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Mario vs. Donkey Kong

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Mario vs. Donkey Kong

May 24, 2004

Main game

3.36 average rating based on 287 ratings

5
28
4
99
3
120
2
28
1
12
After years of apparent goodwill, Mario and Donkey Kong are at it again--this time, on Game Boy Advance. Donkey Kong has stolen all the Mini-Mario toys from the Mario Toy Co., and now it's up to Mario to hunt down his longtime nemesis and retrieve the pilfered goods. As Mario, you must race through challenging levels while finding keys and releasing Mini Marios before time runs out. Along the way, you'll master new moves that can help you overcome new puzzles.
Release Dates
May 24, 2004 Full Release (North_America)
Game Boy Advance
Jun 10, 2004 Full Release (Japan)
Game Boy Advance
Nov 19, 2004 Full Release (Europe)
Game Boy Advance
May 09, 2013 Full Release (North_America)
Nintendo 3DS
May 09, 2013 Full Release (Europe)
Nintendo 3DS
Jul 23, 2014 Full Release (Japan)
Wii U
Sep 17, 2015 Full Release (Europe)
Wii U
Feb 09, 2017 Full Release (North_America)
Wii U
TBD Cancelled (China)
Game Boy Advance
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User Stats
758
In Collection
106
Wish Listed
19
Playing
162
Backlogged
How Long Is Mario vs. Donkey Kong?
Main story: 4.9 hours
Main + extras: 15.0 hours
Total completions: 5
Related Content
AluminumNarwhal
AluminumNarwhal gave Sep 6, 2019
AluminumNarwhal gave Sep 6, 2019
Frustrating Controls

The controls are too stiff and the game runs too slowly. The levels with the Mini Marios can be fun but there aren't enough of them, most of the game is unsatisfying platforming.

Normalcy1
Normalcy1 gave Apr 15, 2023
Normalcy1 gave Apr 15, 2023
Normalcy1's review of Mario vs. Donkey Kong

Game #17/200 In Mario vs. Donkey Kong, your goal is to collect keys by navigating some trap-filled puzzle rooms within a time limit, open the door, and proceed to a slightly harder level. It's a nicely "packaged" game; the colorful, unmistakably GBA sprites and appealing Mario-ish world design is fun to be a part of. The music and sound effects were serviceable (but didn't particularly stand out). And everything controls and feels really nice -- from Mario's three-stage jump ripped out of Mario 64, to throwing enemies at Donkey Kong during his (easy) boss fights, to jumping on switches and controlling platforms. It's got a nice game feel. It's rather short at under 5 hours and the first half of the game lacks any real difficulty, but by World 5 you will be finding a few thinkers. I found the timer to be more frustrating than the levels themselves; oftentimes I would want to spend time jumping around the level, trying different things out to figure out a solution, but would be punished by a loss of life due to timer running out. There's no major punishment for game over; you just start again at the beginning of the two-set …

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Game #17/200 In Mario vs. Donkey Kong, your goal is to collect keys by navigating some trap-filled puzzle rooms within a time limit, open the door, and proceed to a slightly harder level. It's a nicely "packaged" game; the colorful, unmistakably GBA sprites and appealing Mario-ish world design is fun to be a part of. The music and sound effects were serviceable (but didn't particularly stand out). And everything controls and feels really nice -- from Mario's three-stage jump ripped out of Mario 64, to throwing enemies at Donkey Kong during his (easy) boss fights, to jumping on switches and controlling platforms. It's got a nice game feel. It's rather short at under 5 hours and the first half of the game lacks any real difficulty, but by World 5 you will be finding a few thinkers. I found the timer to be more frustrating than the levels themselves; oftentimes I would want to spend time jumping around the level, trying different things out to figure out a solution, but would be punished by a loss of life due to timer running out. There's no major punishment for game over; you just start again at the beginning of the two-set of levels you were on. Either way, it is a bit annoying to feel the time crunch but no big deal either way. Other than that, you have some mini-Mario levels that had a lot of potential and that I think are explored much more in the sequel. I didn't play any of the level remixes or bonus challenge levels. Overall, I had fun with Mario vs. Donkey Kong, but it wasn't too substantial.

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giopep
giopep gave Aug 29, 2016
giopep gave Aug 29, 2016
giopep's review of Mario vs. Donkey Kong

Un delizioso platform/puzzle game in pieno stile Nintendo per il modo in cui gestisce progressione, segreti ed extra vari. Bello, lungo (più di quanto sembri inizialmente) e divertente. A parte i "filmati", non è invecchiato per nulla.

BMO
BMO updated their status Sep 14, 2023
BMO updated their status Sep 14, 2023

Going out on a limb here, but somehow I suspect this isn't what the DKC fans were hoping for.