Journey (2012)

ThatGameCompany

PC (Microsoft Windows) · PlayStation 3 · PlayStation 4 · iOS

4.15 from 6337 ratings · #209 top rated on Grouvee

12280 members have it in their collection · 243 playing now · 2908 backlogged · 2765 wish listed

How long? Main story 2h · with extras 2h · 100% 4h (from 93 logged playthroughs)

A third-person adventure game in which the player, controlling a robed figure, makes a pilgrimage through a desert landscape to a rugged mountain with a beacon of light in the distance while uncovering the history of their people, rescuing and cooperating with friendly creatures, avoiding predatory ones and communicating with other travelers.
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Release dates

  • Mar 13, 2012 (North_America) PlayStation 3
  • Mar 14, 2012 (Europe) PlayStation 3
  • Mar 15, 2012 (Japan) PlayStation 3
  • Mar 15, 2012 (Australia) PlayStation 3
  • Jul 21, 2015 (Australia) PlayStation 4
  • Jul 21, 2015 (Europe) PlayStation 4
  • Jul 21, 2015 (North_America) PlayStation 4
  • Jul 23, 2015 (Japan) PlayStation 4
  • Jun 06, 2019 (Worldwide) PC (Microsoft Windows)
  • Aug 06, 2019 (Worldwide) iOS

Related

Bundled in

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Rating distribution

5 stars
2896
4 stars
1984
3 stars
1090
2 stars
277
1 star
90
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Community All Reviews Statuses

Brady2406

Review Brady2406 4/5 · Jul 8, 2024

Good

Journey is like Abzu and Omno, but both those games are better. This one came out first though so I appreciate the innovation. The environment is beautiful and its amazing how a bunch of cloth creatures can feel so real. Of course the meeting other players along your journey gimmick is excellent; it is one of the most unique mechanics …

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Journey is like Abzu and Omno, but both those games are better. This one came out first though so I appreciate the innovation. The environment is beautiful and its amazing how a bunch of cloth creatures can feel so real. Of course the meeting other players along your journey gimmick is excellent; it is one of the most unique mechanics I have ever encountered. Good game

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Vitamin_B

Review Vitamin_B 4/5 · May 27, 2024

Got me surprisingly emotional. Nothing fancy in its raw puzzle-solving/platforming mechanics, but the wordless/voiceless human co-op feature had more of an emotional punch than I thought it would. Big plus for fans of immersive, atmospheric, brief gaming experiences

Normalcy1

Review Normalcy1 2/5 · Jun 21, 2023

The closest thing I can compare Journey to is when you’re on a long drive and a random car is driving directly in front or behind you for a good portion of the trip before parting ways in a split second. In Journey too, you develop an unexplainable affinity with a stranger whose goal is the same as yours (get …

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The closest thing I can compare Journey to is when you’re on a long drive and a random car is driving directly in front or behind you for a good portion of the trip before parting ways in a split second. In Journey too, you develop an unexplainable affinity with a stranger whose goal is the same as yours (get to their destination), but whose path may differ, and whom you never get to know beyond seeing them move a bit. Journey (which seemed to be the second coming of Christ to journalists and consumers alike as I recollect from 2012) does nail this unique concept and I respect the developers for so successfully carrying out their goal, as they had done with Flower years before, but I can’t fully get behind the experience. The idea is great, the execution is great, but the gameplay is just not that compelling. There are some basic puzzles, big open worlds, and light platforming that I can only really recommend to the most casual of gamers. You will spent the majority of time walking/sort of fluttering through big sandy landscapes. The wordless story did not make a big impression on me but I’m also not normally keen on visual/interpretive scenes. Flower was actually slightly more mechanically fun if anything. For a ~2 hour walking simulator, I will say it’s a unique and interesting experience, but if you aren’t into avant-garde I would stay away entirely.

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HumminbirdieTV

Review HumminbirdieTV 4/5 · Mar 31, 2022

Perfect game for a night.

Journey is a beautiful experience and I will remember moments of my playthrough for a very long time. Without telling too much about the unique way how the game introduces one of it's core catches I have to say it really got me in awe. The sensation of questioning whether something is happening as intended, questioning your own theory and …

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Journey is a beautiful experience and I will remember moments of my playthrough for a very long time. Without telling too much about the unique way how the game introduces one of it's core catches I have to say it really got me in awe. The sensation of questioning whether something is happening as intended, questioning your own theory and slowly realizing the beauty of all what you're seeing is unforgettable.

The game is short and the length of it is perfectly aligned with the experience. One of the best, if not the best game to play on a nice evening when you want to fully immerse yourself with a beautiful game world and surprising gameplay.

Journey got itself on 6th place in my top 10 of 2021.

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Morcys

Review Morcys 5/5 · Feb 10, 2022

wow just wow

This is easily the most beautiful game I've ever played. more than a game is an experience; a torrential of sensations and emotions. a waterfall of ineffable feelings, a tingling in the depths of your being that cannot be put into words. I didn't play this game, no. I lived it!

Inc

Review Inc 4/5 · Sep 12, 2021

Great!... Where are we going?

Not gonna lie. I was playing this while distracted for the first hour or so and that was a huge mistake because the soundtrack makes this game. When I finally settled down properly and played with the music up and my headphones on it all suddenly made sense.

What a journey. Or, well, y'know once it got going. Those early …

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Not gonna lie. I was playing this while distracted for the first hour or so and that was a huge mistake because the soundtrack makes this game. When I finally settled down properly and played with the music up and my headphones on it all suddenly made sense.

What a journey. Or, well, y'know once it got going. Those early bits were a drag.

And I still don't know what my motivation really was for climbing that mountain. There could have been a McDonald's up there for all I knew. Those glowing light being nothing but the glow of the golden arches...

For a game with no text or speaking though, man I got the feels. Atmospheric. Beautifully crafted, even when your situation is looking bleak.

I'll probably give this a replay at some point, when things are quiet and I can properly get lose in it. It's only a couple of hours long afterall.

I encourage everyone to go on this Journey.

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MaxTurbo

Review MaxTurbo 5/5 · Aug 17, 2021

Masterpiece

What does Journey do to make it feel so timeless? What does it do to be so quietly meditative and soul-quenching? The discovery, the climb, the wordless relationships you make along the way, and the exhilarating return to the beginning of it all where its messages coalesce into a heartbreaking, beautiful whole makes it one of the most stunning experiences …

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What does Journey do to make it feel so timeless? What does it do to be so quietly meditative and soul-quenching? The discovery, the climb, the wordless relationships you make along the way, and the exhilarating return to the beginning of it all where its messages coalesce into a heartbreaking, beautiful whole makes it one of the most stunning experiences (gaming or otherwise) I've ever had.

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mephisto_waltz

Review mephisto_waltz 5/5 · Nov 22, 2020

A Cycle, A Journey

Critics' Score:

Metacritic: 92/100

Game Informer: 9/10

EDGE: 9.5/10

Gamespot: 10/10

Eurogamer: 9/10

IGN: 9/10

I recently posted here an opinion article/ review -the game in question was The Last of Us Part II- on "Games as Art". In there, I tried to make the point that game development -like anything- is first and foremost a craft, and with …

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Critics' Score:

Metacritic: 92/100

Game Informer: 9/10

EDGE: 9.5/10

Gamespot: 10/10

Eurogamer: 9/10

IGN: 9/10

I recently posted here an opinion article/ review -the game in question was The Last of Us Part II- on "Games as Art". In there, I tried to make the point that game development -like anything- is first and foremost a craft, and with it some create what I consider, one of the most powerful pieces of art ever made. To define "art", one would need to use the word "experience"; you can't play and win at art, you can only experience it, experience what the piece has to say to you. Therefore, you don't play Disco Elysium, you experience it; you don't play Death Stranding, you experience it; you don't play Vampire Masquerade: Bloodlines, you experience it; you don't play Dark Souls, you experience it; you don't play The Last of Us Part II, you experience it; and you absolutely don't play Journey, you experience it... Specially Journey.

To say I have never played a game like it, would be an understatement. Never have I been awed like this in a game, in fact, this feeling I had while going through the dunes of Journey, is the same I have when watching movies like Fantasia or any Miyazaki-Ghibli picture. It just radiates beauty, goodness and hope. I cannot describe the game, or how it's beautiful and intuitive design made this, an actual personal "journey", for as I have said before, the only way is to experience it. But what I can say is that life, the bonds we make through it, the lows, the warm and the cold, all of them are a journey, a cycle. "Journey" is about that, is about life. Well, perhaps after all I can describe it to you, it's "life in a video-game".

Score: 97/100

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Saiyajin

Review Saiyajin 3/5 · May 26, 2020

Brief Final Thoughts

These aren't really my type of games but nonetheless I enjoyed by brief time spent with this. Main highlights include smooth, elegant controls, sometimes barren but always beautiful lands to glide across and a soundtrack that really deserves all the praise It gets.

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GigaDeathNullGolem

Review GigaDeathNullGolem 4/5 · May 14, 2020

Finally played this short gem

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I'm glad this finally came to PC because it looked interesting but I don't have any modern era consoles. I love minimalist games and this one is very elegant with it's design.

I played this solo and I saw people mention its so much more fun with a friend but meh, it's so short as is and straightforward enough. The …

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I'm glad this finally came to PC because it looked interesting but I don't have any modern era consoles. I love minimalist games and this one is very elegant with it's design.

I played this solo and I saw people mention its so much more fun with a friend but meh, it's so short as is and straightforward enough. The real draw of this game is the way the scenery and such sweeps you in such an engrossing way.

In the same way when you take a walk out in the woods alone you feel a closer bond with your environment than if you went in a walk in the woods with a person, this game seems to bring that out so I definitely don't feel like I miss out playing it solo.

The game made me think of ICO with it's minimalist design, but also like an amped-up Firewatch of all things due to the way it is both short and more or less just a walking simulator (albeit with a bit more sense of agency)

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skinnyapples

Review skinnyapples 4/5 · Nov 6, 2019

What a beautiful game

I loved playing this short game. You won't take long to experience the whole thing and who you do experience is concise and complete. This game is known for one reason and one reason only, it is beautiful. The graphics are pushed to the limit on this one and the artistry is breathtaking. Gameplay although not that massive or out …

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I loved playing this short game. You won't take long to experience the whole thing and who you do experience is concise and complete. This game is known for one reason and one reason only, it is beautiful. The graphics are pushed to the limit on this one and the artistry is breathtaking. Gameplay although not that massive or out of the box is still fun and simple enough to not take away from the main focus of visual stimulation. This game gave birth to all those pretty games you barely have to move buttons to play genre where they focus on visuals and music to connect with players while avoiding any dialogue or story (mostly). Not the biggest fan of that style, but I still like to marvel at its achievements. Get it if you like beautiful games that won't ask for too much of your time.

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BigPapa

Review BigPapa 5/5 · Jun 16, 2019

Really, really great. A triumph in games. A wonderful example of environmental storytelling, how players interact in games, how players interact with other players. If you've somehow never played Journey it's more than worth sitting down for a couple of hours and just getting lost in the beautiful world.

okayzoeyk

Review okayzoeyk 5/5 · Jan 31, 2019

A Must Play

What can I say about this game that hasn't already been said. It's beautiful. It's game play is incredible. The MUSIC is impeccable. Austin Wintory may be one of the best composers in this era. The music is an entire character within itself. I HIGHLY recommend this game. It is maybe three hours of game play and you're riveted the …

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What can I say about this game that hasn't already been said. It's beautiful. It's game play is incredible. The MUSIC is impeccable. Austin Wintory may be one of the best composers in this era. The music is an entire character within itself. I HIGHLY recommend this game. It is maybe three hours of game play and you're riveted the entire time.

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pawnedintelligence

Review pawnedintelligence 5/5 · Oct 11, 2017

Everything has already been said about this game so I needn't add. Absolutely amazeballs. Just don't know why it took me so long to get around to it! 😕 Dark room, headphones cranked up high.... a must play.

Oddkins

Review Oddkins 5/5 · Jan 27, 2013

Thatgamecompany's masterpiece. One part social experiment about how people interact with one another and another part Brilliance. Upper case B. A deeply personal game that spans the breadth of all of your emotional experiences. A game that will never be forgotten.

Best Traits:
- Genuinely inspired game design.
- Unparalleled artwork and level contrast.
- The motion and animations on …

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Thatgamecompany's masterpiece. One part social experiment about how people interact with one another and another part Brilliance. Upper case B. A deeply personal game that spans the breadth of all of your emotional experiences. A game that will never be forgotten.

Best Traits:
- Genuinely inspired game design.
- Unparalleled artwork and level contrast.
- The motion and animations on the player characters is fluidity incarnate.
- Epic movie quality orchestral score.
- Never before experienced multiplayer format.
- A truly meaningful experience not often found amongst the video game family.
- An uncanny ability to tell a sweeping yet small story without the use of words.
- Deeply evocative of that thing we call 'life'. Deeply moving.

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