins 5/5 · Jan 27, 2013

Like many who love it, I was taken by complete and utter surprise when I first played Nier. Here was a game that I had never heard of but would grow to care for deeply. Cavia have crafted - as far as I'm concerned - a shining, glimmering, rough-around-the-edges masterpiece! Every bad review it ever got makes me love it …

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Like many who love it, I was taken by complete and utter surprise when I first played Nier. Here was a game that I had never heard of but would grow to care for deeply. Cavia have crafted - as far as I'm concerned - a shining, glimmering, rough-around-the-edges masterpiece! Every bad review it ever got makes me love it all the more.

Best Traits:
- Amazing characters with emotional motivations.
- Zelda like progression format.
- Gorgeous music.
- Bizzarre and wholly original Story that you 'will' get invested in and won't see coming.
- Genuinely Funny.
- Spectacular boss fights!
- and of course... Kaine.

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