Savage Island: Part Two (1981)

Adventure International

Acorn Electron · Apple II · Atari 8-bit · BBC Microcomputer System · Commodore 16 · Commodore Plus/4 · Dragon 32/64 · TRS-80 · TRS-80 Color Computer · ZX Spectrum

1.50 from 2 ratings

12 members have it in their collection · 7 backlogged · 4 wish listed

This text adventue is the conclusion of Savage Island, Part I. You are still trying to find the secret of the island in the pacifuc ocean. A code sheet which came with game will enable you to solve mystery concerning the island.

Release dates

  • 1981 (North_America) Apple II, Atari 8-bit
  • 1982 (North_America) TRS-80
  • 1983 (North_America) TRS-80 Color Computer
  • 1984 (Europe) Acorn Electron, BBC Microcomputer System, Dragon 32/64
  • 1986 (Europe) Commodore 16, Commodore Plus/4
  • 1987 (Europe) ZX Spectrum

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scoopings

Review scoopings 2/5 · Jan 5, 2022

Better Than Part One -- But Both Are Missable Adams Adventures

Play: 7/10 Straightforward, fun enough. Thank goodness it wasn't so obnoxiously easy to die like in the first part.

Feel: 6/10 Being part two from the worst Adams adventure means, I'd only play this already finally earning that darn code from the first part. And with the code being so lame.... If only the journey in the first part had …

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Play: 7/10 Straightforward, fun enough. Thank goodness it wasn't so obnoxiously easy to die like in the first part.

Feel: 6/10 Being part two from the worst Adams adventure means, I'd only play this already finally earning that darn code from the first part. And with the code being so lame.... If only the journey in the first part had been exceptionally fun... And even with how this wasn't a straightforward treasure-to-room adventure, I can't deny the lack of a 100% concept didn't help.

Attachment: 6/10 Part 2 was definitely more enjoyable, but still both are the worst Adams adventures yet.

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