I have recently finished playing through the Super Mario RPG and I liked it. While not groundbreaking or anything, especially in the year 2024, it's still a very unique and original experience that never feels boring. While I personally don't think that Super Mario RPG is an amazing game, it's this uniqueness that has made it stand out and stick with people for over two decades, and I can see why so many people love this game.

Super Mario RPG was originally developed by Square Enix in 1996 for the SNES. This version is a 2023 remake of the game developed by ArtePiazza for the Switch, and while I've technically owned this game since 2014, this was actually my first time actually playing the game, making me the only person in the american continent without nostalgic feelings towards this game.
The game's development started when Nintendo went to Square Enix asking to make a Mario-themed RPG, and both parties decided to fully design the game as an entry-level JRPG that would sell well in the western market. As such, it features a lot of unique choices that you wouldn't normally see in games of the same genre in the 90s.
Overall, the game does feel like an introductory RPG that everyone can play no matter their experience with the genre. This is done by going against some of the regular RPG conventions with stuff like designing the overworld map with platforming in mind, as to appeal to Mario fans, and the timed button press system working as a way to ease people into full turn-based RPG combat. It's also a really short and easy game which helps immensely with accesibility. All of these things may seem like a downside at first, however it ends up helping the game have its own identity and makes it stand out.

I love how unique the game is. Everything it does is original and fun. The game is designed in such a way that it always has just one new idea, one new gameplay mechanic to face, one new setting to visit, one new character to introduce. It keeps throwing new stuff at you at every point of the game, making every second of gameplay feel fresh and interesting. And once it's done? The game's over, and there wasn't a single second where you were bored. It's perfectly paced.
The story is the best example of this, as it always keeps moving forward no matter what. There's minimal backtracking in this game, because your party is always in the right place at the right time to keep the adventure going, and it really helps this game feel like a true Mario game.

While the overall design is great, the gameplay itself, however, is not very good. One of the downsides of Super Mario RPG being an introductory RPG is that while none of the aspects that make it up are bad, some of them can feel underutilized, and bring down the rest of the game along with them.
The battle system is probably the worst part of the game, because it doesn't feel complete. Battles against regular enemies are extremely easy, you just have to use AoE attacks and they're dead before you know it; and on the other hand battles against bosses feel like endurance tests, like you're just there to push the button that deals the most damage with two characters and heal up with the other one. It feels like there's something missing, a secret system that would've made the battles unique and it just isn't there.
The game does feature a weakness system, but it feels superfluous in most battles, and the timed button press system just never clicked with me like it did while playing other games like the Mario & Luigi franchise, like something was off about the timing and I couldn't get the hang of it.
After you've finished the game, the remake does introduce a few extra postgame boss battles and all of these feature a more modern approach to their design, with new mechanics and special objectives you have to fulfill in order to beat them. While these fights are interesting and a nice change of pace, they're very different to what the game has you accustomed to, so they end up feeling extremely out of place and harder than they should be.

It's the same for every new addition the game has over the original: They all feel out of place. The developers over at ArtePiazza did try their best to keep things as close to the original as possible, so the new additions are few and far between and don't interrupt your experience that much. Keeping the remake similar to the original is done masterfully, especially when it comes to the presentation of the game, and it gives the game a sort of retro charm, however it also makes you notice the outdated design choices even more.
IN CONCLUSION: From the moment it was conceived, Super Mario RPG was never intended to be the best RPG ever made, but rather an accessible one. While the 2023 remake of the game does try to modernize a few things, it also does its best to stay as faithful to the original as possible. An in the end, you end up with a game that, while fun and enjoyable, feels very outdated in the current gaming landscape. It's a great experience if you're interested in it, but nothing you should go out of your way to play. 7/10