Main game
3.00 average rating based on 40 ratings
I feel conflicted on this one. Its hard to come down on a small team's clear passion project, that came out pretty dang polished, with decent gameplay, quality voice acting, and a clear obvious love for the games that inspired them. Its even at a more reasonable 30 dollar price point, and got an actual part in a Playstation showcase. Criticizing it feels like discouraging smaller creators from trying to make the art they want, and if I wanted to do that I'd just go work for Unity (the engine used for Eternights funnily enough).
But Eternights is just not quite there. The writing while solid in its synopsis, is real choppy in the execution, with lots of essential connecting tissue missing, and a lot of basic establishment of context just not there. Its character designs, while fine in images, don't really shine or pop in game. The action combat gives you all kinds of things that seem like options, but then funnels you down one general gameplay pattern. It also unfortunately uses some of the more common anime tropes you've seen in a thousand other anime games or shows, if at least avoiding the most heinous ones. Like hey …
I feel conflicted on this one. Its hard to come down on a small team's clear passion project, that came out pretty dang polished, with decent gameplay, quality voice acting, and a clear obvious love for the games that inspired them. Its even at a more reasonable 30 dollar price point, and got an actual part in a Playstation showcase. Criticizing it feels like discouraging smaller creators from trying to make the art they want, and if I wanted to do that I'd just go work for Unity (the engine used for Eternights funnily enough).
But Eternights is just not quite there. The writing while solid in its synopsis, is real choppy in the execution, with lots of essential connecting tissue missing, and a lot of basic establishment of context just not there. Its character designs, while fine in images, don't really shine or pop in game. The action combat gives you all kinds of things that seem like options, but then funnels you down one general gameplay pattern. It also unfortunately uses some of the more common anime tropes you've seen in a thousand other anime games or shows, if at least avoiding the most heinous ones. Like hey we actually get a gay romance option so that's nice. But the character writing is just not quite there to carry a story of this kind. And the visual cohesion, thematic resonance, and UI/sound masterwork that characterize the Persona series that so clearly inspired Eternights, just aren't really possible for a smaller scope team like this.
So I've kinda settled on just a 3/5. Mainly because I like the idea of Eternights. I want more people to be willing to reach for the stars and try and make the game (or any art) they want. Even if a game of that scope might be a little out of reach for the team, and even if that result isn't a game I probably will ever play again I respect the hell out of people who do make it. Congrats to the Eternights team and I really hope their is a next one and that its better.
I stumble upon this game upon chance, was recommended via youtube. so, i picked it up. thought its gonna be like Persona.
TLDR
Pros:
Cons:
And what the eff with that ending.... i hope u plan for sequel coz that kind of ending just not okay for a dating sim....
oh well, 6.5 /10 for me
This was very different than what I expected. I guess I dindt expect such an unpolished indie game production. I think all that is well tho. It's not really a problem. The thing that got to me was the combat tho. I couldn't get trough it... Doesnt matter how good the dating sim part is, im not playing th
Free @ Epic for the next 23 hours:
https://store.epicgames.com/en-US/p/eternights-c2fbca
New mystery game tomorrow.
My God this game is amazing. The game play takes some getting used to and there is a lot of relationship building. For a survival dating sim I didn't have my hopes up but this was a truly fun game, with an amazing story. Make sure to stay after the credits.