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Frontlines: Fuel of War

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Frontlines: Fuel of War

Feb 25, 2008

Main game

2.63 average rating based on 86 ratings

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When the oil fields go dry, the war begins. In this first person shooter, you must use every gun, drone, and vehicle at your disposal to hold the line.
Release Dates
Feb 25, 2008 (North_America)
PC (Microsoft Windows), Xbox 360
Feb 29, 2008 (Europe)
PC (Microsoft Windows), Xbox 360
Mar 06, 2008 (Australia)
PC (Microsoft Windows), Xbox 360
Mar 07, 2008 (New_Zealand)
Xbox 360
Apr 24, 2008 (Japan)
Xbox 360
Aug 01, 2009 (Asia)
PC (Microsoft Windows)
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User Stats
494
In Collection
13
Wish Listed
3
Playing
217
Backlogged
How Long Is Frontlines: Fuel of War?
No playthrough data yet
V1CGaming
V1CGaming gave Jul 10, 2024 (edited)
V1CGaming gave Jul 10, 2024 (edited)
V1CGaming's review of Frontlines: Fuel of War
This review is for the Xbox 360 version

An engaging entry in the overcrowded shooter genre, Frontlines: Fuel of War does enough sufficiently differently to warrant interest from anybody looking for something a little complimentary to CoD and Halo. Little more than linking the traditional checkpoint structure, the frontline dynamic nonetheless instills a sense of originality throughout the game and certainly something I'd like to see further developed in a sequel.

Jevnation
Jevnation gave Dec 30, 2019
Jevnation gave Dec 30, 2019
Stable fps in a world war 3 setting but short and derivative.
This review is for the PC (Microsoft Windows) version

I've started digging up discs of games I've never started from my dusty storage, beginning with Frontlines: Fuels of War. It's an fps game with a story setting in a near future when the oil is running out and the powerful countries are at each other's line of fire. It's sort of a Battlefield clone (made by a team who earlier made a Battlefield mod, actually) with additional drone gadgets that give tactical advantage during squad battles. Otherwise, the gameplay setting is quite derivative and subpar with its contemporaries. The AI-controlled squads are keeping you close company wherever you go, so it's not too hard to progress through single player missions.

The single player story is quite predictable and brings nothing fresh except taking up the subject about the oil crisis and the consequences of it in its own narrative. It took me 4 hours to finish the campaign so it doesn't drag out beyond what the level design and mission varieties can offer. There are barely any bugs to be found, which is a stable build for this sort of game. But since it's a less known product from 2008, the multiplayer server is down and there is only …

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I've started digging up discs of games I've never started from my dusty storage, beginning with Frontlines: Fuels of War. It's an fps game with a story setting in a near future when the oil is running out and the powerful countries are at each other's line of fire. It's sort of a Battlefield clone (made by a team who earlier made a Battlefield mod, actually) with additional drone gadgets that give tactical advantage during squad battles. Otherwise, the gameplay setting is quite derivative and subpar with its contemporaries. The AI-controlled squads are keeping you close company wherever you go, so it's not too hard to progress through single player missions.

The single player story is quite predictable and brings nothing fresh except taking up the subject about the oil crisis and the consequences of it in its own narrative. It took me 4 hours to finish the campaign so it doesn't drag out beyond what the level design and mission varieties can offer. There are barely any bugs to be found, which is a stable build for this sort of game. But since it's a less known product from 2008, the multiplayer server is down and there is only so little to take away from Frontlines - FOW. I found this game from a cheap bargain bin so I take it for what it's worth. Hard to recommend this game, unless you are looking for World War 3 scenario to fight in for a low price.

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