I'm not sure if Paper Mario was ever about deep gameplay mechanics, but returning to this game now as an adult who has played my fair share of JRPGs, the game doesn't play very well (discussion has possible spoilers, so it'll be below). The charm is there, just as you experienced it as a child, but it's held between dungeons …
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I'm not sure if Paper Mario was ever about deep gameplay mechanics, but returning to this game now as an adult who has played my fair share of JRPGs, the game doesn't play very well (discussion has possible spoilers, so it'll be below). The charm is there, just as you experienced it as a child, but it's held between dungeons which aren't that fun to complete. At least they aren't that long. I like the battle system, the action prompts while fighting gives the turn-based system more interaction, but It definitely works better in the Mario & Luigi series where dodging has varying commands which can allow you to take no damage (compared to this game where you just press A when you get hit to negate 1 damage [a relatively small amount later in the game, although blocking will prevent infliction of status effects])
When you level up in tTYD, you get to choose whether to upgrade hit points (HP), flower points (FP, essentially mana), or badge points (BP). Badge points allow you to strengthen Mario and get new attacks, so you'd obviously choose BP unless you felt threatened enough by enemies to warrant an HP increase. Thing is, enemies die really quickly if you build a BP character, which lets you sail through the game with minimal opposition, even with little health. You then get to the final boss fights, which out of nowhere have enemies that can hit way higher than anything you've seen before, and you might be at an impasse. There's a respec service available, but that's back at town, which is a long ways away. If the game was built a bit better, the need to get more HP would have been more evident earlier and this would not be a problem. That said, the bosses still aren't that difficult, but require a little bit of luck to get patterns that won't OHKO you.
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