Might & Magic: Heroes VI (2011)

Black Hole Entertainment, Limbic Entertainment, Virtuos

PC (Microsoft Windows)

2.91 from 188 ratings

819 members have it in their collection · 16 playing now · 319 backlogged · 46 wish listed

How long? · with extras 0h (from 1 logged playthrough)

The adventure in Heroes VI, starting 400 years before events in Heroes V, catapults a family of heroes into a fast-paced epic story where Angels plot to end -- once and for all -- an unfinished war with their ancient rivals, the Faceless. A legendary Archangel General is resurrected, but with his powers crippled. Plagued by horrible memories of the … Read more
The adventure in Heroes VI, starting 400 years before events in Heroes V, catapults a family of heroes into a fast-paced epic story where Angels plot to end -- once and for all -- an unfinished war with their ancient rivals, the Faceless. A legendary Archangel General is resurrected, but with his powers crippled. Plagued by horrible memories of the Elder Wars, he plots to recover his powers and take control of Ashan while destroying both Faceless and Demons in a series of carefully orchestrated attacks and betrayals. He underestimates, however, the power of the all-too-human Griffin dynasty. Read less
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Release dates

  • Oct 13, 2011 (Worldwide) PC (Microsoft Windows)
  • Nov 25, 2011 (Japan) PC (Microsoft Windows)

Related

Standalone expansions

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Rating distribution

5 stars
5
4 stars
40
3 stars
92
2 stars
36
1 star
15
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Community All Reviews Statuses

Broken

Status Broken Apr 30, 2014

I played Heroes of Might & Magic 1 when I was 8 years old. It was cartoony, hokey, and appears age appropriate when played today. Heroes 2 sharpened the cartoon look to a fine point and implemented a million balance changes. Heroes 3 turned more realistic graphically and was a more serious take on the series. This left 2 & …

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I played Heroes of Might & Magic 1 when I was 8 years old. It was cartoony, hokey, and appears age appropriate when played today. Heroes 2 sharpened the cartoon look to a fine point and implemented a million balance changes. Heroes 3 turned more realistic graphically and was a more serious take on the series. This left 2 & 3 as heavy hitters in the series in different ways due to the EXTREME graphical difference and castle redefinement. Heroes 4 had some good ideas but was a swing and a miss in my opinion. Heroes 5 took the first few steps toward modernizing the series and making it popular and I believe it did a good job, though it wasn't quite there yet. If I had my way, I'd be fine with Heroes 2, 3, & 6 being the only 3 games in the series as they are all excellent. Heroes 6 took soon of 5's ideas and exceeded their expectations by miles. It has a personable story and intertwined campaigns for each of the factions. It even has a DLC for each of the ONLY 2 heroes that have been in EVERY game, Crag Hack & Sandro. This game deserves all 5 stars.

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