Review Trost 2/5 · Jun 30, 2023
As a game developer, this game makes me feel bad for the art team. All looks, no essence.
God bless Steam refunds.
As a fan of the KLK anime, playing this game is like seeing your old friend that you had so much fun with, but then you realize that he's been lobotomized. You're glad to see him again and recall all of the good memories, but in front of you is something else.
Artistically, this is the …
God bless Steam refunds.
As a fan of the KLK anime, playing this game is like seeing your old friend that you had so much fun with, but then you realize that he's been lobotomized. You're glad to see him again and recall all of the good memories, but in front of you is something else.
Artistically, this is the best 3D imitation of 2D anime style I've seen. The cell shading technique here is very well implemented.
But why do Japanese games like to follow this trope, where they suffocate you with long cutscenes with a lot of talking about some nonsense? Do they enjoy long meaningless monologues? I could predict what they're going to say, but then the characters would sometimes say a sentence and then iterate over what they just said in simpler terms, as if I was a 6-year-old. WTF.
Watching those cutscenes made me appreciate the anime because it was so dynamic and fast-paced. Cutscenes in this game feel like they're on 50% speed.
Gameplay is also all over the place. It's just weirdly unsatisfying; I won't even go into the details.
I'm a bit sad because some people had to work really hard to make this game look this close to the anime it's based on, only for all of the other departments to fail miserably.