I MUST APOLOGIZE FOR THE HARSH LANGUAGE IN ADVANCE BUT THIS GAME MADE ME UPSET SO HAVE FUN READING MY TEMPER TANTRUM
I fucking love Metroidvania games, or rather I should say I have loved the
Metroidvania games I have played. The platforming, exploration, item-upgrades and
challenge that comes with games like Super Metroid or Hollow Knight are things I
cannot get enough of.

With that in mind, it would be quite the surprise that I haven’t
played any Castlevania games….. Yeah, the game franchise that lends half of its name
to the genre I claim to adore.

I have always meant to get to playing something like
Symphony of the Night but other games kept grabbing my interest first. Little did I know
that my Castevania-virgin cherry was about to be popped when I spent the night over at
my best friend's house where we played a variety of new games he got for the Nintendo
Switch. Among the titles he presented was the Castlevania Anniversary Collection.

Several games were included from the early years of the series and among them I was
the most excited to try Super Castlevania 4 but as a joke he put on for me a game I
had never even heard of before: Kid Dracula.

What the fuck was this game even?
It’s whatever, the joke is on him, motherfucker I didn’t let him on the Switch and
beat this fucking game in one sitting lol.
Honestly, I have no idea what Konami was thinking when they released this
enigma in 1990 for the Famicom in Japan only. Under the original title of Akumajō
Special: Boku Dracula-kun, Kid Dracula had almost nothing to do with Castlevania
whatsoever. No ties to the original lore of the previous games, no returning characters
or storyline, not even the gameplay or mood are remotely identical. Kid Dracula was
designed to be a parody of Castlevania directed towards children with a more comedic
tone. Just look at the box art and the character designs, it’s all goofy and more cutsie
than anything from Castlevania.

As for the premise of the game’s plot I had to look that
shit up because I honestly had no idea what the fuck was going on. The player takes control of Kid Dracula, this squinty-eyed
motherfucker who looks like he mastered ultra instinct.

Drac Jr. here is supposedly the king
of the demons but some asshole named Galamoth tried to take his throne while Drac
was trying to sleep so it’s up to Batty Boo to fuck Galaxian’s shit up so all the monsters
in the land know who is in charge and want to be Kid Drac’s pal.

Basic enough but my
question is why the fuck do these monsters flock around Kid Dracula at the end when
these are the same monsters that were trying to kill him the whole game?

Kid Drac kills
them too so what the fuck is going on, were they mind-controlled by Galaga because it
wasn’t mentioned on Wikipedia. I guess the best way to make friends is to kick their ass
first or get your ass kicked by them?
The art style is really cute and cartoony, it kinda looks like what the song “The
Monster Mash” would look like in a game form. The enemies are all round and squishy-looking even most of the bosses are big-eyed and cuddly looking, my favorite being
lady liberty at the end of stage 5. Her fight is the best because it’s just a quiz show
about the history of the statue of liberty and it’s charming as hell and lady liberty herself
is how do I put this… busty for an NES sprite.

KID DRACULA GAVE ME A STATUE OF LIBERTY WAIFU.

Anyhow, what surprised me the most about this game was the core gameplay.
Kid Dracula has no whip, he’s a fucking vampire so he’s got all of these special powers
as his main offense and as for the level progression, it is completely linear. No
exploration to be seen, just a mad dash to the end of 9 freakishly tough levels, each
capped off by a boss fight. The whole game consists of Kid Drac flicking his vampire
snots at enemies and making pixel-perfect jumps.

At the end of each level
No-Nose-feratu gets a new ability that can be swapped with SELECT. These abilities
grant Kid Drac exploding boogers, freezing boogers, flight, gravity reversal and the most
useful ability: homing multi-boogers.

It’s amazing how a character can have multiplesnot-based moves while remaining nose-less.
A lot of this gameplay reminds me of
Megaman more than any Metroidvania. What separates Kid Dracla from Mega Man
other than the lack of level choice but the addition of minigames. If you kill an enemy with an
ability they usually drop these coins that can be used to play one of 4 random
minigames at the end of each level. I only got to play 2 one is called Jab n Pop and it’s pop-up pirate with a skeleton who
seems oddly aroused by the idea of you poking him with swords???

The other I tried
was just roulette and believe both games are just a way to get extra lives.
This game spanks you with the worst jank.
Jumps are inconsistent as hell, Kid Drac feels like he’s floaty at some moments
and like he’s made of lead at others. The game will CHUG like Thomas the Tank Engine
at certain points making platforming a godawful nightmare. The most notorious example
of this is during level 7 which is, without a doubt the most dificult and poorly designed
level I had the displeasure of playing through. You get shot up into outer space and
have to hop from moving platform to moving platform while the game’s framerate
droops downward like an old and shriveled teat and the spacing of the platforms are so
close together, you will often snap Kid Drac’s neck by hitting his head on the bottom of a
platform sending you plummeting down to start over again.

And that’s not all, there are
enemies that if you don’t kill, they will push you off and kill you and if you survive that,
there are rockets that fly from the bottom of the stage and can spawn right under your
ass and penetrate Kid Drac’s anal cavity as he’s about to land, causing him to fall again
and again and it never ends. That is only one level and while the rest have their
annoying moments as well it doesn’t get as bad… until the final level. Level 9 is a
peudo-boss rush begining with a teleporting fire dragon-horse -dog that can only be hurt
by the ice boogers.

This fight takes for FUCKING EVER because the dragon fucker
dances all over the screen giving you almost no opportunities to land a hit. After that
slog, you have to murder some drab little crabs while using the up-down and if you don’t
kill them you get poked by spikes. Then comes a second RNG fuck-fest with a swarm of
yellow robots running at you from both directions while you run for your life to avoid
more spikes.

At this point comes the second boss, a giant floating robot head that has
a giant spike to crush you with.

You seeing a pattern here?
Wait for him to fall and flick boogers at his face until he disintegrates. Right afterward is the final boss, Galamoth
and he is honestly an absolute joke to fight.

Just stand in between his lightning hands
and shoot into his open mouth while avoiding his bolus he spits on your Saiyan hair.
What got to me with this level was everything else that came before. You get 3 hearts at
the beginning at each level and sometimes you can pickup extra hearts along the way. In
addition to that help, every level has a checkpoint so it makes all that much more convenient. NOT LEVELS 7 and 9. You have to do level 7 without getting hit once
before the boss but the level is relatively short so it isn’t TOO bad but FUCKING LEVEL
9 throws so much guano at you, you are bound to die before you even get to the robot
head. I just lost my fucking patience. I was so tired at that point and not just because I
stayed up until 5am playing the damn thing. Then my buddy said something while
watching me play that shook my entire reality: “You know you can use save states
right?”
ARE YOU FUCKING KIDDING ME?!
HERE I WAS KILLING MYSELF RESTARTING LEVEL AFTER LEVEL
RUNNING OUT OF LIVES HUNDREDS OF TIMES AND JUST NOW AT THE LAST
LEVEL HE MENTIONS SAVE STATES!?!?!?!?!
I could have strangled him ;-;
I got to Galamoth, set a save state and died twice before killing him.
A final group photo and the credits signaled the end of my trials.

ALL HAIL KID DRACULA, KING OF THE DEMONS AND THE COOLEST KID
THAT ALL MONSTERS SHOULD BE FRIENDS WITH.
Fuck that, I ain’t playing this shit again holy fuck my EYES WERE BURNINGBY THE END OF THIS BULLSHIT
Kid Dracula could have been a short and sweet journey made was made unnecessarily and bitterly long
by terrible jumping physics, unfair RNG and confused level design. While it’s really
charming and even has a cool soundtrack I can only recommend it if you use save
states and even then, have a ton of patience. After playing this game I believe I deserve my own
coffin to sleep in for thousands of years.