Status anarchistica Oct 16, 2025
Free @ Epic this week (+mobile):
Android · Mac · PC (Microsoft Windows) · iOS
3.97 from 118 ratings
1016 members have it in their collection · 16 playing now · 592 backlogged · 81 wish listed
How long? Main story 5h · with extras 8h · 100% 6h (from 6 logged playthroughs)
Status anarchistica Oct 16, 2025
Free @ Epic this week (+mobile):
Review allison.morris 5/5 · Dec 15, 2019
I enjoyed playing Samorost 3 and loved the use of music as a way to communicate. A gift that players can keep after they complete the story. It is one of my favourite games by Amanita Design. Full Review
Review tylerisrandom 3/5 · Jan 5, 2019

Samorost 3 continues the trajectory of its predecessor, expanding on this unique world with a longer adventure, higher-resolution visuals, technically stunning audio and more refined puzzles. New to the series is an even greater commitment to pantomime (the only text I saw were the names in the credits), and a richer post-game with lots of optional secrets to uncover. It's …

Samorost 3 continues the trajectory of its predecessor, expanding on this unique world with a longer adventure, higher-resolution visuals, technically stunning audio and more refined puzzles. New to the series is an even greater commitment to pantomime (the only text I saw were the names in the credits), and a richer post-game with lots of optional secrets to uncover. It's basically a step above Samorost 1 and 2 in every conceivable way.
But for all those improvements, this series never quite reached the same heights as Botanicula and Machinarium for me. In many ways I prefer the straightforwardness of Samorost 3's puzzles, but the characters, settings and story feel very stream-of-consciousness, sometimes bordering on arbitrary. That vagueness can work when there's room for the player to fill in the blanks, but this world's so alien in its presentation that I just never quite found my hook.
I would recommend Samorost 3 to point-and-click adventure fans and those drawn to its visual style. It just isn't my favorite game by this studio, even if it is the most fun to look at.
Status BMO Feb 26, 2016
I must have this. Waiting is difficult. I fell in love with Amanita Design's work back when Samorost was originally released as a browser game. I've followed their work and loved all of it, but Samorost is one of the dearest things to my heart. To simply say I am excited is inadequate.