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Cat Quest II

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Cat Quest II

Sep 19, 2019

Main game

3.67 average rating based on 142 ratings

5
25
4
55
3
53
2
8
1
1
Cat Quest II, a fantasy action-adventure RPG, returns to the world of Felingard to expand on the original with more explosive spells, expanded weapon options, an exciting new character switch mechanic, and local co-op! Play as both a cat and dog as you explore their kingdoms solo or with a friend! Quest in a world filled with magic, curious monsters, and go on a catventure like never before!
Release Dates
Sep 19, 2019 (Worldwide)
Mac, iOS
Sep 24, 2019 Full Release (Worldwide)
PC (Microsoft Windows)
Oct 24, 2019 (Worldwide)
Nintendo Switch, PlayStation 4, Xbox One
Mar 02, 2026 Full Release (Worldwide)
Android
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User Stats
959
In Collection
53
Wish Listed
18
Playing
498
Backlogged
How Long Is Cat Quest II?
Main story: 11.4 hours
Main + extras: 9.6 hours
100% completion: 13.2 hours
Total completions: 16
Related Content
Trost
Trost gave Jul 19, 2025
Trost gave Jul 19, 2025
Too basic for my taste

It was fun for a while (in co-op), but got repetitive after 10 hours or so. Combat lacks depth.

Currently I'm playing "Nobody Saves the World", which is also a casual 2D RPG dungeon crawler, but it's faster paced and least gives you new abilities more often.

anarchistica
anarchistica gave Jan 13, 2025
anarchistica gave Jan 13, 2025
More of the same

Playtime: 2 hours (level 25, reached dogland)

For comparison, my review for Cat Quest 1.

Intro

Cat Quest 2 is an isometric action game. You walk around a map, try to find an enemy/place that isn't 2+ levels higher and fight it with melee/ranged attacks, spells and dodges. Along the way the numbers go up (your level, item/spell levels, enemy levels) and you can fight new things.

The Good

  • Death seems mostly inconsequential.
  • Easy difficulty mode.
  • AI-controlled companion character.
  • You can freely switch between both.
  • You only lose if both die.

The Bad

  • Mostly the same game as the first.
  • Tedious puns.
  • AI companion is kinda dumb.
  • No variation in melee/ranged attacks or alternate modes for spells.
  • Really bland gear without interesting traits.
  • There is gear that gives bonus XP (you feel like you're getting punished if you don't use it).
  • Default fire spell requires you to get really close to enemies.

The Ugly

  • The healing spell lasts several seconds and puts a big circle around you that obscures enemy attack zones. That is just legit an insane design choice.
  • Enemies that are only a few levels higher are generally much stronger, severely limiting what content you can do. …
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Playtime: 2 hours (level 25, reached dogland)

For comparison, my review for Cat Quest 1.

Intro

Cat Quest 2 is an isometric action game. You walk around a map, try to find an enemy/place that isn't 2+ levels higher and fight it with melee/ranged attacks, spells and dodges. Along the way the numbers go up (your level, item/spell levels, enemy levels) and you can fight new things.

The Good

  • Death seems mostly inconsequential.
  • Easy difficulty mode.
  • AI-controlled companion character.
  • You can freely switch between both.
  • You only lose if both die.

The Bad

  • Mostly the same game as the first.
  • Tedious puns.
  • AI companion is kinda dumb.
  • No variation in melee/ranged attacks or alternate modes for spells.
  • Really bland gear without interesting traits.
  • There is gear that gives bonus XP (you feel like you're getting punished if you don't use it).
  • Default fire spell requires you to get really close to enemies.

The Ugly

  • The healing spell lasts several seconds and puts a big circle around you that obscures enemy attack zones. That is just legit an insane design choice.
  • Enemies that are only a few levels higher are generally much stronger, severely limiting what content you can do.
  • Combat feels fuzzy with randomish targetting of ranged weapons, semi-random dodge directions and ranged weapons moving you closer as you attack (wtf).

Conclusion

Cat Quest 2 has a restrictive open world, chaotic combat that doesn't feel good and incredibly simplistic itemisation and attacks. I actually completed the original Cat Quest but that was new and only took 8 hours. I cannot imagine playing through another 8+ hours of almost the same basic gameplay.

Read Less
chaiinchomp
chaiinchomp gave Mar 19, 2022
chaiinchomp gave Mar 19, 2022
chaiinchomp's review of Cat Quest II
This review is for the Nintendo Switch version
  • Year played: 2019
  • Playtime: 5-10 hours
  • Completion level: about half of main story, sidetracked a lot on sidequests

Having played the original Cat Quest, I was hoping this would be more of the same, and I wasn't disappointed. The Cat Quest games are full of cat puns, cheesy pop culture references, and fun casual action gameplay. The main difference between the first and second entry in the series is an addition of a second playable character (a dog!) that you can either swap between as a single player (with the computer controlling the character you aren't playing), or add a second player to join and play the game as couch co-op. So far I played entirely single player and didn't try out co-op.

The core gameplay loop focuses around combat, with your character having access to a main weapon (usually a sword or a projectile-shooting wand) and various equippable spells, along with a dodge roll ability. The enemies are similar, with all of their spells and attacks being telegraphed by a brief shadow of the shape of the spell appearing on the ground before it executes. This makes for quick action gameplay that's easy to jump into. …

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  • Year played: 2019
  • Playtime: 5-10 hours
  • Completion level: about half of main story, sidetracked a lot on sidequests

Having played the original Cat Quest, I was hoping this would be more of the same, and I wasn't disappointed. The Cat Quest games are full of cat puns, cheesy pop culture references, and fun casual action gameplay. The main difference between the first and second entry in the series is an addition of a second playable character (a dog!) that you can either swap between as a single player (with the computer controlling the character you aren't playing), or add a second player to join and play the game as couch co-op. So far I played entirely single player and didn't try out co-op.

The core gameplay loop focuses around combat, with your character having access to a main weapon (usually a sword or a projectile-shooting wand) and various equippable spells, along with a dodge roll ability. The enemies are similar, with all of their spells and attacks being telegraphed by a brief shadow of the shape of the spell appearing on the ground before it executes. This makes for quick action gameplay that's easy to jump into. Most combat encounters are either found in dungeons, where you'll find gear upgrades and coins, or as part of quests, which are packed full of the aforementioned cat puns and pop culture references.

One semi-unique aspect of Cat Quest that I would love to see implemented in more games is the way loot and upgrades are handled: often when you find a chest in a dungeon, you'll get a piece of loot that you already own (say, a ninja cat headband). Rather than having a duplicate of the item that you then need to haul back to town to sell, the new item will just merge with your existing copy and boost its base stat bonuses. This makes looting dungeons feel consistently rewarding - even revisiting lower level areas can get you small upgrades to your existing gear.

Overall it's not a groundbreaking game, but just simple straightforward fun, and I would definitely recommend it. Great one to pick up on the switch since it's easy to jump in and out of.

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IainStreams
IainStreams gave Dec 17, 2024
IainStreams gave Dec 17, 2024
Good co-op experience after the first game
This review is for the PC (Microsoft Windows) version

A good wee co-op experience on remote play-together with a friend on stream. Kept the increasing difficulty like the first one with some fun outfits, abilities, weapons and MANY puns for which I am eternally grateful.

Looking forward to doing the third one soon.

Jeroen
Jeroen updated their status Nov 8, 2025
Jeroen updated their status Nov 8, 2025

Playing this game with my son, we both liked it, up until he didn't, too much of the same combat for him, I was ok with it. Maybe I'll finish it alone.

anarchistica
anarchistica updated their status Apr 3, 2025
anarchistica updated their status Apr 3, 2025

Free @ Epic this week (repeat):

https://store.epicgames.com/en-US/p/cat-quest-ii-9dbefc

Next week:

River City Girls

Feel free to read my review for Cat Quest II:

More of the same (2/5)

anarchistica
anarchistica updated their status May 3, 2024
anarchistica updated their status May 3, 2024

Free @ Epic this week:

https://store.epicgames.com/en-US/p/cat-quest-ii-9dbefc

Next week's game: Circus Electrique

Malus
Malus updated their status Jun 4, 2023
Malus updated their status Jun 4, 2023

This game is wonderful, but it doesn't quite feel like a sequel. It feels like "more of the same" rather than full of awesome, new stuff. I like it, I truly do, but the first one just seems better because of the newness of how cute and fun it was. This continues that, but doesn't seem to do anything new in terms of gameplay besides having an AI character follow you and have the addition of a doggo kingdom.