Ace Combat Zero: The Belkan War (2006)

Project Aces

PC (Microsoft Windows) · PlayStation 2 · PlayStation 5 · Xbox Series X|S

4.39 from 117 ratings

244 members have it in their collection · 3 playing now · 54 backlogged · 40 wish listed

How long? Main story 4h · 100% 28h (from 3 logged playthroughs)

The sixth installment in the Ace Combat series explores the Belkan War, a devastating conflict alluded to in Ace Combat 5. In the game's main story mode, the player takes control of a mercenary pilot, callsign "Cipher", taking part in the Belkan War by advancing through aerial combat, escort, assault, and defense missions. The story is told through the eyes … Read more
The sixth installment in the Ace Combat series explores the Belkan War, a devastating conflict alluded to in Ace Combat 5. In the game's main story mode, the player takes control of a mercenary pilot, callsign "Cipher", taking part in the Belkan War by advancing through aerial combat, escort, assault, and defense missions. The story is told through the eyes of a reporter, 10 years after the conflict, uncovering secrets of the war by interviewing some of the pilots the player shoots down. Read less
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Details

Developers
Project Aces
Publishers
Namco Bandai Games
Genres
Shooter, Simulator
Themes
Action, Warfare
Franchises
Ace Combat
Series
Ace Combat
Event
State of Play | June 2, 2026

Release dates

  • Mar 23, 2006 (Japan) PlayStation 2
  • Apr 25, 2006 (North_America) PlayStation 2
  • Sep 15, 2006 (Europe) PlayStation 2
  • Sep 21, 2006 (Australia) PlayStation 2
  • Oct 02, 2026 (Full Release) (Worldwide) PC (Microsoft Windows), PlayStation 5, Xbox Series X|S
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Featured in lists

Favorites by SIGINT · 40 games · 0
PlayStation 2 by KiingShady · 213 games · 0

Rating distribution

5 stars
62
4 stars
42
3 stars
10
2 stars
3
1 star
0
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Community All Reviews Statuses

Vallejo

Review Vallejo 5/5 · Nov 4, 2023

Oh man this game is THE NUTS, I had such a blast playing this. I played it right after The Unsung War so I got the story fresh on my mind, and filling all the gaps and knowing the lore was so fulfilling!

The fights were great, the game improved a lot of the repetitiveness of AC5, and the planes! …

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Oh man this game is THE NUTS, I had such a blast playing this. I played it right after The Unsung War so I got the story fresh on my mind, and filling all the gaps and knowing the lore was so fulfilling!

The fights were great, the game improved a lot of the repetitiveness of AC5, and the planes! the planes in this one are so diverse and tricky to learn. The story is so great and emotional, it is weirdly anti-war but also full of high adrenaline moments.

And the score, OMG the score in this game is one of the best EVER.

I still remember vividly the last mission of this game, that fierce one-on-one (no spoilers), the music and the stakes and the feeling of dread and grief and rage... Top of the top, just an amazing game. I only wish I could replay it today. It's amazing.

To this day, I still have this OST in my Spotify. IT IS THAT GOOD. enter image description here

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SIGINT

Review SIGINT 5/5 · Aug 13, 2023

Soldiers without borders

I played a little of Ace Combat 7 in a trial or Game Pass or something, but I'd call this my first proper, serious step into the series. After an initial hump of getting used to the controls and how the game works, I found it to be a thrilling, satisfying action game. I'm already itching to go through the …

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I played a little of Ace Combat 7 in a trial or Game Pass or something, but I'd call this my first proper, serious step into the series. After an initial hump of getting used to the controls and how the game works, I found it to be a thrilling, satisfying action game. I'm already itching to go through the rest of the series.

Over 18 well-paced levels, the game showcases a variety of fun challenges that test different skills and plane configurations. Some missions demand careful flight as you deal with loads of small but threatening ground forces. Some are aerial deathmatches against ace pilots that reward patience and put your evasion skills to the test. And some "boss"-style levels have unique surprises in store that require a bit of trial and error to work out the best strategy.

That variety and a consistent challenge level keeps things fun throughout. The challenge and tension comes in no small part from how little room for error you have. Get hit a few times and you may be toast, and it's very easy to just crash and die instantly. Some of these levels can get relatively long with no checkpoints whatsoever, so dying can really mean something. In a lot of games, I would hate that, but the basic act of playing this game is so fun that I really did not mind. I enjoyed seeing myself get better and better at tough sequences as I rounded out my skills on second and third attempts.

Enemy AI definitely gave me a tough time at points, which made it all the more satisfying to take them down. I also enjoyed having my wingman with me, who you can easily command to do various things with the D-Pad. The controls in general do take some time to get comfortable with, but after a few missions I was surprised at how naturally they came to me. The UI is also exactly what it needs to be, presenting all the info you need to succeed in a simple and clear way.

Also worth mentioning with this game is its storytelling, which follows the legendary player character through the history surrounding the battles he took part in. FMV "interview" scenes with other pilots he fought against are fun to see after completing tough sections. For a game where the most you usually see of a character is their airplane and callsign, there's a surprising amount of personality. The history that unfolds around the "Belkan War" is definitely interesting and entertaining. Despite officially licensing real military vehicles and making using them fun, it ends up with a noticeable anti-war and anti-nuke message that works well.

The icing on the cake with this one really is that it still looks good and that the music is great at points. It's a super fun, memorable, quick experience that I found to be a great intro to what makes this series special. Definitely one of those games that had me on the edge of my seat, and one of the better-aged games from the PS2's excellent library.

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ace_always

Status ace_always Mar 2, 2021

Finally finished Ace Combat 4, 5 and 0 which many fans considered to be the holy trinity of AC games. If I were to rank it, I'd say 5>0>4. Generally speaking, these games are pretty much the same gameplaywise but I really like having 3 wingmen in AC5. Plus, there are more mission variety and memorable moments in that game …

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Finally finished Ace Combat 4, 5 and 0 which many fans considered to be the holy trinity of AC games. If I were to rank it, I'd say 5>0>4. Generally speaking, these games are pretty much the same gameplaywise but I really like having 3 wingmen in AC5. Plus, there are more mission variety and memorable moments in that game too. The story and dialogues in these games are alright, nothing mindblowing but goddamn, listening to the enemies' reaction when seeing the protagonists on the battlefield and calling them the Ribbon, Razgriz and Demon Lord never gets old and definitely fulfilled the power fantasy promised by the developers.

Next on my list is to check out the PSP title, replay AC7 (now that I'm more familiar with the world of Strangereal) and maybe try to emulate the PS1 games, if I feel like it.

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