Cabal (1988)

Tad Corporation

Amiga · Amstrad CPC · Arcade · Atari ST/STE · Commodore C64/128/MAX · DOS · Nintendo Entertainment System · ZX Spectrum

3.30 from 47 ratings

122 members have it in their collection · 19 backlogged · 6 wish listed

How long? · with extras 1h · 100% 1h (from 2 logged playthroughs)

Originating in the arcades, Cabal is a shooter where the protagonist runs back and forth along the bottom of the screen, ducking and dodging bullets and grenades from the enemy. The roll maneuver from the arcade was not implemented in the PC version. The player returns fire by moving a target around the screen which also moves the player character and may expose him to enemy fire.

Details

Developers
Tad Corporation
Publishers
Capcom, Milton Bradley, Ocean, Special FX, Tad Corporation
Genres
Arcade, Shooter
Themes
Action, Warfare

Release dates

  • 1988 (Full Release) (Japan) Arcade
  • 1988 (Full Release) (North_America) DOS
  • 1989 (Full Release) (Europe) Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX, ZX Spectrum
  • Jun 01, 1990 (Full Release) (North_America) Nintendo Entertainment System

Rating distribution

5 stars
3
4 stars
13
3 stars
25
2 stars
5
1 star
0

Community All Reviews Statuses

GigaDeathNullGolem

Review GigaDeathNullGolem 3/5 · Dec 19, 2019

Turn a simple joystick into the ultimate killing machine

This is an old game I had played on the NES and in the arcades. It's clever in the way it combines action and making use of cover, and destructible environments. This might be the first 'cover shooter' with simultaneous multiplayer, is this a bro shooter?

enter image description here Yo, Bro!

enter image description here This game is a journey of turning a simple joystick into an …

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This is an old game I had played on the NES and in the arcades. It's clever in the way it combines action and making use of cover, and destructible environments. This might be the first 'cover shooter' with simultaneous multiplayer, is this a bro shooter?

enter image description here Yo, Bro!

enter image description here This game is a journey of turning a simple joystick into an uzi and then a fully upgraded M-60, an thus becoming a full fledged devotee of Rambro.

enter image description here The amusing thing here is the way this works as a joystick game on an at-home computer system, such as the C-64... The nes version has slightly different weapons that convey a different feel. (Yes, I played 'em back to back) The nes version has two main upgrades that each are slightly different and don't 'swing' the same way this version does. As you upgrade your joyzooka, the aim sensitivty increases, the reticle spread also grows larger. and the audible sound for the weapon blasting also gets faster (indicating the a higher rate of fire) allowing the player to sway their M60 from left to right and up and down very rapidly mopping up enemies as well as structures with the M60. It is an experience not present in the NES port sadly (despite its better graphics, game balance, and presence of music)

Still, it's not the better port. The Nes version is better in my opinion. enter image description here

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