Powerdrome box art

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Powerdrome (1988)

Amiga · Atari ST/STE · DOS

3.00 from 1 rating

6 members have it in their collection · 2 backlogged

The Powerdrome racing series is now into its 24th year of high-speed high-octane action. Why race on flat 2D circuits when you can charge through a multi-textured half-pipe in small aircraft? Typhoon Racing have taken up the challenge, and entered you in their machine. There are 6 different circuits, with hazards including chicanes, tunnels and crusher gates. Shading to the … Read more
The Powerdrome racing series is now into its 24th year of high-speed high-octane action. Why race on flat 2D circuits when you can charge through a multi-textured half-pipe in small aircraft? Typhoon Racing have taken up the challenge, and entered you in their machine. There are 6 different circuits, with hazards including chicanes, tunnels and crusher gates. Shading to the sections marks out whether a corner or dive is coming up. There are 5 computer opponents to race against in one player mode, while a data link cable allows 2-player games. Each planet has its own atmosphere, and your machine's filters will need to be set to take account of this. Rain on some circuits necessitates a pitstop for a changeover. You are armed with afterburners, which can provide a speed use in open air but should not be overused. The Amiga version allows you to adjust the sensitivity of the controls - either way, joystick is easier to use but mouse is seen as ultimately being faster. Read less
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Details

Publishers
Electronic Arts
Genres
Racing
Themes
Action, Science fiction

Release dates

  • 1988 (Europe) Atari ST/STE
  • 1989 (Europe) Amiga
  • 1990 (Europe) DOS
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Rating distribution

5 stars
0
4 stars
0
3 stars
1
2 stars
0
1 star
0
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