Shadowrun: Dragonfall - Director's Cut (2014)

Harebrained Schemes

Standalone Expansion/DLC of Shadowrun Returns

Android · Linux · Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S · iOS

3.97 from 381 ratings

3047 members have it in their collection · 44 playing now · 1825 backlogged · 109 wish listed

How long? Main story 29h · with extras 25h · 100% 37h (from 16 logged playthroughs)

Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiered as a major expansion for Shadowrun Returns. The Director's Cut adds a host of new content and enhancements to the original game: 5 all-new missions, alternate endings, new music, a redesigned interface, team customization options, a revamped combat system, and more - … Read more
Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiered as a major expansion for Shadowrun Returns. The Director's Cut adds a host of new content and enhancements to the original game: 5 all-new missions, alternate endings, new music, a redesigned interface, team customization options, a revamped combat system, and more - making it the definitive version of this one-of-a-kind cyberpunk RPG experience. Read less
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Release dates

  • Sep 18, 2014 (Worldwide) Linux, Mac, PC (Microsoft Windows)
  • Dec 04, 2014 (Worldwide) iOS
  • Feb 19, 2015 (Worldwide) Android
  • Jun 21, 2022 (North_America) Nintendo Switch, Xbox One, Xbox Series X|S
  • Jun 21, 2022 (Worldwide) PlayStation 4, PlayStation 5

Related

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Featured in lists

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Rating distribution

5 stars
117
4 stars
164
3 stars
78
2 stars
17
1 star
4
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Community All Reviews Statuses

LinuxPlayer

Review LinuxPlayer 3/5 · May 19, 2022

A Cyberpunk+Fantasy RPG turn by turn

The start was strange, no HUD exept 2 buttons, one with the "power" On/Off logo... i though it was to quit the game. Finaly i was looking for my inventory but it was here. Maybe i would play it if it had voices instead of text and eventualy with some other languages... But actualy, it's a simple turn by turn …

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The start was strange, no HUD exept 2 buttons, one with the "power" On/Off logo... i though it was to quit the game. Finaly i was looking for my inventory but it was here. Maybe i would play it if it had voices instead of text and eventualy with some other languages... But actualy, it's a simple turn by turn RPG in a modern and fantasy world. Still did that...

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V1CGaming

Review V1CGaming 4/5 · Feb 15, 2022

Satisfying combat.

Story is closely intertwined with the events that are well-known to every Shadowrun fan, but at the same time the game tells us everything we should know about common Shadowrun lore. This makes Dragonfall a perfect entry point into the vast Shadowrun community, covering both CRPG and board game.

Combat, while been criticized for its simplicity, is fairly competent. it …

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Story is closely intertwined with the events that are well-known to every Shadowrun fan, but at the same time the game tells us everything we should know about common Shadowrun lore. This makes Dragonfall a perfect entry point into the vast Shadowrun community, covering both CRPG and board game.

Combat, while been criticized for its simplicity, is fairly competent. it is paying close attention to Shadowrun-specific features such as Matrix or different types of magic. Some combat situations are surprisingly well-thought and require harmonious team work – while your samurais throw some lead into enemies across the hall, shaman summons demons, and decker hacks enemy security system fighting ICs in virtual reality.

Overall, Shadowrun: Dragonfall is a pretty good game. If you like cyberpunk style (despite multiple fantasy tropes that is another Shadowrun feature), you shouldn't miss it.

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GigaDeathNullGolem

Review GigaDeathNullGolem 3/5 · Mar 1, 2016

Fun if you like the first

Separate story. A few new features and ideas thrown in. About what you would expect. Overall I didn't like the story in this one as much, however it did have a satisfying twist and decent enough ending. A lot of bugs and things are smoothed out. Visually it looks more or less the same (that I can recall, I didnt …

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Separate story. A few new features and ideas thrown in. About what you would expect. Overall I didn't like the story in this one as much, however it did have a satisfying twist and decent enough ending. A lot of bugs and things are smoothed out. Visually it looks more or less the same (that I can recall, I didnt notice much difference) The setting takes place in Germany, and your base of operations has a rather nice feel compared to the first. At least, I preferred it. The dialogue is a bit more verbose (branching) and trees expanded a bit as far as how you can use your skills compared to the first. (More Etiquette options etc)

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