Bulletstorm (2011)

Epic Games, People Can Fly

PC (Microsoft Windows) · PlayStation 3 · Xbox 360

3.47 from 1518 ratings

4072 members have it in their collection · 51 playing now · 1166 backlogged · 242 wish listed

How long? Main story 8h · with extras 8h · 100% 45h (from 21 logged playthroughs)

Bulletstorm brings new furor to first-person shooter action thanks to its signature 'kill with skill' gameplay. The game tells the story of a futuristic confederation protected by an elite band of mercenaries: Dead Echo. When Dead Echo members Grayson Hunt and Ishi Sato learn they've been working for the wrong side, they're betrayed by their commander and exiled to the … Read more
Bulletstorm brings new furor to first-person shooter action thanks to its signature 'kill with skill' gameplay. The game tells the story of a futuristic confederation protected by an elite band of mercenaries: Dead Echo. When Dead Echo members Grayson Hunt and Ishi Sato learn they've been working for the wrong side, they're betrayed by their commander and exiled to the far reaches of the galaxy. In Bulletstorm, Grayson and Ishi find themselves surrounded by hordes of mutants and flesh eating gangs in an abandoned paradise. They have two objectives: get off the planet alive, and exact revenge on the man who sent them there. Players step into the role of Grayson Hunt complete with an arsenal of over-the-top combat moves and outrageously large guns. Bulletstorm's array of distinct 'skillshots' produces unprecedented levels of frantic gameplay and yell-inducing satisfaction. The skillshot system rewards players for inciting mayhem in the most creative way possible. The more insane the skillshot, the more points players collects to upgrade their character and unlock weapons, which then allows them to execute even more creative moves and exaggerated skillshots. Read less
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Release dates

  • Feb 22, 2011 (North_America) PC (Microsoft Windows), PlayStation 3, Xbox 360
  • Feb 22, 2011 (Asia) PlayStation 3, Xbox 360
  • Feb 23, 2011 (Asia) PC (Microsoft Windows)
  • Feb 24, 2011 (Australia) PC (Microsoft Windows), PlayStation 3, Xbox 360
  • Feb 24, 2011 (Japan) PC (Microsoft Windows), PlayStation 3, Xbox 360
  • Feb 24, 2011 (Europe) PC (Microsoft Windows), Xbox 360
  • Feb 25, 2011 (Europe) PlayStation 3
  • Feb 26, 2011 (Worldwide) PC (Microsoft Windows)

Also available on

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Featured in lists

Game Passed by Shot9292 · 162 games · 0
Completed by OtakuGamer729 · 150 games · 0

Rating distribution

5 stars
201
4 stars
546
3 stars
567
2 stars
176
1 star
28
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Community All Reviews Statuses

deepdoop

Status deepdoop Jul 15, 2024

My Fave FPS, 28: Bulletstorm

Bulletstorm is one of those shooters that always shows up on "Underrated Shooters" lists, and I agree. I don't have a ton to say about this one because there's not a lot to say. It's just a kinetic, fast, stylish shooter with cool guns and different moves (pulling enemies towards you, sliding, kicking, etc) where …

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My Fave FPS, 28: Bulletstorm

Bulletstorm is one of those shooters that always shows up on "Underrated Shooters" lists, and I agree. I don't have a ton to say about this one because there's not a lot to say. It's just a kinetic, fast, stylish shooter with cool guns and different moves (pulling enemies towards you, sliding, kicking, etc) where gameplay is king.

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PenetratorGod

Review PenetratorGod 2/5 · Feb 13, 2024

Not Bulletstorm, Bulletsponge

The story of Bulletstorm is set in the 26th century. One of the biggest superpowers in the galaxy is the Planetary Confederation, led by the charismatic general Sarrano. His orders are carried out by an elite unit called Dead Echo. We take on the role of Grayson Hunt, a former agent of this group, now a pirate and public enemy …

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The story of Bulletstorm is set in the 26th century. One of the biggest superpowers in the galaxy is the Planetary Confederation, led by the charismatic general Sarrano. His orders are carried out by an elite unit called Dead Echo. We take on the role of Grayson Hunt, a former agent of this group, now a pirate and public enemy number one. We spend most of our time on the planet Stygia, formerly a luxury entertainment center. Its rulers abandoned the planet years ago, leaving it to mutated plants. Its surviving inhabitants are divided into many savage tribes.

In Bulletstorm, Grayson can kick enemies with his military boot and perform long glides across surfaces. Another important addition is the energetic leash that allows us to grab and pull the opponent. In addition, we have a rich arsenal of rifles. The action is complemented by standard weapons and more sophisticated gadgets like kickable explosive spheres and cannon launchers.

In the game, we get points for killing enemies. These kills are called "skill shots". For example, a normal one gives us a +10 bonus, while a headshot gives +25. If we add creative use of the collar and other abilities of our hero, the final score will be even better. The points we earn can be spent on modernizing weapons.

So, our rifle can fire a hundred bullets at once, ripping all the flesh from the bones of most enemies, leaving only a smoking skeleton. An upgraded whip can strike the ground with such force that it can send enemies flying through the air, taking them down one by one as they float helplessly. In addition to the single-player campaign levels, there's also an additional Echo mode where you race against the clock and try to score as many points as possible.

The main reason I didn't like the game is that the gameplay is too long. It seems interesting for the first few hours, but then it gets too repetitive. Killing the same enemies in the same way gets very boring. All the enemies in the game are like bullet sponges that can't die without taking 100 bullets.

Towards the end of the game, I lost all interest and quit when the enemies that were sent to me as a boss in the first chapter threw five or ten of them at me. I don't understand why the developers put so much effort into prolonging the game. If you don't have an interesting story to tell, making the gameplay a tedious loop makes you hate the game.

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3DMYSTIC

Status 3DMYSTIC Sep 24, 2023

Playing some of the remaster/re-release (Full Clip edition)

This was a perfectly competent, fun shooter with great environments and set pieces. It's super accessible. Nothing about the story matters much, and while the dumb humor mostly doesn't connect, it's easy to ignore and amusing when it does hit. Gunplay is fun and varied enough that the game just keeps rolling …

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Playing some of the remaster/re-release (Full Clip edition)

This was a perfectly competent, fun shooter with great environments and set pieces. It's super accessible. Nothing about the story matters much, and while the dumb humor mostly doesn't connect, it's easy to ignore and amusing when it does hit. Gunplay is fun and varied enough that the game just keeps rolling without much of a hitch.

This game knows exactly what it is and sticks to it, with a short but sweet 8 or 9 hour campaign. Happy to run through this again, but I don't know if a 3rd playthrough will ever be in the cards other than maybe getting some achievements.

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SRT5J

Review SRT5J 4/5 · Feb 16, 2023

"Stoopid", But In a Good Way

Ever see the Zombieland films where creative kills of zombies are celebrated? This game does the same thing as it rewards you with skill points for creative kills. Kill an enemy while they are flying through the air? Skill point. Use the environment to kill and enemy? Skill point. The more creative your kills, the more skill points

The game …

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Ever see the Zombieland films where creative kills of zombies are celebrated? This game does the same thing as it rewards you with skill points for creative kills. Kill an enemy while they are flying through the air? Skill point. Use the environment to kill and enemy? Skill point. The more creative your kills, the more skill points

The game is set far in the future and the story, such as it has one, is that you are some kind of Black Ops who gets shot down over some planet. You are seeking revenge on your former commander who betrayed you

For a "stoopid" game, it's actually well done with the gameplay, setting and graphics all pretty darn good. Just don't think too much about the plot

It's definitely a violent game, which I guess makes sense as it's a game that rewards you for killing people creatively. There is also quite a bit of profanity, so if that bothers you...

You've got standard weapons, but can also obtain unusual weaponry that are fun as hell to play with. Of particular notice is a kind of whip which you can use to pull enemies towards you or fling them in the air. You can also unlock a weapon that launches all nearby enemies into the air, which is a perfect opportunity to earn those skill points

Melee is pretty much relegated to kicking enemies or sliding into them

It's not brain surgery, but it's all ridiculously fun.

Things slow down as you reach the 3/4 part of the game as you've got all the weapons you're going to and there is no more diversity in the way you can kill enemies. It's at this point that things become a bit repetitive. However, for the majority of the game the missions are exciting.

Some players might wish for a more open world feel to this type of game, but honestly the linear structure worked fine for me

What's kind of odd is that the game seems to want to tell a serious story, but this is undermined by the juvenile wisecracks, although, I'd be lying if I didn't admit that some made me chuckle

It's a wild ride of a game!

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TheKentuckian

Review TheKentuckian 4/5 · Jan 18, 2023

Boot to the Head

While this game was not a smashing success, even back in the day, I had heard good things about it. I was able to get the base game and Duke Nukem DLC for a total of $5 and a fun FPS game sounded good. enter image description here

I was playing the Full Clip Edition, which has Gearbox Software’s logo on the intro screen, …

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While this game was not a smashing success, even back in the day, I had heard good things about it. I was able to get the base game and Duke Nukem DLC for a total of $5 and a fun FPS game sounded good. enter image description here

I was playing the Full Clip Edition, which has Gearbox Software’s logo on the intro screen, so I assumed they made this game. It’s actually an Epic Games production, Gearbox just published the re-release. I bring this up because while I was playing it under that assumption I though “Yeah, this is like if Borderlands was a bit more bro-y and like a military shooter.” The game’s art style does invoke Borderlands with, what looks like, light cell-shading on the characters. You’ll hear me compare this game against Borderlands a lot. enter image description here

This is an FPS game, so you do a lot of shooting. The first gun you get, your rifle, feels a little too wobbly for a rifle. The sights on it aren’t the best either. It’s not a reliable & accurate battle rifle that it would be in most games. Unlike Borderlands, there’s not a whole lot of weapons in this game. They went more for ‘quality over quantity’. You get your standard heavy revolver, shotgun, & rifle. The sniper rifle fires bullets you then guide through the air. There’s two explosive weapons; one is a bouncing grenade launcher, the other a chain shot launcher that ties up an enemy then explodes him. The final weapon you unlock is a gun that shoots huge drill bits. It’s not a BFG, but it’s definitely the strongest weapon to end a fight quick. The shotgun seems a bit underpowered, but I may be spoiled by DOOM. All of them feel a little loose in their accuracy, but overall the shooting is fine. The gameplay kinda looms in the in between of a frenetic “always be moving” shooter and a move smart and use cover type of shooter.
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But this game isn’t a straight shooting game. You can also kick people with your boot, or in my case, Duke’s Mighty Foot. There’s a power glove that lets you whip out and drag enemies towards you, while also slowing them down, like a sort of localized version of bullet time. You get one upgrade for it that allows you to pound the ground, sending all nearby enemies flying up in slow-mo. While the glove is a handy tool, I feel there was some missed potential. I was hoping as the game went on I’d unlock abilities to make it a force power glove able to hold & reposition enemies. The reason being this game is about getting the stylish kills. The closest thing I’d compare it to is Wii’s Madworld. You are encouraged to use your environment to get creative in dispatching foes. There’s plenty of bottomless pits, sharp objects, and explosive barrels to toss enemies into & doing so nets you more skill points than just shooting them to death. Each weapon has it’s own set of skill shots to pull off as well. Like shooting an enemy a certain way, killing them indirectly, or doing it while intoxicated. Some involve shooting an enemy up in the air, but your power whip doesn’t really lift enemies, just pulls them towards you, making those skill shots challenging to pull off. Just shooting your enemies makes you feel like you’re playing the game wrong. I think the shooting was purposely a little sloppy to encourage using other methods. enter image description here

The story of this game is not the main selling point, the skill kills are. It’s fine the story is pretty predictable and cliché. The game is going for a sci-fi dumb action movie vibe & I think it nails it because there does appear to be an honest attempt at worldbuilding and lore, they just don’t beat you over the head with it. While there were never any knee slapper moments, this game doesn’t take itself seriously. It’s all played very tongue-in-cheek. There’s some witty back and forth and B-movie grade antics that make this game fun to play. For the most part, you are a space pirate captain who in a drunken stupor attacks an evil empire ship, leading to you crashing on an unknown planet and all but one of your crewmates dying. Turns out the commander of the evil empire ship survived, and you’ve got a revenge boner for him, so off you go. Your crewmate, who is half-robot now, does not approve of your impulsive behavior. They also set up that he’s losing control of his mind to the AI in his robot part. It led me to assume he would be a late game boss when the AI takes over totally, but no. Later on you meet the token ‘tough girl’ character. She’s a good foil to our hero, but not much else. The bad guy is a pompous asshole who likes to belittle others, swear, & brag about himself. He's a perfectly done jerk villain. I hated him, but not in a grating way, I loved hating him, just knowing at the end of the game his death was going to be spectacular. Unfortunately the game ends with a cliffhanger, so no grand death for the villain. I get every studio wants to set up a game that could launch a series, but I think Bulletstorm was a game best meant to be a contained, one-shot thing. It just has that vibe to it. enter image description here

The planet you crashed on turns out to be a deserted resort planet. This does lead to some unique arenas that you wouldn’t see in a Borderlands type game, like a discoteca, fancy hotel, and Godzilla-esque theme park. Those unique locations do start to fade away towards the game’s final chapter. They’re replaced with bombed out buildings, sewers, a prison, and industrial starship. The game feeds you backstory about this planet and the evil empire as you play through the game. The resort was foolishly built in an area with gamma storms, so they built shields that turned the storms into disposable toxic waste and had it run by prisoners. It’s very much an “empire too dumb to actually survive” type of deal. Speaking of the empire, this game kinda feels like it’s in a future where the South won the Civil War. The evil empire is called the Confederacy, their leader, and several other characters, have twangy accents, and it seems like slave labor is still a thing in universe. I don’t know if that was an intentional bit of subtle background lore, but I did notice it. You spend most of the game fighting dudes with guns. The first set look like Borderlands rejects & the second set look like the inspiration for Fallout 76’s Scorched. There’s you standard riflemen, a few melee goons, and some snipers. Sprinkled throughout are minibosses that are just big guys with heavy weapons. They are a bullet sponge, but by late game they aren’t a huge inconvenience. Toward the end you are pitted against mutant monsters. These are a fun skill enemy, even if there design is pretty standard “not-too-scary” monster. To kill them by bullets you have to shoot certain weak points, else they just keep coming…and they don’t stop coming. They are still susceptible to the many types of environment kills, which is usually the best way to dispose of them. enter image description here

Now, I played through Bulletstorm not with the usual main character, Grayson, but with Duke Nukem. He’s a fun character & I like John St. John’s performance. When watching stuff on Duke Nukem Forever, most people will mention that the real modern Duke is Bulletstorm. The King is a natural fit here, the original main character was already written with a bit of that cheesy Duke bravado, so slotting him in was easy. For the most part, the game just gives Grayson’s lines to Duke, with a few tweaks here and there. He’s much less insufferable here than in Forever, helped by the fact all the other NPCs aren’t constantly fawning over Duke. During the prologue I almost pulled chute and restarted as the normal protagonist. A lot of Duke’s initial dialogue is just “My name’s not Grayson, I don’t even belong here.” type stuff and I was worried that was going to be Duke’s only joke through the whole game. Luckily once you hit planetfall Duke seems to have accept the circumstances and goes along with the plot. There were a few good chuckles when the NPCs would call him Grayson, because they didn’t rerecord their lines. My favorite response from Duke being, “How many guys do I have to kill for you to get my name right?”.
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All in all, playing a pseudo-Duke game set on a unique world with gameplay that was focused on fun and getting creative kills was an enjoyable experience. All of the characters are cliché in a good way and the dialogue was humorous enough without being too grating. The cliffhanger ending was a bit of a rug pull, and the game may have went on for one level too long, but if by the grace of God there ever were a Bulletstorm 2, I’d probably pick it up, especially if they bring back the Duke mode.

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ElectronicJourneys

Review ElectronicJourneys 3/5 · Sep 13, 2022

Loud But Muffled

I'm ashamed to admit that I laughed at more than one of this game's crude one-liners. Pretty mediocre shooter all-around, tho. The wannabe sequel-bait ending is some groan-worthy shit. CliffyB must've thought this was his Metal Gear Solid or something.

Grunkie

Review Grunkie 4/5 · Jul 11, 2021

A really entertaining game that doesn't drag on too long, or feel too short.. Main character is pretty cliche (essentially douchebag wolverine) but despite that I still found his connection to Ishi and Trishka, and his motivation for revenge, very compelling. In terms of Bulletstorm's dialogue, some the profanity and insults are a bit stale, whereas some of it is …

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A really entertaining game that doesn't drag on too long, or feel too short.. Main character is pretty cliche (essentially douchebag wolverine) but despite that I still found his connection to Ishi and Trishka, and his motivation for revenge, very compelling. In terms of Bulletstorm's dialogue, some the profanity and insults are a bit stale, whereas some of it is really funny, delivered well by the talented voice cast.

The most impressive aspects are the great combat and the impressive sense of scale seen in the linear exploration of the alien planet.

Would definitely buy the sequel if it ever gets made.

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Sherlock_Alexi

Review Sherlock_Alexi 2/5 · Apr 11, 2021

A few bullets sort of a clip

Score: 6/10

Bullestorm is a game I last played on Steam in 2012 for 7.5 hours. It was kind of memorable and I always meant to get back to it, but I had the Full Clip Edition through PS+ so I thought, why not clear it from the backlog. Well I'm not sure how much I actually played the first …

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Score: 6/10

Bullestorm is a game I last played on Steam in 2012 for 7.5 hours. It was kind of memorable and I always meant to get back to it, but I had the Full Clip Edition through PS+ so I thought, why not clear it from the backlog. Well I'm not sure how much I actually played the first go round, but I've probably now played enough Bulletstorm for the rest of my life. Basically the hook of Bulletstorm is you do wildly over the top kills and get creative to score points. This was pretty fun and definitely has the hallmarks of Gears of War designer Cliff Bleszinski all over it, and I quite enjoyed trying to get all the skill shots, etc even if some of the controls were a little 2011. The not good of this game is that it can get a little stale after a while, even with all the variety, and also the script. My god. I'm not sure if it's meant to be a parody of edgy but WOW. Some of it is legit funny and talented voice actors Steven Blum and Jennifer Hale manage to pull of a few feats making sound half palatable. But racial, ableist, sexist, misogynistic slurs...even done "ironically" are still slurs and in the context of this game it's just too much; you could have achieved the same effect with better writing. That and the game trying to be SO edgy but also mix in a story about redemption etc, it really just doesn't land. Bullestorm is worth checking out if you want a different flavour of shooter and a curio from days gone, but you'll also have to check out your brain as well.

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BMO

Review BMO 2/5 · Dec 25, 2020

Try Hard: The Game

Adequate FPS that feels squarely like what twelve-year-olds think is mature. This feels like a relic from an era of game design that, hopefully, is long gone.

guileffb

Review guileffb 2/5 · Jun 30, 2020

One of the worst

What happens when you try to make an FPS Gears Of War copy, but without ANY of the charm and quality? Well, the result was probably the worst game I've played in 2020, so far.

I'll say this, though, the shooting mechanics are FUN! They were the only thing that kept me going through this 7/8 hour campaign. Controls are …

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What happens when you try to make an FPS Gears Of War copy, but without ANY of the charm and quality? Well, the result was probably the worst game I've played in 2020, so far.

I'll say this, though, the shooting mechanics are FUN! They were the only thing that kept me going through this 7/8 hour campaign. Controls are tight, pacing's frenetic, weapon variety is good, the HUD is kinda nice, the sniper feels WONDERFUL to use and that, honestly, is enough to earn a replay, if you're aiming for a game that you COMPLETELY do not need to do any type of thinking. One other thing, I know there's a cool multiplayer mode, but Bulletstorm would be MUCH better with a co-op/splitscreen for the story mode.

Aside from the shooting, everything else sucks, in my opinion. I could list everything that destroyed Bulletstorm for me, but it would tire me AND you. Here are a few stinky things in it: Shirtless bullet sponge enemies, while your health is made of paper. The writing and voice acting are ATROCIOUS. Level design is dull and the environments are generic as hell. The leash is cool and all, but it gets old REALLY fast. This game would benefit a lot from a jump button, but I would suffice for an action command that ACTUALLY works properly. No grenades. Hideous AI. Taking cover is pointless. Some enemies are very poorly designed, like the Burnouts, for example. Occasional stiff movement moments. Cringe-worthy jokes. Also, there is a very bland story going on, but... Wait... Was there a story at all?

Bulletstorm is like... Being forced to watch a kid play with his toys and actually try to pay attention in what he's doing. The kid makes the story and dialogue as he goes and things sort of just happen. Will it put a smile in your face? Sure! Once or twice... For a tiny while, I guess. Is it any good? Hell no! You'd definitely rather do ANYTHING else.

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Araborum

Status Araborum May 22, 2020

I played this is 2020 (i have spare time all of a sudden), having not finished it way back in 2015. Life happened. The result? Well, i enjoyed this game like aged...well, anything, really. It lost none of its charm. Is it pretty? Given its age, it looks good. Are mechanics sharp? again, for what it is, my expectations are …

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I played this is 2020 (i have spare time all of a sudden), having not finished it way back in 2015. Life happened. The result? Well, i enjoyed this game like aged...well, anything, really. It lost none of its charm. Is it pretty? Given its age, it looks good. Are mechanics sharp? again, for what it is, my expectations are exceeded. But now the best part...is it fun? Hell yes!

In a nutshell, Bullestorm is what you would get if you hit the right proportions between Duke Nukem and Rage. The humor is more tempered than Duke's, but still witty. It has the craziness of Rage but forces you to think just a tiny bit before rushing in to a wave of enemies, and yet does not punish if you do...just get the combos and sequence right.

Its neither tempered not boring and hits that nice sweet spot. Is it perfect? Of course not. I did feel like another few hours of gameplay were in order, but that is not a testament to the game being short. Its proof that we are overdue for a second installment. It is still a jewel from what i guess now would be described as 'way back' (damn you short development cycles!) that manages to stand the test of time. The graphics are nice, the gameplay is solid, and the action is abundant.

If you are looking for a nice weekend gig (depending on your availability), fun action without the great deal of tactics, and lots of (literal) right boot kicking, this should fit the bill. And lately its been subject to dirt-cheap sales...so what are you waiting for?! Give it a spin. You will be pleasantly surprised.

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8BitHero

Status 8BitHero Feb 9, 2020

Fired up the old relic known as the PS3 and booted some baddies into spikes.

I freaking love this game!

8BitHero

Review 8BitHero 5/5 · Dec 3, 2018

Totally Awesome Man!

Bulletstorm is wonderful on the eyes (lots of great tropical scenery), creative weapons and melee attacks, hilarious dialogue and juvenile subject matter but for some reason it totally works!

This FPS combines all the intensity of a COD type game but with some light hearted, gruff, exchanges between characters, and an overall satirical take on the FPS market.

Here it …

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Bulletstorm is wonderful on the eyes (lots of great tropical scenery), creative weapons and melee attacks, hilarious dialogue and juvenile subject matter but for some reason it totally works!

This FPS combines all the intensity of a COD type game but with some light hearted, gruff, exchanges between characters, and an overall satirical take on the FPS market.

Here it is 2018, 7 years after release, and surprisingly Bulletstorm holds up well and has aged perfectly, like a fine red wine. I even tried to be critical about it but there's a type of statement they're making (over the top violence and crude language, poking fun at the FPS industry, and larger than life mechs that just resonates perfectly with me).

I recommend picking this up! I found it in the $5 shelf at my local second hand shop but to me it's worth a lot more!

Excellent title and the remastered PS4 version was recently available on PS+. If you're into a FPS with a loose story but funny banter, crazy intense level design, and just about anything action packed and bloody you'd expect from a FPS then this is for you.

Here's a little exchange of funny banter in the game, to give you a little appetizer:

Grayson Hunt: Nice view. Wanna make out? Just two gruff military hardened dudes sitting in an elevator snuggling out their woes in a totally hetero way.

Ishi Sato: Ha!

Grayson Hunt: The nervous chuckle. Either your human side gets the joke or your computer side likes the way I look in these pants.

Ishi Sato: Or a little of both perhaps.

Grayson Hunt: Hey I'm not judging. I'm just a good looking man.

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8BitHero

Status 8BitHero Dec 2, 2018

Kind of tough to get all the special kills but so far this has blown all my expectations away! Excellent visuals, over the top violence which I love, and nice selection of creative weapons. Sliding into baddies, shooting them in the face, then kicking over a cliff, pretty sweet!

Only negative is the writing but its not a story driven …

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Kind of tough to get all the special kills but so far this has blown all my expectations away! Excellent visuals, over the top violence which I love, and nice selection of creative weapons. Sliding into baddies, shooting them in the face, then kicking over a cliff, pretty sweet!

Only negative is the writing but its not a story driven game so I give it a pass.

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8BitHero

Status 8BitHero Nov 13, 2018

For a random purchase of $5 store credit, this game is awesome! Over the top swearing, violence, and gore. The sliding sequences are awesome, creative kills add a layer of almost satire. Seems like they're poking fun at other FPS's but just a hunch. Even my wife got involved. You know a game is fun when the missus wants to …

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For a random purchase of $5 store credit, this game is awesome! Over the top swearing, violence, and gore. The sliding sequences are awesome, creative kills add a layer of almost satire. Seems like they're poking fun at other FPS's but just a hunch. Even my wife got involved. You know a game is fun when the missus wants to play. She was terrible but had fun anyway :-D

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killerstar

Status killerstar Jun 25, 2017

This game is as fun as I remember it. It's got a Fury Road feel to it. Not only the aesthetic of a desolated wasteland, but also the non-stop action. There's no filler here, and the paper-thin plot is dealt with in short cutscenes.

Jasyla

Status Jasyla Mar 17, 2016

This started off really fun, but got quite repetitive after a couple chapters. I wish it was shorter.

Phantomjest

Status Phantomjest Aug 7, 2015

Its a run and gun type of game. Trying to figure different ways to execute your foes was entertaining. "Fire in the Hole" is my favorite execution. =p The characters and dialogue were boisterous and lacking. I didn't really connect to any character in the game, though they all had elaborate insults to throw at each other. I found myself …

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Its a run and gun type of game. Trying to figure different ways to execute your foes was entertaining. "Fire in the Hole" is my favorite execution. =p The characters and dialogue were boisterous and lacking. I didn't really connect to any character in the game, though they all had elaborate insults to throw at each other. I found myself getting bored by the end and rushed just to beat it. The ending wasn't superb, but they left it open for a sequel.

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Phantomjest

Status Phantomjest Aug 5, 2015

On Act 3, Chapter 2. I'm not really digging any characters in the game. They are all kind of annoying. The female character isn't as annoying though.

emtilt

Review emtilt 5/5 · Mar 29, 2015

An interesting and important formal experiment

Bulletstorm is a linear, narrative driven, first-person shooter, but it plays with the genre's form in a wonderful way. The central conceit is the idea of "skillshots" - creatively executed kills. This mechanic is not only great fun, but it also functions to create narrative meaning in a really cool way. The game is extremely crass and violent, but an …

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Bulletstorm is a linear, narrative driven, first-person shooter, but it plays with the genre's form in a wonderful way. The central conceit is the idea of "skillshots" - creatively executed kills. This mechanic is not only great fun, but it also functions to create narrative meaning in a really cool way. The game is extremely crass and violent, but an aesthetic beauty is added by these chroeographed kills, which allows the game to create some subtle character development as well as an interesting commentary on the state of the shooter genre. I highly recommend this game; it is an interesting and important formal experiment. If you are interested, I also expanded on these ideas a bit in a lengthier analysis here: http://www.thinkingwhileplaying.com/2014/07/review-bulletstorm.html

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