Faceball 2000 (1992)

Xanth Software F/X

Remake of Midi Maze

Sega Game Gear · Super Nintendo Entertainment System · TurboGrafx-16/PC Engine · Turbografx-16/PC Engine CD

2.00 from 32 ratings

62 members have it in their collection · 11 backlogged · 7 wish listed

Welcome to the exciting new world of FaceBall 2000, where 3D graphics, first person perspective and 360° maneuverability make you feel like you're inside your video game! What you see is where you are, as you team up, compete with a friend or play alone against computer-controlled opponents. Transport yourself inside the walls of CyberZone, where you'll be surrounded by … Read more
Welcome to the exciting new world of FaceBall 2000, where 3D graphics, first person perspective and 360° maneuverability make you feel like you're inside your video game! What you see is where you are, as you team up, compete with a friend or play alone against computer-controlled opponents. Transport yourself inside the walls of CyberZone, where you'll be surrounded by menacing enemies lurking in a series of treacherous mazes. Or, enter the Arena where " Have a Nice Day" takes on a whole new meaning in fast-paced rounds of high-tech combat. Wherever you go in FaceBall 2000, it's your chance to wipe the smiles off those annoying happy faces - and maybe a few of your friends - once and for all! Read less
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Details

Developers
Xanth Software F/X
Publishers
Bullet-Proof Software, Riverhillsoft
Genres
Shooter
Themes
Action, Comedy
Series
Faceball

Release dates

  • Sep 1992 (North_America) Super Nintendo Entertainment System
  • Nov 26, 1993 (Japan) Turbografx-16/PC Engine CD
  • Dec 17, 1993 (Japan) Sega Game Gear
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Rating distribution

5 stars
1
4 stars
1
3 stars
5
2 stars
15
1 star
10
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Community All Reviews Statuses

Chovus

Review Chovus 2/5 · Jun 18, 2019

Fail!, Right in the Face

Faceball 2000, for SNES

Rating: 4.0/10; Below Average

Faceball is a first person shooter where you play as a smiley face shooting what look and sound like tennis balls at enemies with classic names such as “shootme” and “Ishoot2”. Everything about this game is unpleasant. Your tennis balls severely obstruct your view every time you shoot and they …

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Faceball 2000, for SNES

Rating: 4.0/10; Below Average

Faceball is a first person shooter where you play as a smiley face shooting what look and sound like tennis balls at enemies with classic names such as “shootme” and “Ishoot2”. Everything about this game is unpleasant. Your tennis balls severely obstruct your view every time you shoot and they travel so slowly that is it incredibly hard to hit anything. Ever wanted to play as an imp from Doom? Yeah, that is what this game is like. On top of that, both “left” and “right” and “L” and R” control turning. There is no strafing/sidestepping, and with the slow turning speed good luck avoiding enemy shots. Good thing your health regenerates because it is difficult to kill enemies without taking significant damage yourself; especially against the more advanced enemies that deliberately attack you rather than mindlessly mill around.

The game has 3 modes. One is an arena mode where you pick a maze layout and what type of enemies to fight. The other 2 are cyberscape and cyberzone, which are such informative names that I cannot remember which one is which. One of them puts you into a small square maze (with slightly different configurations for each level!) with enemies that roam/patrol and tasks you with killing a certain number to make an exit portal appear. The enemies seem to randomly respawn, so getting flanked and killed from an area you just cleared is a distinct possibility. I found this mode to be excessively difficult and not fun at all. Maybe if your projectiles moved faster and/or you could dodge….

The other mode is like a campaign with larger variation in level design and fewer enemies that do not respawn. For some incomprehensible reason, you have to input a simple code on the title screen to unlock this when it should be the standard mode. The first several levels are mind numbingly simple and take less than a couple minutes to beat. Along the way are tutorials that teach you how to use new things, such as keys, teleporters and powerups. I have no idea how complicated these levels eventually get because I was too bored to continue.

This game feels more like a tech demo to showcase the concept of first person 3D and is in fact one of the earliest first person shooters. I can see how starving FPS fans back in the 90s might get a little bit of entertainment out of this, but not in the current age. The only people who should play this game are those morbidly curious to see how poor it is or those interested in the history of the genre.

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Chovus

Status Chovus Jun 18, 2019

Played 12-20 levels of the default tagging mode until the game became absurdly difficult. Tried about the same number of levels of campaign mode; this mode was easier at least but not much fun. Honestly, I would rather play the first level in Doom over and over than this entire game.