Okay, I'm at the part where you fight the Benevodons. This remake improves on the original in every sense, it's great, and fighting is actually kind of fun now. The soundtrack is EXACTLY how SqEn should handle these remakes. Take the original, use real instruments and modern tech, and leave it at that. No new arrangements, no remixes, just make …
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Okay, I'm at the part where you fight the Benevodons. This remake improves on the original in every sense, it's great, and fighting is actually kind of fun now. The soundtrack is EXACTLY how SqEn should handle these remakes. Take the original, use real instruments and modern tech, and leave it at that. No new arrangements, no remixes, just make the music better. Looking at you, FF Pixel Remasters, and looking at you REAL HARD Secret of Mana remake...
I'm playing on Hard, which is... well, hard, but manageable, and forcing me to learn the mechanics of the new fighting and combo system better. Some of these bosses, though, yikes. The door boss in Laurent just relentlessly assaulted me for five minutes until somehow, some shred of someone broke through the onslaught and won. The only thing that bugs me is the camera, I wish it was automated even a little bit to frame the action better. Some fights wind up really close to the foreground, almost entirely out of the range of sight, and that's silly.
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