Tony Hawk’s Pro Skater 4 takes a big step forward with its larger maps and the shift to free skating. Having no strict two-minute timer gives you much more freedom to learn naturally as you explore, instead of dedicating time exclusively to practice runs. The goals themselves do a better job of teaching you the mechanics, too. They feel more …
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Tony Hawk’s Pro Skater 4 takes a big step forward with its larger maps and the shift to free skating. Having no strict two-minute timer gives you much more freedom to learn naturally as you explore, instead of dedicating time exclusively to practice runs. The goals themselves do a better job of teaching you the mechanics, too. They feel more varied and make great use of each level’s design, encouraging you to truly dominate the systems rather than just survive them.
One aspect of THPS games that I think is underrated is the skate videos. This game does an impressively better job with them compared to THPS3. I was always looking forward to unlocking the next one. After grinding through some incredibly hardcore Pro challenges, those videos felt well-earned. They were all really cool, and I loved hearing the skaters’ commentary. As someone who doesn’t skate and didn’t grow up in the U.S., I also appreciated how the Pro challenges taught me about the legends of the sport.
The soundtrack is amazing — easily one of the best parts of the game. A mix of hip-hop and metal classics alongside some lesser-known tracks creates an energetic and memorable rotation that perfectly fits the vibe.
Now, the part I hate: the difficulty. There’s an unfair spike compared to THPS3. Some of the gaps required for 100% completion are locked behind Pro goals that you can’t replay after finishing them, which feels like a terrible design decision.
Ultimately, this is a great and very enjoyable experience. But for me, the difficulty holds it back from surpassing THPS3. I just want to finish the game on one controller, man — is that too much to ask?
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