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Trials of Mana

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Trials of Mana

Apr 24, 2020

Remake of Trials of Mana

3.65 average rating based on 211 ratings

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Trials of Mana is a full high definition remake of the third entry in the Mana series, previously exclusively released in Japan in 1995 as Seiken Densetsu 3. Trials of Mana tells the story of six heroes as they battle against the monsters of destruction that threaten a world where Mana has been weakened. Players can customize their own party of three, selected from six unique characters, to experience different stories.
Release Dates
Apr 24, 2020 Full Release (Worldwide)
Nintendo Switch, PC (Microsoft Windows), PlayStation 4
Jul 15, 2021 Full Release (Worldwide)
Android, iOS
Sep 26, 2024 Full Release (Worldwide)
Xbox Series X|S
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User Stats
837
In Collection
260
Wish Listed
40
Playing
362
Backlogged
How Long Is Trials of Mana?
Main story: 23.2 hours
Main + extras: 23.6 hours
100% completion: 57.0 hours
Total completions: 26
KatsLovinLife
KatsLovinLife gave Jul 26, 2024
KatsLovinLife gave Jul 26, 2024
Fun game!

I had a blast playing Trials of Mana. It is beautiful. The difficulty level was just right. My kiddo helped me grind my level up a bit and that was nice bonding. I’m excited to see what Visions of Mana has to offer.

WerqKween
WerqKween gave Oct 23, 2022
WerqKween gave Oct 23, 2022
WerqKween's review of Trials of Mana
This review is for the PlayStation 4 version

Finished Charlotte's route on Hard. I think this version is better than the original in every way! I've said a lot in statuses, so real quick bullet points for your reading pleasure.

  • Graphics are basic, but nice, but also a bit uneven. Some areas have great details and beautiful vistas, the water always looks very nice, but characters vary between "this looks like it was made before 2020" and "uncanny valley, yikes Kevin that smile is creepy."
  • Combat is much more engaging, strategic, and FUN, than the original.
  • New abilities in level ups are needlessly complicated and contribute very little, except for some strategies with the hardest difficulties.
  • The translation is clear, voice acting is good, but sometimes text goes by too fast to catch everything. Particularly in transitions from cut scenes into battles, of which there are many.
  • The music is the same as the original, but recorded with orchestra and modern synths. I've never loved this score, but it sounds very nice. This is what they should have done with the SOM remake.
  • The adjustable difficulty is a nice touch. The game was challenging all the way until the last boss, which for some reason was much easier …
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Finished Charlotte's route on Hard. I think this version is better than the original in every way! I've said a lot in statuses, so real quick bullet points for your reading pleasure.

  • Graphics are basic, but nice, but also a bit uneven. Some areas have great details and beautiful vistas, the water always looks very nice, but characters vary between "this looks like it was made before 2020" and "uncanny valley, yikes Kevin that smile is creepy."
  • Combat is much more engaging, strategic, and FUN, than the original.
  • New abilities in level ups are needlessly complicated and contribute very little, except for some strategies with the hardest difficulties.
  • The translation is clear, voice acting is good, but sometimes text goes by too fast to catch everything. Particularly in transitions from cut scenes into battles, of which there are many.
  • The music is the same as the original, but recorded with orchestra and modern synths. I've never loved this score, but it sounds very nice. This is what they should have done with the SOM remake.
  • The adjustable difficulty is a nice touch. The game was challenging all the way until the last boss, which for some reason was much easier than everything else. I'm in the post game now, so we'll see how this goes.
  • You still have to do the stupid seed farming to get weapons and class change items, but they've done away with gear seeds, and it seems easier to get what you need, despite there being less drops (in my experience).
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Space__Explorer
Space__Explorer gave Aug 31, 2021
Space__Explorer gave Aug 31, 2021
Nice old school jrpg vibe

There's enough there to have a good time. Good story and nice old school jrpg vibe. Towns are not that interesting to explore and to talk to people. Requires grinding.

Nova09
Nova09 gave Mar 6, 2021
Nova09 gave Mar 6, 2021
DECENT

A really decent rpg . I hope there were more character interactions . it kinda feels lifeless if the party dont talk to each other . otherwise ok

NightTray
NightTray gave May 8, 2020
NightTray gave May 8, 2020
Maybe too faithful of a remake...

The Mana series is something that many people seemed to be fond of back in the SNES era. Among the games, Seiken Densetsu 3 is considered a cult classic of sorts, as it never saw a western release until the Trials of Mana remake. I myself never tried any of the Mana games as a kid and had no attachment to the series. I tried playing SD3 with a good friend of mine long ago and quite frankly we couldn’t really bear to make it through. I remember at the time our biggest problem with the game was how incredibly backtracky the game was in the beginning with very little gameplay in between. Said gameplay was also pretty janky though that wasn’t a surprise for an SNES game trying to do action RPG combat. The story wasn’t particularly captivating either nor was the music memorable so it was a game we quickly dropped, though it was a bit fun just by the nature of a coop game being fun with a good friend, regardless of whether it’s bad or good. With the remake, I decided to give it another chance as it was more modernized and I had hope it …

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The Mana series is something that many people seemed to be fond of back in the SNES era. Among the games, Seiken Densetsu 3 is considered a cult classic of sorts, as it never saw a western release until the Trials of Mana remake. I myself never tried any of the Mana games as a kid and had no attachment to the series. I tried playing SD3 with a good friend of mine long ago and quite frankly we couldn’t really bear to make it through. I remember at the time our biggest problem with the game was how incredibly backtracky the game was in the beginning with very little gameplay in between. Said gameplay was also pretty janky though that wasn’t a surprise for an SNES game trying to do action RPG combat. The story wasn’t particularly captivating either nor was the music memorable so it was a game we quickly dropped, though it was a bit fun just by the nature of a coop game being fun with a good friend, regardless of whether it’s bad or good. With the remake, I decided to give it another chance as it was more modernized and I had hope it would rectify my previous issues with cleaner combat, remastered music, and better storytelling/narrative. It… really didn’t do much of that.

The combat is certainly cleaner though it’s honestly pretty barebones for an action rpg in the current times. Your “combos” are incredibly simple and if you happen to pick specific characters for your party you really won’t interact with anything but your basic combos, as anyone not named Angela doesn’t get anything resembling magic or skills until much later on. Co-op is gone which is a shame because the AI is not very good and is prone to dying in the early game if you’re not quickly switching to them to dodge attacks. Especially on hard. Once you make it past the early game though, even on hard the game becomes laughably easy as no enemy poses any real danger that isn’t just basic attacks or the occasional magic spell. Bosses have telegraphed indicators for all their attacks on top of their pool of skills being very limited and won’t really do much to mix things up. It’s quite possible that the game was actually much harder on the SNES due to the nature of the clunkiness of the console.

The story is… not much of anything either. While I don’t want to say it’s bad, it’s really simple and very forgettable. Its only saving grace is the voice acting which is so bad that it borders on being good for its comical value. After getting to the ghost ship I’m almost certain it was done badly on purpose. Even the Japanese voices, while less noticeable, are also pretty bad. I really dislike only ever having three characters in your party because they could have just as easily made it like any other rpg where you can switch your members and experience everyone’s story instead of having to do multiple playthroughs to see everything. Which even then I don’t think its worth it as no one’s story ever really deviates aside from their intro and very few specific bosses. Nor are their stories very interesting to begin with. There’s no sidequests either so the only thing resembling any sort of world building is through its “story” or the mundane things NPC’s say. Which isn’t much of anything either.

Really, I can’t see the appeal of the game in any aspect other than nostalgia. I’m certain that at the time it was definitely a feat to have a game of this caliber be action rpg and co-op. Though with co-op removed and the remake not doing anything to evolve the gameplay or story other than making it prettier, I’d be hard pressed to ever recommend this game to anyone not a fan of the series or the original game when better action JRPG’s already exist. At the steep price of 50$ at that too.

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Phalk
Phalk gave Feb 2, 2023
Phalk gave Feb 2, 2023
You should play this!
This review is for the PlayStation 4 version

Trials of Mana is a remastered version of the classic 1995 RPG for the PlayStation 4 that has received widespread praise for its updated graphics, enhanced gameplay, and true-to-the-original storyline. The music of the game is a standout feature, with a rich and immersive soundtrack that perfectly complements the game's world and characters.

The job system in Trials of Mana is another highlight, offering a unique and engaging gameplay loop that keeps players engaged and coming back for more. The system allows players to choose from a variety of different classes, each with its own strengths and weaknesses, and offers a great deal of replay value as players can experiment with different combinations and play styles.

The character design in Trials of Mana is cute and charming, with a cast of memorable and likable heroes and villains. Although some characters may be objectively better than others, the game's replay value is further enhanced by the fact that players can choose to play as any of the six main characters, each with their own unique story and perspective.

Overall, Trials of Mana is a fantastic RPG that is well worth the time and effort required to platinum it. Despite being a …

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Trials of Mana is a remastered version of the classic 1995 RPG for the PlayStation 4 that has received widespread praise for its updated graphics, enhanced gameplay, and true-to-the-original storyline. The music of the game is a standout feature, with a rich and immersive soundtrack that perfectly complements the game's world and characters.

The job system in Trials of Mana is another highlight, offering a unique and engaging gameplay loop that keeps players engaged and coming back for more. The system allows players to choose from a variety of different classes, each with its own strengths and weaknesses, and offers a great deal of replay value as players can experiment with different combinations and play styles.

The character design in Trials of Mana is cute and charming, with a cast of memorable and likable heroes and villains. Although some characters may be objectively better than others, the game's replay value is further enhanced by the fact that players can choose to play as any of the six main characters, each with their own unique story and perspective.

Overall, Trials of Mana is a fantastic RPG that is well worth the time and effort required to platinum it. Despite being a bit under the radar, this game is a hidden gem that is sure to delight fans of the genre and newcomers alike.

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bleachguy14
bleachguy14 gave Mar 17, 2021
bleachguy14 gave Mar 17, 2021
My Trials of Mana Review
This review is for the PlayStation 4 version

Trials of Mana is a remake of a game that came out in 1995 on the SNES and never released outside of japan until just recently when they added a translated version of the game in the collection of mana game on the nintendo switch.

This game has 6 main protagonists that you can see the story through. They are: Duran, An swordsman serving the king of Valsena. One night, the kingdom is attacked by the crimson wizard of Altena. Duran is powerless against him, so he leaves his kingdom vowing to get stronger and seek revenge against the crimson wizard. So He leaves to travel to Wendell to ask the priest of light about how to switch to a stronger class. Angela, The daughter of the queen of Altena, which is a kingdom of magicians, however she cannot perform magic. One day she learns her mother is planning to sacrifice Angela to the mana stone to unlock its power. Hearing this, she uses her magic power she's unaware she has, and warps out of Altena before she is captured, upon the advice of a fortune teller she eventually meets, she decides to heads to Wendell to seek the priest …

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Trials of Mana is a remake of a game that came out in 1995 on the SNES and never released outside of japan until just recently when they added a translated version of the game in the collection of mana game on the nintendo switch.

This game has 6 main protagonists that you can see the story through. They are: Duran, An swordsman serving the king of Valsena. One night, the kingdom is attacked by the crimson wizard of Altena. Duran is powerless against him, so he leaves his kingdom vowing to get stronger and seek revenge against the crimson wizard. So He leaves to travel to Wendell to ask the priest of light about how to switch to a stronger class. Angela, The daughter of the queen of Altena, which is a kingdom of magicians, however she cannot perform magic. One day she learns her mother is planning to sacrifice Angela to the mana stone to unlock its power. Hearing this, she uses her magic power she's unaware she has, and warps out of Altena before she is captured, upon the advice of a fortune teller she eventually meets, she decides to heads to Wendell to seek the priest of light for guidance. Charlotte, The granddaughter of the priest of light. One day the priest of light senses a evil disturbance in the nearby city, Jadd stronghold and sends a boy named Heath to investigate, who is also in the priest of light's care and I guess is like a brother to Charlotte. Charlotte overhears the priest of light's conversation with Heath and, having some kind of premonition of Heath being in danger, sneaks out to stop him. her premonition ends up being true and some weird guy named Goremand ends up kidnapping Heath. So Charlotte leaves to save Heath. Kevin, a Beastman, is the prince of Ferolia. He is the son of a Beastman and a human mother who is no longer around. So he never could fit in with the Beastman, or the humans. He eventually met a wolf pup that he names Karl which helps him throughout his lonely days. One day however, Karl suddenly becomes a monster at the request of the king of Ferolia to Goremand to demonstrate his powers. Kevin's Beastman side takes over and Kevin strikes Karl down. Kevin buries Karl in a grave he made for him and returns to Ferolia where he learns that the Beastman are planning an invasion on the holy city Wendell. He then overhears the king congratulating Goremand on his spell on Karl, Enraged at the king, Kevin lunges at him only to get thrown out of the castle. Kevin then leaves Ferolia behind to find a way to bring Karl back to life and the whereabouts of his mother (which I think is never even touched upon in his story after he mentioned her in that scene, he never brings her up again o.o) So he sets out for Wendell. Riesz, An Amazonian Warrior and the Princess of Laurent. One day, her Brother is tricked by two ninjas named Bill and Ben, and turns off the protective winds of Laurent and kidnaps him. Laurent is then invaded by Navarl. Riesz's father, the king of Laurent is fatally wounded in the invasion. Riesz manages to escape and heads to Wendell to seek counsel from the priest of light. And finally, there's Hawkeye, A member of noble thieves based in the Navarl fortress. One day, the thieves guild leader, Flamekhan declares Navarl to be a kingdom now. Hawkeye talks about this with Flamekhan's children, Eagle and Jessica as this wasn't like Flamekhan. So Hawkeye and Eagle confront Flamekhan about this while he's talking to his assistant, Isabella. We find out she is controlling Flamekhan. She then casts a spell on Eagle, which makes him attack Hawkeye, Hawkeye defeats Eagle, Isabella then finishes off Eagle and then casts the blame on Hawkeye, so he gets thrown into a prison cell. While he is awaiting to be executed, Isabella tells him how she has placed a Cursed Necklace on Jessica and if he tells anyone what happened with eagle or if Isabella dies, the cursed necklace will end up killing Jessica. Hawkeye's friend, Niccolo manages to get him out out of his cell by blowing up the wall. Hawkeye then travels to Wendell to find out a way to break the curse on Jessica.

The six characters all have a paired or similar storyline, Angela and Duran, Charlotte and Kevin, and Riesz and Hawkeye. other than that, the storyline for most of the game will end up being the same, you'll fight most of the same bosses and go to the same locations finding the 8 elementals, and fighting the 8 Benevodons. the story doesn't really have its unique change until chapter 4 when the characters' antagonist ends up defeating the other two antagonists of the other two paired storylines.

But yeah that's pretty much a summery of the storyline's beginning for the six protagonists. Now I have to say that once again this is a remake of a game that released on the SNES in 1995 and the 3D environment of this world is incredible! you can see how much work when into remaking this world in 3D. I've never played the original one and I admit, I'd love to actually try it out one day. But the way they made the whole world into a 3d game instead of top down like it's original, it's extremely impressive and beautiful, like these characters are amazing remade in 3d, I have a huge crush on Angela now, like Hubba-Hubba! o.o

But I do have to say, despite the world being incredible, the lip synch and voice acting was pretty hard to enjoy, it just feels quite out of place most of the time for me. like charlotte's crying animation, I can't tell if she's crying or laughing with how she's looking :P by the end of the game, when we get to the final boss, Faerie has like 5 words to say and it's taking her like 10 seconds to finish her line as I think her lips are moving constantly with no sound coming out o.o So yeah that felt pretty off.

The gameplay is pretty enjoyable and probably one of its best features for me. Certain enemies might have a shield over them while you are attacking them, I didn't realize it on my first file, but you can easily get rid of that by charging up your strong attack with the triangle button. like a warriors kind of game, you can perform different unique attacks, by combining the square and triangle buttons. X to jump and Circle to roll. Hold L2 and press one of the four action buttons to perform one of your special attacks called Class Strike, which requires CS, you can replenish your CS just by attacking enemies or by breaking the blue jars. Once you reach a certain level in the game, you can change your Class, I believe there are 9 different classes for each character, their starting classes (class 1), then once you reach level 18, you can switch to class 2, there are two classes you can switch too. Then when you reach level 38 and find a specific item for the class, you can switch to class 3, there are 4 classes in class 3, depending on which class you picked in class 2 you'll be able to turn into 2 of the 4 classes. And then finally, once you beat the main game, you'll have a post game story to do which opens up the ability to reach Class 4 once you do the characters special mission to get the sphere item you need for them to achieve class 4, I'm pretty sure there's only two classes for class 4, I'm not sure if it depends on which class you chose on the class 2 route or if it depends on if you chose the light or dark class for class 3 but yeah usually for me, the dark classes looked better so I tended to go that route lol.

As for the Soundtrack, as I always feel the need to say, I don't really know too much about osts and what makes a good Ost, but I did like a few of them throughout the game, they were called Lefthanded Wolf, Different Road, Nuclear Fusion, and Frenzy.

And Finally the rating, After clocking in at least 200 hours, and playing through 3 playthroughs for my platinum, I would rate this game as a 7/10

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agersant
agersant gave Dec 11, 2025
agersant gave Dec 11, 2025
agersant's review of Trials of Mana
  • Simplistic JRPG with real time combat and cute monsters
  • Combat and progression systems are too simple, but mindlessly mashing ◯◯△ is fun for a time
  • Re-arranged soundtrack is a nice upgrade from the (timeless) original
  • Low production value: lifeless environments, awkward cut-scenes and bad voice acting (JP)
  • Very forgettable cookie-cutter story

Overall a downgrade from the gorgeous 1995 game, but still a serviceable low-stress distraction.

V1CGaming
V1CGaming gave Oct 11, 2025
V1CGaming gave Oct 11, 2025
V1CGaming's review of Trials of Mana

Trials of Mana is unapologetically traditional and, yet, still makes itself accessible to all JRPG fans, both new and old. The dedication that the developers show as they retain the fantasy appeal of this classic title with updated systems is what ultimately shines during every moment of this adventure.

jonaskenazi
jonaskenazi gave May 6, 2020
jonaskenazi gave May 6, 2020
Increíble
This review is for the PlayStation 4 version

Lo empece el 2 de mayo y lo termine el 5 de mayo.

ThatDudeWinston
ThatDudeWinston updated their status Feb 3, 2026
ThatDudeWinston updated their status Feb 3, 2026

Solid action-rpg, although I did like Secret of Mana better (could be nostalgia). Decent length with fine combat and colorful environments. The story, characters, and npc dialogue was very generic, which held it back from a higher rating. Would recommend on sale for those that like light-hearted action rpgs.

LeoKings777
LeoKings777 updated their status Sep 20, 2024
LeoKings777 updated their status Sep 20, 2024

What a great game

TitusCrowe
TitusCrowe updated their status Aug 30, 2023
TitusCrowe updated their status Aug 30, 2023

This was a fun relaxing whirl. I enjoyed the simplicity of the real time combat system. The English voice acting was not the best tbh, but it was a charming throwback to rpgs of yore. Character designs are fun, good variety of monsters. Would've liked to see a bestiary in the journal. A fun quick play is recommend to anyone.

WerqKween
WerqKween updated their status Nov 4, 2022
WerqKween updated their status Nov 4, 2022

Calling this one a wrap. Got the platinum trophy and beat all route's bosses on Expert. Archdemon (Riesz/Hawkeye) definitely the hardest. I might revisit someday to do a No Future difficulty run through, but I'm done for now. It's a really nice, no nonsense remake of the original and improves upon it in every way, but despite there being three different boss paths, there's only so much game here to sustain multiple runs, and it wears pretty thin somewhere in the middle of the second one when you realize you're doing the exact same everything.

WerqKween
WerqKween updated their status Oct 30, 2022
WerqKween updated their status Oct 30, 2022

I'm on Angela's path, playing on Expert difficulty. It's been crappy, but I just got to Zable Fahr and could not beat it. These group-wipe-unless-you-kill-some-totem-in-time things are almost impossible in these bosses on Expert. I can't get Riesz to cast her dang support spells. And Angela never uses the strongest magic that any enemy is weak to. I'm mostly controlling Duran and healing and using items while the other two die, then I clean up their mess.

I had to turn it back down to hard. And I beat it in like twenty seconds, because my lowest level character is 81. 🙄 It's fine if it's difficult, it's not fun if it's impossible.

We'll see how the rest of the game goes back on Expert... Not looking forward to the probably aptly named "no future" difficulty.

I also need to say, Faerie is the shittiest sidekick I've ever seen in a game. She has next to no "power," and everything she makes us do actively works towards the bad guy's favor. Are we sure she's not the villain? The team should have let the enemies keep her instead of handing over the sword.

ETA: One thought for the crazy hard …

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I'm on Angela's path, playing on Expert difficulty. It's been crappy, but I just got to Zable Fahr and could not beat it. These group-wipe-unless-you-kill-some-totem-in-time things are almost impossible in these bosses on Expert. I can't get Riesz to cast her dang support spells. And Angela never uses the strongest magic that any enemy is weak to. I'm mostly controlling Duran and healing and using items while the other two die, then I clean up their mess.

I had to turn it back down to hard. And I beat it in like twenty seconds, because my lowest level character is 81. 🙄 It's fine if it's difficult, it's not fun if it's impossible.

We'll see how the rest of the game goes back on Expert... Not looking forward to the probably aptly named "no future" difficulty.

I also need to say, Faerie is the shittiest sidekick I've ever seen in a game. She has next to no "power," and everything she makes us do actively works towards the bad guy's favor. Are we sure she's not the villain? The team should have let the enemies keep her instead of handing over the sword.

ETA: One thought for the crazy hard difficulties is, they should let you do the fourth class change before the post game. That would be great.

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WerqKween
WerqKween updated their status Oct 20, 2022
WerqKween updated their status Oct 20, 2022

Okay, I'm at the part where you fight the Benevodons. This remake improves on the original in every sense, it's great, and fighting is actually kind of fun now. The soundtrack is EXACTLY how SqEn should handle these remakes. Take the original, use real instruments and modern tech, and leave it at that. No new arrangements, no remixes, just make the music better. Looking at you, FF Pixel Remasters, and looking at you REAL HARD Secret of Mana remake...

I'm playing on Hard, which is... well, hard, but manageable, and forcing me to learn the mechanics of the new fighting and combo system better. Some of these bosses, though, yikes. The door boss in Laurent just relentlessly assaulted me for five minutes until somehow, some shred of someone broke through the onslaught and won. The only thing that bugs me is the camera, I wish it was automated even a little bit to frame the action better. Some fights wind up really close to the foreground, almost entirely out of the range of sight, and that's silly.

BMO
BMO updated their status Aug 10, 2022
BMO updated their status Aug 10, 2022

Looks like this will hit PS Plus Extra and Premium next week. Very nice because I’ve been wanting to play it but hesitant to purchase.

internpepper
internpepper updated their status Jun 12, 2022
internpepper updated their status Jun 12, 2022

It's my favorite so far in the series, but playing multiple stories and going for the Platinum sadly brought down the experience. I love how you can pick different characters and see how they all come together.

adverb
adverb updated their status Sep 25, 2021
adverb updated their status Sep 25, 2021

I’ve finally unlocked classes and now I can give Reisz a cooler outfit that’s way less ridiculous. Oh and I guess she gets some extra abilities and stuff but I’m all about that outfit.

enter image description here

I’m enjoying the game as more of a grindy sort of game as I listen to my audiobooks. Also, I bumped the game down to easy. COMMENCE YOUR JUDGEMENT.

adverb
adverb updated their status Sep 20, 2021
adverb updated their status Sep 20, 2021

This game is actually pretty good so far. I'm enjoying it more than I thought. I might have to bump the difficulty down from normal to easy, though, because I'm using so many damn heals in these boss fights and I feel like I'm just wasting items.

Also, I can't wait to change Riesz's oufit. At first I thought it was cool because it was green, but I didn't look close enough at how outrageous it is - especially around the chest. This outfit is not physically possible to look this cute and stay in place, sorry guys.

enter image description here

BMO
BMO updated their status Aug 22, 2020
BMO updated their status Aug 22, 2020

I see that this is another instalment in SquareEnix’s series of ugly remakes of the Seiken Densetsu games. Thank god the original was finally released outside Japan. The demo is enjoyable enough from a mechanical standpoint but the world feels barren and the characters look like the bare minimum was done by the design department. I suppose this is a criticism I can levy against many JRPGs that seem to sit comfortably in the realm of generic styling and aesthetics. I made the mistake of buying Adventures of Mana before playing it and I’m glad I didn’t do that here. I wish that a 3D remake of any of these games had even a meagre degree of style on par with the original games. I miss later games in the series like Legend of Mana, a game that admittedly receives very mixed reviews, because there is a level of artistic expression that is completely lost in these remakes. The remakes feel soulless in comparison to the legacy of design present in the older Seiken Densetsu/Mana games.

Jusfei
Jusfei updated their status May 27, 2020
Jusfei updated their status May 27, 2020
  • 1st Playthrough: Riesz, Hawkeye, Kevin - Final Boss + Post Game Boss finished
  • 2nd Playthrough: Duran, Angela, Charlotte - Final Boss + Post Game class item quests only
WerqKween
WerqKween updated their status Apr 13, 2020
WerqKween updated their status Apr 13, 2020

Finished the (very generous!) demo. My team was Riesz, Duran, and Angela but the demo ends right before you get the third companion. I’ve looked into the branching paths and it looks like I should have chosen Hawkeye to go with Riesz, but oh well. The camera is annoying, though the graphics are nice, combat is familiar but fun, and the redone score is very well done (I like it more than the Secret of Mana remake’s score which was like a remix album by different artists). Super excited to play the full release!

WerqKween
WerqKween updated their status Apr 12, 2020
WerqKween updated their status Apr 12, 2020

Please tell me if I’m wrong. But is the fact there’s no “auto” camera in this insane? I’m playing the demo and you have total control over the camera, and if you want, you can stop and reset the camera (which breaks the action). But it doesn’t just follow you and that seems so unfortunate. Otherwise I’m having fun with the demo and I’m looking forward to playing this (after I get to the SNES one I already bought on Switch a few months ago...)

gedrickdelfuego
gedrickdelfuego updated their status Apr 6, 2020
gedrickdelfuego updated their status Apr 6, 2020

I absolutely loved this demo. I was actually heartbroken upon seeing the "Thank you for playing the demo" screen, I thought this was coming out in less than a week but it turns out I misread, and it actually comes out the 24th :( So long away at this point.

The combat system is a ton of a fun and I love the remastering of the music. Graphics are gorgeous as always and the screen is busy, but in a good way. It seems like a nice lil' RPG with fun characters. Definitely got some Xenoblade Chronicles 2 vibes from it.

I'll still pick this up, just wish I could start playing sooner! Got a little one coming in June so I need to bang out any last RPGs I want to tackle!