Shanghai II: Dragon's Eye (1990)

Activision

DOS · Mac · PC (Microsoft Windows)

2.71 from 7 ratings

21 members have it in their collection · 4 backlogged · 3 wish listed

Shanghai II is Activison's follow-up to their first tile matching game. Players try to remove Mah Jong tiles in pairs from a set pattern. Shanghai II has 8 different tile sets, 12 patterns based on the animals of the Chinese zodiac, and a layout editor for creating patterns. In addition to the standard game, Shanghai II also features "Dragon's eye" … Read more
Shanghai II is Activison's follow-up to their first tile matching game. Players try to remove Mah Jong tiles in pairs from a set pattern. Shanghai II has 8 different tile sets, 12 patterns based on the animals of the Chinese zodiac, and a layout editor for creating patterns. In addition to the standard game, Shanghai II also features "Dragon's eye" a 2-player Shanghai varriant. Players take turns adding and removing tiles from a small field with one player attempting to remove all the tiles and the other trying to position tiles to make this impossible. Read less
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Details

Developers
Activision
Publishers
Activision
Genres
Card & Board Game, Puzzle, Strategy
Series
Shanghai
Event
Summer CES 1994

Release dates

  • 1990 (Full Release) (Europe) DOS
  • 1990 (Full Release) (North_America) DOS
  • 1991 (Full Release) (North_America) Mac
  • 1994 (Full Release) (North_America) PC (Microsoft Windows)

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Rating distribution

5 stars
1
4 stars
1
3 stars
2
2 stars
1
1 star
2
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Community All Reviews Statuses

GigaDeathNullGolem

Review GigaDeathNullGolem 4/5 · Oct 19, 2017

'Slayer' Mode

I'll copy this:

"There are actually two games included here: the aforementioned Shanghai and a variant called Dragon's Eye, in which two players (or one player and the CPU) are pitted against each other as "Dragon Slayer" and "Dragon Master." The Dragon Slayer is trying to "slay the dragon" by clearing a small board using tiles from a hand …

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I'll copy this:

"There are actually two games included here: the aforementioned Shanghai and a variant called Dragon's Eye, in which two players (or one player and the CPU) are pitted against each other as "Dragon Slayer" and "Dragon Master." The Dragon Slayer is trying to "slay the dragon" by clearing a small board using tiles from a hand of 6 whilst the Dragon Master is trying to "awaken the dragon" by filling the board from a hand of three. The board starts out with 8 tiles arranged in the centre in a square. If the slayer cannot clear a pair he must add a tile to the board, whilst the master just adds a tile and then draws a new one. There's a "flip" button for use in two-player games so players can hide their hands before their human opponents look back at the screen (take note WiiWare card game developers) and then buttons for drawing tiles and ending your turn. Otherwise it plays much the same as the familiar solitaire game"

IBM version. I enjoyed this. Dragon's Eye/Slayer is cool. I would play it with the fantasy themed tile set that had orcs, goblins knights and various martial weapons, but otherwise had very little interest in the 'normal' watered down game of shanghai. In an era where there was only physical MTG cards, (and few places to play) this strange repurposing of mahjong tiles was a unique experience and not half bad card/board game VG adaptation... I should give Shanghai III a chance sometime.

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