Review Ikana13 4/5 · Feb 14, 2024
This game aged surprisingly well
Back in 2011, this was one of the last games I played before taking a substantial hiatus from engaging with the medium (5 years). I can't help but thing that this game contributed to my motivation to take that break. The 3D zelda fatigue was strong, and this game continued all of the trends that were wearing on us in …
Back in 2011, this was one of the last games I played before taking a substantial hiatus from engaging with the medium (5 years). I can't help but thing that this game contributed to my motivation to take that break. The 3D zelda fatigue was strong, and this game continued all of the trends that were wearing on us in prior entries.
You probably won't be surprised to hear, however that the remaster 10 years later was a completely different story. After 10 years of no classic 3D zelda content, and BOTWs aweful attempt at dungeons & mini-dungeons, coming back to the expertly crafted, and wonderfully thematic world of skyward sword was refreshing to say the least.
Not to downplay the flaws of this game, which are many and I will address here. First, and remidied somewhat in the remaster, are overmapped motion contols. I'm a motion control apologist. For the sword combat, I think it was actually a really cool and fun way to play. However, the decision to also use this when flying and swimming, as well as in a handful of other ways was attrocius. The remake somewhat fixed this by allowing the user to chose between motion controls and standard ones. This is not a great solutiuon however, because most reasonable fans of this game agree that a hybrid system would be optimal. For example, playing the Koloktos boss fight without motion controls simply feels wrong, but is that worth suffering through the swimming and flying controls? Unfortunalty players will have to make that decision.
Additionally, the slow pacing of the start of the game, and certain later sections, such as tad-tones are a substantial drag. Let's not even talk about the infamous re-used boss fights.
Otherwise, the story is one of the most charming the franchise has seen, plus the dungeons are wonderful and varried. The combat can be really fun and engaging, especially seen by, in my opinion the best "ganondorf" fight in the series against demise at the end.
There was a time, prior to open-world zelda that I might have said Skyward sword is a bad game and doesn't belong among its peers in this franchise. That time is long gone. Any f an of zelda, or video games in general owes it to themselves to play this game, and the remake make it a little easier to do so.



