Pokémon Violet box art

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Pokémon Violet (2022)

Game Freak

Nintendo Switch · Nintendo Switch 2

3.47 from 937 ratings

2013 members have it in their collection · 291 playing now · 315 backlogged · 351 wish listed

How long? Main story 32h · with extras 49h · 100% 90h (from 56 logged playthroughs)

Catch, battle, and train Pokémon in the Paldea Region, a vast land filled with lakes, towering peaks, wastelands, small towns, and sprawling cities. Explore a wide-open world at your own pace and traverse land, water, and air by riding on a form-shifting Legendary Pokémon. Choose either Sprigatito, Fuecoco, or Quaxly, to be your first partner Pokémon before setting off on your journey through Paldea.
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Release dates

  • Nov 18, 2022 (Worldwide) Nintendo Switch
  • Jun 05, 2025 (Next-Gen Optimization Patch Release) (Worldwide) Nintendo Switch 2

Related

Bundled in

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Featured in lists

2022 Favorites by SIGINT · 10 games · 0
Pokemon by Doss33 · 7 games · 0
Switch by phantasy2004 · 270 games · 0
03 - C Tier by imklubb · 17 games · 0

Rating distribution

5 stars
128
4 stars
361
3 stars
312
2 stars
99
1 star
37
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Community All Reviews Statuses

Goleminho

Review Goleminho 3/5 · Apr 14, 2026

Flawed but cool (or cool but flawed)

From a technical perspective, the game doesn't have much to offer. The lack of polish is obvious; there are bugs and plenty of situations where you find yourself thinking, "That shouldn't be happening, should it?", which wouldn't have made it into the game had there been more development time. Even the open world doesn't have all that much to offer. …

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From a technical perspective, the game doesn't have much to offer. The lack of polish is obvious; there are bugs and plenty of situations where you find yourself thinking, "That shouldn't be happening, should it?", which wouldn't have made it into the game had there been more development time. Even the open world doesn't have all that much to offer. There are interesting locations with a good concept, such as the Ten Wonders of Paldea, but nothing particularly extraordinary really happens there. Due to the lack of scaling in the arenas, the open world doesn't really work either, as the fixed levels mean there's still a fairly set order.

The cities look exciting from the outside, but they don't really offer much either, which makes them harder to remember. Even the story is told in a very childish way and doesn't offer much. It only gets interesting towards the end, after you've achieved the three main objectives.

One positive aspect, however, are the new Pokémon. I really like them, and the twist with old Pokémon that have been reinterpreted (not the regional forms) is really cool. I quite like Spain as the inspiration for the region, even though, as I said, there was plenty of potential left to make the world even more interesting. In the end, though, I enjoyed the game and I'll be doing some of the post-game content and playing the DLC. I'm still looking forward to that.

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Kenchiin

Review Kenchiin 3/5 · Oct 4, 2025

Undercooked sandwich

Pokémon Violet was definitely a huge shift from Pokémon Sword — and for better or worse, it tried a lot of new things.

Overall, Pokémon Violet had some bold ideas and moments of brilliance, but it felt like a half-baked experiment more than a polished evolution. I loved exploring Paldea and seeing the series finally break out of its old …

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Pokémon Violet was definitely a huge shift from Pokémon Sword — and for better or worse, it tried a lot of new things.

Overall, Pokémon Violet had some bold ideas and moments of brilliance, but it felt like a half-baked experiment more than a polished evolution. I loved exploring Paldea and seeing the series finally break out of its old formula, but I really hope the next entry takes these ideas and gives them the time (and the performance lmao) they deserve.

What I Liked:

  • The open-world focus. Finally being able to just roam around and catch Pokémon out in the wild felt amazing.
  • The Paldea culture and general vibe were charming.
  • The Gym Leaders — both their personalities and character designs — were some of the most memorable in the series.
  • Riding around on a Pokémon everywhere never got old, lol.
  • The final part of the main story with the whole past/future Pokémon twist? Loved it. Easily the highlight of the game.
  • The new Pokémon designs were surprisingly strong this gen.

What I Liked but Felt Needed More Cooking:

  • The music. Not bad, but kind of disappointing after Sword’s fantastic soundtrack.
  • The open world, while ambitious, felt pretty undercooked. Exploring was fun at first, but the world often felt empty and lifeless.
  • With the new wild encounter system, battles became faster (a plus!) but they also looked… cheap.
  • The story. The characters were fine, if a bit one-note, but the overall writing felt childish and messy. I know we’re never getting another Black & White level plot, but this was rough.
  • The academy system felt like filler — you go through classes and tasks for random items that barely matter.

What I Disliked:

  • The pre-gym challenges were painfully bad.
  • The Elite Four challenge was a total joke. The Pokémon League aesthetic lost all its charm — it looked like a boring corporate office building.
  • Same goes for the gym designs, though I’ll give them a pass since most battles took place outdoors.
  • The graphics were awful. I played it on a Switch 2, and I can only imagine how bad it must’ve looked on the original Switch.

Only recommended for true Pokemon fans, honestly.

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Vencel

Review Vencel 3/5 · Jan 25, 2025

Pokemon Púrpura (Switch) - Quitando los problemas de rendimiento y los gráficos, es un juego divertido. Tiene otros temas como la dificultad, el repetir la "fórmula" y el ser mas divertido en la captura que en el combate. Ojalá arriesgaran más. Sin embargo me lo he pasado bien.

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LCSnoogs

Review LCSnoogs 5/5 · Jan 1, 2023

Pokemon Scarlet Review

I never asked for a Pokemon open world game, but the exploration and rewarding discovery of open world games fits well with the Pokemon formula. Pokemon behavior in the open world has been more fleshed out since Pokemon Legends Arceus with Pokemon digging, hanging from trees, flying high in the sky, and traveling in packs along with other animal-like behavior. …

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I never asked for a Pokemon open world game, but the exploration and rewarding discovery of open world games fits well with the Pokemon formula. Pokemon behavior in the open world has been more fleshed out since Pokemon Legends Arceus with Pokemon digging, hanging from trees, flying high in the sky, and traveling in packs along with other animal-like behavior. The new non-linear progression also works here as it allows the player to progress through three different campaigns at the same time. If the player gets tired of fighting gyms, then they can try fighting a titan Pokemon or defeating a Team Star base. Each campaign has their own recurring characters, and the writing in this game is fun. The game grabbed me and kept me obsessing over it through its runtime. These games still need voice acting though. That's the one thing I want from the franchise going forward.

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lil_pushkins

Review lil_pushkins 2/5 · Dec 23, 2022

yeah. inexcusably low standards across the board. insane dearth of creativity

ive given a lot of breaks and a lot of blind belief to.... a corporate entertainment brand. but this might be too much for me right now i mean, $60...

therollingstoned

Review therollingstoned 2/5 · Dec 19, 2022

Remember when people said legends was ugly?

An utter letdown. It has good ideas ruined with shoddy execution. Janky af. Nothing game breaking, and I definitely had some fun playing because it’s still Pokémon… but this is so disappointing after the jolt of energy that Legends was for the series. Why they removed catching outside of battle is beyond me, and is arguably the most egregious omission …

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An utter letdown. It has good ideas ruined with shoddy execution. Janky af. Nothing game breaking, and I definitely had some fun playing because it’s still Pokémon… but this is so disappointing after the jolt of energy that Legends was for the series. Why they removed catching outside of battle is beyond me, and is arguably the most egregious omission here, right along with the reversion to a dated UI instead of Legends’ seamless interface. Boring selection of Pokémon. Took too much effort to even pick a good team of 6, and it basically wound up all dragons you catch at the end of the game. I’m not mad, I’m just disappointed.

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ElizabethTheWicked

Review ElizabethTheWicked 4/5 · Dec 18, 2022

Disasteriffic!!

Let's get this out of the way. is this game broken? graphically, yes. it can be a mess. the draw distance is terrible. graphics pop in and out. shadows and water render TERRIBLY. the animations stutter and chug sometimes. there are shortcuts in the design where a menu is inserted where an actual room should be. all around parts of …

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Let's get this out of the way. is this game broken? graphically, yes. it can be a mess. the draw distance is terrible. graphics pop in and out. shadows and water render TERRIBLY. the animations stutter and chug sometimes. there are shortcuts in the design where a menu is inserted where an actual room should be. all around parts of the game seem rushed. All that said, it's not game breaking. It doesn't stop you from playing, or interrupt your experience really. It's mildly distracting at the worst. Should it be fixed? yes. A finished game shouldn't do this. oddly enough, with other parts great care is taken in the design. it's a confusing mix off low and high effort.

That aside, this game did something a pokemon game has not done in a very long time. It made me care again, like I did 20 years ago. Pokemon blue was the last time I sincerely wanted to catch them all and not just whatever ones I like to use on my team. This open world with wild pokemon visibly existing in it, not just kind of milling around like they do in let's go or sword and shield but existing, the joy of finding them while exploring this world reignited my passion for this series. I truly wanted to take my time with this game and explore. I really felt like I was in this world.

The open world design actually works out well. After some tutorial laying out the mechanics, story and activities you will do, the game lets you go. There is no gate behind some move or achievement. you can go where you want. that said, the game doesn't scale levels. There is a definite path that makes sense if you want the experience to balance correctly. But it doesn't force you. What's good about this is unlike other games, if there's a specific pokemon you want for your team right now, you don't have to make your way to when and where it's available by progressing the gyms. you can go there right now.

Quality of life improvements accumulated mostly from older games have made this the best pokemon, in terms of mechanical efficiency. The best of these is the auto battle ability. you can send your pokemon out to battle in the wild alone while you walk around collecting items or just standing there. It's the best thing to ever happen and it makes the game infinitely more fun and less tedious.

janky graphics and empty houses aside, the world design is pretty good. it works as an open space. it doesn't always render well but the lines are drawn in the best shape to make exploring enjoyable. The story and characters are good, actually. better than any pokemon game before. it's a low bar, and I didn't expect much, but I actually like the cast. No one is just a simple two dimensional cartoon like in past games. your rival, your allies, the "Team"of this game, they all have solid motivations, are sympathetic, are unique and interesting. It's a small victory but it's nice.

Is this an unfinished game? yes. it truly is unacceptable the way it was released. does that stop it from being very very fun? no. it's a good time. it's a good pokemon game. I'm confident the issues will be fixed but meanwhile i'm taking joy in this. What else do I want from a game?

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Niza

Review Niza 3/5 · Dec 10, 2022

At least is "fun"

The whole premise of this game is that you can do whatever you want whenever you want, but that, is a lie.

maybe it has some spoilers down here

Now let me dive into this, technically you can do the game in the order you want, but let's be realistic, you actually can't.

The game doesn't have level scalling, so, …

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The whole premise of this game is that you can do whatever you want whenever you want, but that, is a lie.

maybe it has some spoilers down here

Now let me dive into this, technically you can do the game in the order you want, but let's be realistic, you actually can't.

The game doesn't have level scalling, so, if you want to do the first gym (bug type), and later check the map to see where is the next one (if you are like me, you are going to be disappointed) there is a gym a little bit far from the first gym city and I asumed i could go there and fight the leader, I was wrong, the pokemon in the area and the ones the gym leader have are extremely over-leveled at the beggining of the game, so you actually can't do the leaders in order, yeah sucks, but ¿what do we have next?

At least i can still fight team star or titan pokemon ¿right? wrong, its the same situation in every instance of the game, even if you are leveled enough to fight team star or some gym leaders, you absolutely need the titan upgrades to progress in the game, making the game tell you that you can't do this if you haven't beaten "n" number of titan pokemon, so this way, I feel in the need to put titan pokemon above anything else, so yeah, this game represents de illusion of free choice. 3/10 in this aspect.

But then the story is good ¿right? I'll give you that, maybe not the general story, to be honest is kinda mediocre, but is better than arceus, the good thing about the game are the characters, the characters from this game are full of personailty, we have: the genki-girl, the one guy with daddy/mommy issues, shy hacker girl, cosplayer principal ("¿how do you do, fellow kids?"), dad/mom of the century, team star (a.k.a bullied people) and SOME of the leaders. they are a cast that is memorable at least, but maybe if we had a proper voiceover for them it would actually make the journey 10 times better. Later into the game every route converge and leads to the endgame, sadly most of the cast doesn't make an appearance (or even matter), but its alright since we can rematch them later and in the tourney, the endgame was giving me some final fantasy xv vibes, it was just, people being friendly and learning about everyone (if it wasn't for the fact that mountmon forced us to walk, I'd like for more time of bonding with nemona-arven and penny). 7/10 in this aspect.

What is next... oh yes, the music, almost every theme is a certified banger, damn, even toby fox is here with dope ass raid music+zero zone. yes, is great. 8/10 in this aspect.

The difficulty is "there", for me who has played every single game in the series and has participated in competitive years ago, obviously is not a challenge, I could say is between sw/sh and s/m, is not a bad difficulty for begginers (knowing pokemon is a game with a demographic oriented to childs) but it can be underwhelming for people looking for a challenge. 5/10 in this aspect.

And last but not least: The game is a technical disaster and the excuse for it being in a switch is not tolerable. There is plenty of footage showing bugs, poor quality textures, pop-in, framedrops and the only good thing about this is that good f* lord you can be Crazy Frog online with your mount, jokes aside, the game in this aspect is terrible, some people got to the point of nausea almost vomiting by experiencing extreme pop-in+framedrops, it is a shame that a company with the biggest IP in the whole world can deliever a game so poorly made, is sickening to think the staff only had some months to pull this up after the other disaster that was arceus, and is even a better game compared to this. 2/10 in this aspect.

So here it is folks, is my first review ever to be published in a site and english is not my first language, so be kind please, see you next if i have the motivation to write.

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Lemonade229

Review Lemonade229 5/5 · Dec 9, 2022

A real open-world pokemon game

yes, there are bugs. But this game is finally what Pokemon fans have been looking for in a game for years!! Lots of people have been ragging on it, but I have fully played through the game now and completed my Pokedex and i'm still having fun shiny hunting with friends!! Can't wait to see what else this game will …

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yes, there are bugs. But this game is finally what Pokemon fans have been looking for in a game for years!! Lots of people have been ragging on it, but I have fully played through the game now and completed my Pokedex and i'm still having fun shiny hunting with friends!! Can't wait to see what else this game will have to offer in the near future, but if you like Pokemon you have to play this game.

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periahdark

Review periahdark 3/5 · Dec 5, 2022

It's Really Good*

I don’t normally write things for Grouvee scores because when I want to say something about a video game, I can just write and shoot a proper review and put it on the site. But I don’t have the kind of time or energy it takes to spend hours upon hours writing a script and editing a nice tight review …

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I don’t normally write things for Grouvee scores because when I want to say something about a video game, I can just write and shoot a proper review and put it on the site. But I don’t have the kind of time or energy it takes to spend hours upon hours writing a script and editing a nice tight review video right now. So instead, here’s some half baked notes explaining my feelings on Pokemon Violet.

This game is so fun to play. I had a great time going through the main game, exploring every nook and cranny of the world, looking at my new aminal friends. There are some really good an interesting design decisions made for an open world Pokemon game. When Arceus released, I thought that would be all I want from Pokemon going forward. But after playing this, I now know i want both types of games. I want to see another iteration of what SV does and take it even further.

That said, I think the main point of friction for me is the longevity. Not to say the game doesn’t have legs. I mean specifically the longevity of the game as it relates to my struggle with its technical issues. This game is busted, it’s no secret. The wild thing is that during my 60-70 hours playing the main game, it didn’t bother me that much. It bothered me enough to complain about it to friends. It bothered me enough to desperately want Game Freak to slow down their release cadence so they have more time to work on a game. But it didn’t bother me enough to hamper my moment to moment excitement for seeing something new. For riding my bike aminal across hills and plains and going “wow look at this”.

But once I started post game, that’s when I really had to wrestle with the technical issues affecting my enjoyment. Post game Sword for me was endless hours breeding, juicing up aminals, resetting spawns, all for the sake of doing as many raids as possible. I love raids. I was fully ready to do that all over again in Violet. But when all you have left to do is sit through broken animations, menus that take forever to navigate, a box that loads slower than molasses, net code that cant properly calculate health bars, and a battle screen that just becomes completely unresponsive multiple times during a raid, it really sucks a lot of the fun out of it.

The sense of wonder and joy of seeing something new is gone by this point. I’ve seen it all. There’s nothing there to cushion the blow of the poor performance. I cant just hand waive away frame rate issues in the overworld anymore because I was gonna stop every 5 meters to smell some flowers anyway. All i want to do is move to the next raid crystal, and it feels pretty bad doing that when the game slows down to crawl!

That’s what I mean by longevity. The game has all the pieces for it to have been as long lasting as Sword was for me. Unfortunately, they’re all kinda put together with duck tape and bubblegum so anytime i try to touch it, it feels like parts are breaking off. So at some point, like a certain Bakugo Nendoroid, you just don’t want to keep touching it anymore. That’s where I’m at. I’ll still play the DLC and hope the game performs a bit better by then. And I’ll still join raids if any of my friends are hosting them. But I don’t think i’ll be the one initiating any daily raid sessions this time around.

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PyramidHeadcrab

Review PyramidHeadcrab 3/5 · Dec 4, 2022

The Best Since Gen 5, But Unfinished

Hoo boy, this game. It's a mess, but I enjoyed it a lot.

The Cufant in the room is that this game runs like ass and looks like shit. Both of these things are absolutely true. The framerate is completely unstable, texture and asset pop-in reminds me of Mass Effect 1 on 360, the lighting and shadows are honest to …

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Hoo boy, this game. It's a mess, but I enjoyed it a lot.

The Cufant in the room is that this game runs like ass and looks like shit. Both of these things are absolutely true. The framerate is completely unstable, texture and asset pop-in reminds me of Mass Effect 1 on 360, the lighting and shadows are honest to goodness as bad as Unity guff on Steam, the art direction ranges from awful to great, the game is full of low-poly textures and basic assets...

But I would honestly say this is probably the best Pokemon game since Black and White 2 in 2012.

While the majority of the game is quite ugly, the Pokemon models - created by Creatures Inc., an external studio - look fantastic, with textures that are appropriately fuzzy or metallic or slimey in a way that makes sense for the Pokemon. This is a massive upgrade from Sword/Shield, where everything looked like it was made of plastic. A lot of the new Pokemon designs are fantastic too, with Flamigo, Rabsca and Wo-Chien becoming new all-time favourites for me.

The story is hardly compelling fare (for the most part), but the decision to structure the game with three separate and converging plotline with different gameplay mechanics in each was a marked improvement from Gen 8 in particular. Where the game really shines, though, is the last three-is hours of the main story... It may be some of the best Pokemon storytelling and set dressing the series has ever seen, and I would really love to see Game Freak go all-in on an ambitious sci-fi story for their next games. They keep hinting at it with both Sun/Moon and their Ultra versions (especially in Ultra where the best portion of that game takes place in an alternate Ultra dimension) and with Arceus, but I genuinely think we're long overdue to move past the quaint villages and into a much more ambitious sci-fi or sci-fantasy setting. The last bit of Scarlet and Violet show that such a game could be fantastic, and I hope the developers hear this loud and clear.

Mechanically, I think the series is the best it's ever been. While I find the Tera Type stuff superfluous and pointless, the meat and potatoes of Pokemon combat, training and evolution is polished to a mirror sheen here, abandoning a lot of the random chance guff in favour of more player control. Really excited to see how the meta game develops, because there's some really great changes here. Catching and evolving is good fun here too, and the choice to abandon tall grass encounters entirely for strictly overworld models is one I definitely support. The Tera Raids and Wonder Trade system also offer alternative means to obtain rare mons, in continued evolution of mechanics introduced in past generations.

The online component of this game is hot garbage, however, to the point where I have had rare encounters in Tera Raids completely soft lock my game. Getting into raids is difficult, because the lobby system they have does not refresh frequently enough... You will wait around 150 seconds (I counted) for the game to tell you you can't join a raid, and it takes around 5 minutes(!) before you even have the option to refresh the list. Absolutely absurd in 2022, to have online support this abhorrent.

This game isn't finished, and it shows. Nintendo and The Pokemon Company have demonstrated a clear disrespect for their customers, and even though I liked this game quite a bit, I am becoming extremely hesitant to buy any Nintendo products going forward. People online are blaming Game Freak, but the simple reality is that two AAA games in a single year is an insane demand of any studio, and especially egregious when those development deadlines are arbitrarily set to coincide with the release of toys and merchandise. If Pokemon Scarlet and Violet owners are not given an apology and free DLC as compensation for their time spent play testing a beta build, I am legitimately considering abandoning my support for the Switch entirely and just moving on. I cannot be the only one. This sort of corporatism offends me, and I'm sure the developers are burnt out and pissed off too.

Hopefully someone in the Pokemon Company management gets a kick in the ass, and developers and customers are treated with the respect they deserve going forward. But I'm not crossing my fingers.

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georgeypoorgey
lingsdook

Status lingsdook Nov 23, 2022

Been looking forward to this video, it’s super interesting to see the technical details of how Scarlet and Violet fall short with their graphics and performance. I remembered Arceus for having mediocre visuals, but when put next to Violet, the difference in quality is mind blowing.

I will note, I don’t think the performance issues really hamper the gameplay …

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Been looking forward to this video, it’s super interesting to see the technical details of how Scarlet and Violet fall short with their graphics and performance. I remembered Arceus for having mediocre visuals, but when put next to Violet, the difference in quality is mind blowing.

I will note, I don’t think the performance issues really hamper the gameplay too much since there aren’t any action mechanics. I’m having fun myself, but jeez I really wish Game Freak would get it together.

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Jusfei

Status Jusfei Nov 22, 2022

Finished all stories and reached the credits

Wow, this game is both amazing and terrible at the exact same time for trying to be very ambitious.

What I liked:

  • Characters that I actually cared about and have actual development
  • The overall story is actually good and I'd say even on par / possibly better than story-driven 5th Black & White. …
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Finished all stories and reached the credits

Wow, this game is both amazing and terrible at the exact same time for trying to be very ambitious.

What I liked:

  • Characters that I actually cared about and have actual development
  • The overall story is actually good and I'd say even on par / possibly better than story-driven 5th Black & White. Collecting 8 gym badges + beating Elite Four / Champion is now de-emphasized from being the game's main premise... which means...
  • ...The game's finale is unique, as it gets to do something new instead. And in my opinion? Well-executed.
  • Much more late-game battles that actually have full 6-Pkmn teams!
  • Battle transitions from overworld is very seamless!
  • CLODSIRE IS THE MOST PRECIOUS THING

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What I didn't like (on release):

  • Easily a broken and unpolished game. Bugs & crash galore (happened after a gym battle!). Dev assets like the placeholder Pokeball are still left in.
  • Very ugly and lifeless environments, worse in detail than even Sword/Shield's already underwhelming Wild Area.
  • Open-world with no level scaling at all. There is definitely an order where how you should tackle all challenges, but it's impossible to tell without a guide. Otherwise, you'll run into trainers/gyms 10 levels higher than you that you can't back out from.
  • More small features removed. I play with Set rules and now that's removed.
  • I really feel the game needs voice acting at least for the important cutscenes or musical people at this point.

The game is a technical disaster when there are much better-looking open-world switch games (i.e. Xenoblade 3), and the story isn't super in-depth either (i.e. Xenoblade 3 again). Even so, I really like this game's positives, and thus really liked Pokémon Violet.

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georgeypoorgey

Status georgeypoorgey Nov 21, 2022

I'm having just an absolute blast in this garbage looking game. Like some of these areas look like they are from the Dreamcast, and I guess I really am the kinda guy that just doesn't care because I'm having a ball. And y'know what else? I like the stupid plot, and the jokes in this game are working on me. …

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I'm having just an absolute blast in this garbage looking game. Like some of these areas look like they are from the Dreamcast, and I guess I really am the kinda guy that just doesn't care because I'm having a ball. And y'know what else? I like the stupid plot, and the jokes in this game are working on me. I'm so engaged in this Pokemon game that runs terribly and looks like crap. Like if that bothers you, I totally get it. I think that is totally fair and valid. But I think if you can get past it, this might be one of your favorite Pokemon games in awhile.

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kingbk83

Status kingbk83 Nov 21, 2022

What happens when you rush out a game that isn't ready onto the public?

What happens when you don't care about the quality of the overall product, just as long as the cash keeps rolling in?

What happens when you are so stubborn, you refuse to outsource production to a third party, despite the obvious evidence that you don't have …

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What happens when you rush out a game that isn't ready onto the public?

What happens when you don't care about the quality of the overall product, just as long as the cash keeps rolling in?

What happens when you are so stubborn, you refuse to outsource production to a third party, despite the obvious evidence that you don't have the resources necessary to produce a high quality product?

What happens when you continue to rely on the "but the Switch hardware is outdated!" as your cop out for a broken game, despite the fact much more intensive games like DOOM, Skyrim, even more recent games like Person 5 Royal run just fine on the Switch?

Shame on Game Freak, Nintendo and the Pokemon Company for not demanding excellence from one of the most valuable video game franchises. It's pathetic and inexcusable.

Some accountability needs to take place.

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paycheck_stevens

Status paycheck_stevens Nov 21, 2022

Finally into the first town, I've gotten a very similar feeling to the first session of playing Arceus where I felt I could just roam for hours. The more conventional battling and auto-battling while exploring, combined with slightly less to do right from the get go make me think I will not burn out so quickly (if at all) like …

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Finally into the first town, I've gotten a very similar feeling to the first session of playing Arceus where I felt I could just roam for hours. The more conventional battling and auto-battling while exploring, combined with slightly less to do right from the get go make me think I will not burn out so quickly (if at all) like I did with Arceus. The final 2 areas of that game were just me sprinting from story quest to story quest.

Anyway, in terms of gameplay mechanics, I get an early impression that this is a great compromise between swrod/shield and Arceus, and a step forward from gen 8. We will have to see if the quality of life improvements that made sword and shield such a big step forward translate well to this new version of an open world. Like sigint has said, this may be the most fun I've had in the first hours of a pokemon game ever. It gets to the action right away, even compared to Arceus (minus the picking your starter in that game).

Performance has seemed slightly less choppy than arceus, but I have encountered more glitchyness. We will have to see if the game can keep itself together as I get into more areas, which I assume become more complex. All in all, I really do feel like these can be an improvement. While we all know they won't take the time to polish this blueprint and will just churn the next game out leaving behind plenty of mechanics, I think this could be a great skeleton to please players who have enjoyed everything about past games and players who really enjoyed the final DLC of Sw/Sh and Arceus. I'm having a lot of fun, which it seems a lot are, but I may be the minority in thinking that these are (in some ways) an actual step forward for the series.

Edit: Into the first city (Mesagoza), not town.

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Octjillery

Status Octjillery Nov 21, 2022

I am honestly having a great time overall, but there are two things I take major issue with so far:

  1. These stupid school uniforms are a huge step backwards in the progression with customization that the last several Pokemon releases have had. The face/hair customization first thing is great, but now I'm stuck with all of these ugly-ass uniforms that …

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I am honestly having a great time overall, but there are two things I take major issue with so far:

  1. These stupid school uniforms are a huge step backwards in the progression with customization that the last several Pokemon releases have had. The face/hair customization first thing is great, but now I'm stuck with all of these ugly-ass uniforms that I hate and tons of shoe/sock/backpack options that would be great if THEY MATCHED.

  2. Three "storylines" and three types of "badges" but the Gym badges are still the only ones that raise the level that Pokemon will listen to you and it's in increments of freakin' 5. So you're basically forced to do Gyms instead of exploring freely and doing the three storylines however you like as advertised because you're constantly trying to keep your team from leveling 5 times before you make it to another Gym. This has been super frustrating. I finish one Gym and just want to go fight a Titan or explore another huge area and, oop, half my team is about to hit 35, better rush to a Gym. The fuck.

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lingsdook

Status lingsdook Nov 20, 2022

First impressions of the game are not great. I’m up to the point where I can ride my legendary and go anywhere and just… it’s so difficult to go back to this classic style of catching and battling after Arceus. The Pokémon all just felt so dynamic in that game, like they were actual inhabitants of the world just …

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First impressions of the game are not great. I’m up to the point where I can ride my legendary and go anywhere and just… it’s so difficult to go back to this classic style of catching and battling after Arceus. The Pokémon all just felt so dynamic in that game, like they were actual inhabitants of the world just living their lives. Here, they all feel so wooden—just brainless nodes hanging out in the world for you battle, with no differences in how you approach any of them. Hopefully it gets better, but I kinda just want to give up playing and go back to finish Sonic Frontiers instead.

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SailorV

Status SailorV Nov 20, 2022

I unfortunately am not having fun yet. I'm mostly overwhelmed by the big spaces and the quantity of pokemon. Maybe once I get to the academy, that will change. I'm expecting more purpose from then on. I don't think I'll be catching them all in this game though as that seems like a lot.

Sometimes I'm in a grassy area …

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I unfortunately am not having fun yet. I'm mostly overwhelmed by the big spaces and the quantity of pokemon. Maybe once I get to the academy, that will change. I'm expecting more purpose from then on. I don't think I'll be catching them all in this game though as that seems like a lot.

Sometimes I'm in a grassy area and the camera isn't in a good angle, and I stumble into a pokemon because I did not see them. I suppose the encounter mechanics in the previous pokemon games make sense.

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Girafro

Status Girafro Nov 19, 2022

A few hours into this and so far I'm digging it! There's some jarring graphical stuff and some pretty glaring performance issues that definitely need patching, but when I'm just running around in a field battling and catching Pokémon it's the usual comfort content I think I need right about now!

Fuecoco FTW

SIGINT

Status SIGINT Nov 19, 2022

All right, all I'm gonna say for now is this: I just played for a few hours, and that may be the most fun I've had on my first day with The New Pokemon Game in......... 18 years...?

Will this revamped formula hold up for 20-30+ hours, or will I burn out on it? Will the open world format utterly …

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All right, all I'm gonna say for now is this: I just played for a few hours, and that may be the most fun I've had on my first day with The New Pokemon Game in......... 18 years...?

Will this revamped formula hold up for 20-30+ hours, or will I burn out on it? Will the open world format utterly destroy the game's balancing to a point where it's no fun anymore? I don't know. But I am definitely looking forward to going back and playing some more (after some IRL side objectives).

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