Azur Lane (2017)

Shanghai Manjuu, Xiamen Yongshi

Android · iOS

3.71 from 52 ratings

97 members have it in their collection · 31 playing now · 6 backlogged · 8 wish listed

How long? · with extras 9660h (from 1 logged playthrough)

Azur Lane is a side-scrolling shoot 'em up video game created by Chinese developers Shanghai Manjuu and Xiamen Yongshi, released in 2017 for the iOS and Android operating systems. Set in an alternate timeline of World War II, players engage in side-scrolling shooter gameplay, using female moe anthropomorphic characters based on warships from the war's major participants. Other gameplay elements, … Read more
Azur Lane is a side-scrolling shoot 'em up video game created by Chinese developers Shanghai Manjuu and Xiamen Yongshi, released in 2017 for the iOS and Android operating systems. Set in an alternate timeline of World War II, players engage in side-scrolling shooter gameplay, using female moe anthropomorphic characters based on warships from the war's major participants. Other gameplay elements, like customizing a home and marrying in-game characters, are also present. First launched in China in May and in Japan in September 2017, Azur Lane has become very popular, especially in Japan where the player count reached five million within four months after its release. Players have voted the game among the top five on Google Play's Best Game of 2017 list for the region. Critics have attributed the game's popularity to its original and well-designed gameplay system. Read less
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Release dates

  • May 25, 2017 (China) Android, iOS
  • Sep 14, 2017 (Japan) Android, iOS
  • Aug 02, 2018 (Worldwide) iOS
  • Aug 16, 2018 (Worldwide) Android

Also available on

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Rating distribution

5 stars
15
4 stars
18
3 stars
11
2 stars
5
1 star
3
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Community All Reviews Statuses

vukodlak

Review vukodlak 4/5 · Aug 30, 2023

I played this for almost 5 years, which was a constant battle to get all the dailies and weeklys and monthlys to be able to compete and do one-clears just like other players, but it never happened and the number of dailies slowly increases until the game becomes like a second work and it's simply tiring. I stayed for so …

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I played this for almost 5 years, which was a constant battle to get all the dailies and weeklys and monthlys to be able to compete and do one-clears just like other players, but it never happened and the number of dailies slowly increases until the game becomes like a second work and it's simply tiring. I stayed for so long only for the story, which was fascinating to me, but over time the release of lore-wise ships only gets more delayed (I'm looking at you Soyuz) and you have to wait for the story bits to drop for almost a year, which was the end for me. I'm dropping the game as of 5th anniversary, which was simply great, I think it's best to leave with the happiest memories instead of waiting for another "get better moment".

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