Expanded Versions of Final Fantasy II
3.00 average rating based on 2 ratings
I went into this game expecting to have quite a bad time, given its reputation. Instead I had probably one of the most polarizing experiences I've had with a video game maybe ever. I feel really torn, because there's a lot of heart in it. A lot of genuinely creative ideas, especially for a game so old. But most of them kind of suck. And even some of the stuff that isn't so creative sucks. I think I liked it better than Final Fantasy 1 at least, because this strives to go far beyond what the original game accomplished. It's just that it fails most of its attempts.
To give an idea of what's holding me back from liking this game all that much, here's a list of game mechanics in this one that make me want to barf. Keep in mind, I played the GBA version, part of the Dawn of Souls collection, which from all accounts seems to be a large improvement over the original title. Allegedly.
I went into this game expecting to have quite a bad time, given its reputation. Instead I had probably one of the most polarizing experiences I've had with a video game maybe ever. I feel really torn, because there's a lot of heart in it. A lot of genuinely creative ideas, especially for a game so old. But most of them kind of suck. And even some of the stuff that isn't so creative sucks. I think I liked it better than Final Fantasy 1 at least, because this strives to go far beyond what the original game accomplished. It's just that it fails most of its attempts.
To give an idea of what's holding me back from liking this game all that much, here's a list of game mechanics in this one that make me want to barf. Keep in mind, I played the GBA version, part of the Dawn of Souls collection, which from all accounts seems to be a large improvement over the original title. Allegedly.
These combined with the fairly obtuse, but not outright bad stat gain system served to drag down my experience in a massive way. I felt like I kept stumbling across new ways the devs decided to screw me over with confusing design decisions.
That said, there was also a lot to like in this game. Here are some highlights.
So with all this I'm left unsure how to rate my experience but just give the game a 3/5. It seems only fair. Would I ever play it again? No, I would not. Would I recommend it to someone else? Hahaha, not a chance. But I can't help but appreciate it for what it tried to accomplish, even if it missed the mark most of the time. It's a feat for a game that's nearly 34 years old now to throw mechanical curveballs that catch me off guard. Especially in a genre as mechanically stagnant as the JRPG.