Destiny Connect: Tick-Tock Travelers (2019)

Nippon Ichi Software, SYUPRO-DX

Nintendo Switch · PlayStation 4

3.00 from 2 ratings

38 members have it in their collection · 23 backlogged · 11 wish listed

How long? · with extras 23h (from 1 logged playthrough)

The town of Clocknee is celebrating the advent of a new millenium when time suddenly comes to a halt and a horde of hostile animated machines appears. It's up to a young girl named Sherry, her friend Pegreo, and Isaac, the time-traveling robot, to unravel the mystery behind the strange events. Together, they'll revisit the past and peer into the … Read more
The town of Clocknee is celebrating the advent of a new millenium when time suddenly comes to a halt and a horde of hostile animated machines appears. It's up to a young girl named Sherry, her friend Pegreo, and Isaac, the time-traveling robot, to unravel the mystery behind the strange events. Together, they'll revisit the past and peer into the future, learning some very interesting things about their families and their peculiar town. To you, who was once a child, and you, who will one day find someone precious. Destiny Connect is a completely new RPG in development at Nippon Ichi Software. Read less
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Details

Developers
Nippon Ichi Software, SYUPRO-DX
Publishers
NIS America
Genres
Role-playing (RPG)

Release dates

  • Mar 14, 2019 (Japan) Nintendo Switch, PlayStation 4
  • Oct 22, 2019 (North_America) Nintendo Switch, PlayStation 4
  • Oct 22, 2019 (Europe) PlayStation 4
  • Oct 24, 2019 (Europe) Nintendo Switch

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Featured in lists

Switch by phantasy2004 · 270 games · 0

Rating distribution

5 stars
0
4 stars
1
3 stars
0
2 stars
1
1 star
0
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Community All Reviews Statuses

WerqKween

Status WerqKween Oct 2, 2023

OMG this is why I love JRPGs, they are so freaking ridiculous. OF COURSE, a sweet story about protecting your family and town turns into a quest to kill god. OF COURSE. It just wouldn't be a game if a group of ten year olds didn't kill god. It's like these writers can't help themselves.

WerqKween

Status WerqKween Sep 25, 2023

Moving on to something much better! I'm liking this a lot so far but I feel like I'm missing some battle mechanics. For instance, one character is weak to electricity and was just getting their ass handed to them in a boss fight. So I equipped this character with an item that boosts elec defense, and used an ability to …

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Moving on to something much better! I'm liking this a lot so far but I feel like I'm missing some battle mechanics. For instance, one character is weak to electricity and was just getting their ass handed to them in a boss fight. So I equipped this character with an item that boosts elec defense, and used an ability to raise defense against electric attacks in battle. The character was taking easily four times as much damage every attack. Way more than the 50% more damage he should be taking from his vulnerability alone. But this is also with those two boosts! I don't get it.

I also haven't quite figured out Isaac yet. What's the point of his different forms if everyone generally takes a quarter to a third of their HP per every enemy hit? Shouldn't he just always be tanking? All of which makes battles feel monotonous.

Point in their favor, I'm about 9 hours in and I already cried, lol that might be a record.

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