Ikaruga (2001)

Treasure

Arcade

3.76 from 333 ratings

1194 members have it in their collection · 25 playing now · 493 backlogged · 173 wish listed

How long? Main story 6h (from 2 logged playthroughs)

In this vertical scrolling spaceship shooter, you control a ship that can change its polarity at will. As blue/white, the ship can easily destroy red/black enemies, and vice versa. Bullets of your polarity can be collected to fuel your energy gauge, but those opposite will kill you. Destroying an enemy ship causes them to fire revenge bullets which can be … Read more
In this vertical scrolling spaceship shooter, you control a ship that can change its polarity at will. As blue/white, the ship can easily destroy red/black enemies, and vice versa. Bullets of your polarity can be collected to fuel your energy gauge, but those opposite will kill you. Destroying an enemy ship causes them to fire revenge bullets which can be absorbed and fired back by the player. Different difficulties exist to change exactly how you interact with polarized points, or how they appear. It is the spiritual successor to Radiant Silvergun, featuring similar level and boss design, as well as it's buddhism inspired themes and aesthetics. Both are directed by Hiroshi Iuchi, who also composed Ikaruga's soundtrack. Read less
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Details

Developers
Treasure
Publishers
Treasure
Genres
Arcade, Indie, Puzzle, Shooter
Themes
Action, Science fiction
Steam
View on Steam

Release dates

  • Dec 20, 2001 (Japan) Arcade

Also available on

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Featured in lists

Tiny Games by Roach · 186 games · 4
GOTYs 1977-2025 by shinespark · 132 games · 0

Rating distribution

5 stars
73
4 stars
137
3 stars
96
2 stars
22
1 star
4
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Community All Reviews Statuses

shinespark

Status shinespark Oct 17, 2024

Been slowly chipping away at stages 4 and 5 in stage select, and then today it all came together at once and I rolled credits on my first full attempt! I can sense the absurd skill ceiling still infinitely high above me, can imagine finding a line of perfect monochromatic death through the whole thing, but for now I'm content …

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Been slowly chipping away at stages 4 and 5 in stage select, and then today it all came together at once and I rolled credits on my first full attempt! I can sense the absurd skill ceiling still infinitely high above me, can imagine finding a line of perfect monochromatic death through the whole thing, but for now I'm content with my clumsy win.

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It's been 15 years since I last beat Ikaruga, and nothing's gone like I planned back then. For better and for worse, I ended up someplace else entirely, with new scars and new aspirations. But I'm still here, striving.

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shinespark

Status shinespark Oct 1, 2024

Replaying Ikaruga for the alphabet challenge and I'm horribly out of practice, ran out of continues on stage 4. On the plus side, playing on PC and not being stuck with the tiny dpad of the GameCube version is a huge improvement.

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A_Wilmot

Review A_Wilmot 2/5 · Apr 6, 2023

I'm Getting Too Old for This Shit...

I remember hearing and reading about this game when I was younger, and always with a sense of awe—that it is among if not the pinnacle of this type of bullet hell experience. And I think had I encountered this game twenty years ago, when in my twenties and still a little obsessed with games like Einhander, I would have …

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I remember hearing and reading about this game when I was younger, and always with a sense of awe—that it is among if not the pinnacle of this type of bullet hell experience. And I think had I encountered this game twenty years ago, when in my twenties and still a little obsessed with games like Einhander, I would have loved it. Now...

To be clear: It's a helluva game. Very well made, good music, kinetic as all hell. But while I don't shy away from things requiring challenge or dexterity (I did just spend 200 hours in Elden Ring getting the platinum across two playthroughs and obliterating anything and everything that moved), I honestly felt while playing Ikaruga that my eyes could not keep up with what was required. Made it to the third chapter, and I might have continued on if not for the pretty terrible load times—if I'm going to die a lot and beat my head against a thing, being kicked all the way back out to the title screen every time is a bit on the annoying side. But in the end, while I was able to push through to about the game's mid-point, I can't say I was enjoying it enough on a moment-to-moment level to want to push through the eye strain.

I can totally see why this is so beloved, and in a previous life I could imagine myself getting totally wrapped up in the challenge of this, but I'm just not there anymore, nor do I love this genre as I once did. Glad I finally experienced this, but I don't see myself wanting to put in the work to see it through.

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V1CGaming

Review V1CGaming 3/5 · Jan 6, 2023

It's hard as utter s***.

One of those rare, special games that's exhilarating when you succeed, and fills you with incredible self-doubt when you lose. And lose you will. A lot. If you're not good at shooters, do yourself a favor and don't even bother with Ikaruga, because you'll never see and play the best that it has to offer. If you're an above-average gamer, …

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One of those rare, special games that's exhilarating when you succeed, and fills you with incredible self-doubt when you lose. And lose you will. A lot. If you're not good at shooters, do yourself a favor and don't even bother with Ikaruga, because you'll never see and play the best that it has to offer. If you're an above-average gamer, though, the highs will carry you through the lows just enough to make it essential, as the graphics, sound, and compellingly brazen approach of this title demand attention and respect.

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SIGINT

Status SIGINT Jan 1, 2023

This game… I’ve said it before, it’s cool but so hard. I thought once I got used to the color changing mechanic it would be fine but the game is still just brutal. Feels like most of my deaths are either hitting or getting pushed into some obstacle or wall. 3rd level, I just can’t seem to get it together …

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This game… I’ve said it before, it’s cool but so hard. I thought once I got used to the color changing mechanic it would be fine but the game is still just brutal. Feels like most of my deaths are either hitting or getting pushed into some obstacle or wall. 3rd level, I just can’t seem to get it together to clear it consistently.

I like some of the encounters in this game, bosses and minibosses and such. Presentation is super cool, neat camera movements and hummable music that make it feel really epic. But overall it feels so annoyingly designed to me. So much memorization of little obstacles to inch your way around or barely slip through or avoid getting pushed into.

I definitely do prefer some of Treasure’s other games (the run & guns and rail shooters), and prefer my shmups from other developers. Will be giving Radiant Silvergun another go though at some point now that I’m more used to this sort of game.

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Nachonskiplays

Status Nachonskiplays Jun 18, 2021

Considerado de los mejores shooters en 2D de todos los tiempos y también de los juegos más dificiles de todos los tiempos, Ikaruga ha sabido ganarse su espacio en la historia de los videojuegos. Que no te engañe su mecanica facil de entender sobre los cambios de colores de la nave para esquivar balas, ya que rapidamente te da a …

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Considerado de los mejores shooters en 2D de todos los tiempos y también de los juegos más dificiles de todos los tiempos, Ikaruga ha sabido ganarse su espacio en la historia de los videojuegos. Que no te engañe su mecanica facil de entender sobre los cambios de colores de la nave para esquivar balas, ya que rapidamente te da a entender que, a pesar de solo contar con 5 niveles, vas a pasar un buen rato aprendiendo los patrones de los niveles para poder completar el juego. Es un juego que si o si debes jugar alguna vez en la vida.

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kasparius

Status kasparius Jun 14, 2019

Physical edition announced for Switch and PS4 by Nicalis, which hopefully means manuals too!!

craig.morrow.90

Review craig.morrow.90 5/5 · Apr 12, 2015

A fantastic shooter - if you can even make it past the first Boss.

First note: Yes it is that hard.

Ikaruga is a prime example of a Danmaku "Bullet Hell" Shoot-em-up. You play as a little ship and blast enemies out of sky with your ship's lasers. One catch, there are dozens, sometimes hundreds of projectiles on the screen at once. Ikaruga is reminiscent of a game called 'radiant silvergun', although it's hard …

Read more

First note: Yes it is that hard.

Ikaruga is a prime example of a Danmaku "Bullet Hell" Shoot-em-up. You play as a little ship and blast enemies out of sky with your ship's lasers. One catch, there are dozens, sometimes hundreds of projectiles on the screen at once. Ikaruga is reminiscent of a game called 'radiant silvergun', although it's hard to tell. The Japanese Danmaku games aren't very popular in the west, but Radiant Silvergun accomplished it and Ikaruga takes its one step further.

It is hard, tough as nails but surprisingly meditative. The graphics are beautifully detailed for a game of this genre. You have the ability to switch from black to white. This helps in two ways, each colour is immune to projectiles of the same colour. Differently coloured projectiles are also effective for different enemies. White is more effective against black and vice versa.

It is a short game, but with many modes and difficulties, it's hard to beat. Many players find this difficult on the easiest mode, some failing even on the first level. And on the levels there is a structure to those. You have many hazards such as moving blocks, enemies and two bosses per level. A mini-boss and an end level boss. These bosses are huge power houses shooting out hundreds of projectiles, normally using both colours to beat you. Switching quickly and using your special, which is powered by absorbing projectiles of the same colour will help you.

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b_n

Review b_n 4/5 · Jan 21, 2015

1001 Games - #484

Pros: simple & well-executed concept, rewards dedication, excellent graphics

Cons: fiendishly difficult, barebones story doesn't come through, some may find it too short

Recommendation: Despite my mentioning of the story, this is by far the most insignificant critique I think I've ever mentioned. Obviously the story of Ikaruga isn't important, the gameplay is. In that regard, …

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1001 Games - #484

Pros: simple & well-executed concept, rewards dedication, excellent graphics

Cons: fiendishly difficult, barebones story doesn't come through, some may find it too short

Recommendation: Despite my mentioning of the story, this is by far the most insignificant critique I think I've ever mentioned. Obviously the story of Ikaruga isn't important, the gameplay is. In that regard, Ikaruga is a triumph. The simple black vs. white concept is utilized in a multitude of different ways. My only real problem is the difficulty. While the challenge is welcome by many, it can be a real turn off when one can only consistently reach the 3rd level. Others also complain about the length, but I think for a game as difficult as Ikaruga, five stages is more than enough challenge.

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