Remake of Pokémon Yellow Version: Special Pikachu Edition
3.38 average rating based on 1577 ratings
Loved the gameboy pokemon games? Not super into or haven't played any of the new pokemon games since...pokemon silver... This game is for you!
This game is basically pokemon yellow, but with updated and improved specs. I personally Let's Go Eevee and I enjoyed having Eevee with me all of the time rather than Pikachu. My biggest pros are the wild pokemon catching and the secret techniques. When you're wandering around, you can /see/ the pokemon and it is SO useful. Again, I haven't played a pokemon game since 2000, so I have no idea if that's actually a new mechanic but gosh darnnit I love it! I also love the fact that I don't have to battle the wild pokemon anymore. It makes going through the game significantly more pleasant. I also greatly appreciate the fact that when you catch a pokemon or beat a trainer, all of your pokemon level up, not just the one fighting. This makes it SO much easier to level up lower level pokemon and to make sure your team stays even.
As for secret techniques, you don't have to switch between six different pokemon to surf, fly, chop, and push blocks. Eevee INSISTS …
Loved the gameboy pokemon games? Not super into or haven't played any of the new pokemon games since...pokemon silver... This game is for you!
This game is basically pokemon yellow, but with updated and improved specs. I personally Let's Go Eevee and I enjoyed having Eevee with me all of the time rather than Pikachu. My biggest pros are the wild pokemon catching and the secret techniques. When you're wandering around, you can /see/ the pokemon and it is SO useful. Again, I haven't played a pokemon game since 2000, so I have no idea if that's actually a new mechanic but gosh darnnit I love it! I also love the fact that I don't have to battle the wild pokemon anymore. It makes going through the game significantly more pleasant. I also greatly appreciate the fact that when you catch a pokemon or beat a trainer, all of your pokemon level up, not just the one fighting. This makes it SO much easier to level up lower level pokemon and to make sure your team stays even.
As for secret techniques, you don't have to switch between six different pokemon to surf, fly, chop, and push blocks. Eevee INSISTS on learning all of it and honestly it makes the game so much more pleasant. Instead of switching to my lower level flying pokemon every time I want to travel across the map, Eevee summons a damn moped being held by balloons. It is ADORABLE.
Plus you can put you and your Eeevee IN OUTFITS. I LOVE IT.
I am curious to see what kids think of this game who didn't play Yellow. Do they think it's old fashioned? Are they weirded out by one generation of pokemon?
I just beat the elite four. I highly enjoyed this game for what it was, a remake of Gen 1. In anticipation I played through Yellow on my 3DS to get hyped for this remake. What I didn’t realize was how much I wouldn’t like the original game. I love Gen 1 because of the show and it being my entry into the franchise, but the map and story have huge pacing issues which made the original a real slog to get through. I don’t mind real difficulty, but the original was difficult just because everything was so limited. Tons of backtracking mearly because you can hardly hold anything.
I prefer this remake because for me it solved many issues I had with the original - limited items, heavy grinding, limited story, graphics, etc. While it’s still not my preferred Gen, it makes the most out of a rather dull Pokémon entry. I know many people are torn on the Pokémon capture system, but I actually liked it better. Usually I get so bored fighting the same way every time, that I avoid Pokémon battles all together. The variety between capturing and battling trainers got me interested again in capturing …
I just beat the elite four. I highly enjoyed this game for what it was, a remake of Gen 1. In anticipation I played through Yellow on my 3DS to get hyped for this remake. What I didn’t realize was how much I wouldn’t like the original game. I love Gen 1 because of the show and it being my entry into the franchise, but the map and story have huge pacing issues which made the original a real slog to get through. I don’t mind real difficulty, but the original was difficult just because everything was so limited. Tons of backtracking mearly because you can hardly hold anything.
I prefer this remake because for me it solved many issues I had with the original - limited items, heavy grinding, limited story, graphics, etc. While it’s still not my preferred Gen, it makes the most out of a rather dull Pokémon entry. I know many people are torn on the Pokémon capture system, but I actually liked it better. Usually I get so bored fighting the same way every time, that I avoid Pokémon battles all together. The variety between capturing and battling trainers got me interested again in capturing Pokémon. I really loved being able to see Pokémon in the field as well so I could have more control over encountering Pokémon.
The only thing I really would have liked more of is more side content. After playing every Gen, it’s a bit boring to just go through the same battles all the time. I prefer many of the newer games because of their puzzle like gyms, characters, customization, and side content. I wouldn’t have minded more in that vein, but I get why this game was kept simple.
I was worried that this game was going to be over simplified and dumbed-down for the Pokémon Go crowd. But as someone who has never played Pokémon go I can certainly say that this is by no means a bad game. Sure it is not as intense and in depth as previous entries, but the fact that it is on the switch (mobile or home console) makes it convenient to play and the change from random wild Pokémon encounters is a good change of pace. I won't say I love the game, but it is a nice game to spend time in and catch all 150 Pokémon.
Yeah this game is pretty good. It just lacked a lot of character for me.
You're better off re-playing Pokemon Yellow in a Gameboy Color. The new graphics and sounds are nice, but they ruined so many things and made it way too easy. The original was already hard to loose when I was 8 years old or so, this version is basically impossible to loose. I think you could just press A all the time without thinking and win. Not worth the price, unless you have loads of money to waste.
Completed The Pokedex and Beat all Gyms! This game was a simple delight but maybe too simple. The Catching mechanic was interesting but definitely the easiest pokemon game (especially from the aspec of catching all the mons).
The worst Pokemon experience I've ever had, dreadful.
That said, I'm a grown man, this is probably fine for children or people looking for a more casual experience (more casual than Pokemon already is, outside of the competitive scene). Too much hand holding and bother for my tastes, and while battles are the usual formula they feel really pointless since they award little exp, making the core and best part of the game feel kind of pointless.
Online battles with others are fine and good, but the slog to get through the story, to get any good Pokemon and level them up, is just not worth it.
It's not a total write off, I can see how some people enjoy it, but for people like me this game is totally worth ignoring.
Right, so at its core this s yet another Pokemon game, with all the good and bad that comes with that.
It looks phenominal. As someone who grew up with the original red /blue, seeing these game revitalized was amazing. I spent tons of time examining small details like flyers and posters, and other environmental details, that on the gameboy just weren't possible.
The sound track to this Pokemon is some of the best of the franchise (again that is partically nostalgia talking).
I also really enjoyed the way this game mixed up the catching mechanics of the series. It meant that I did more then just catch the first of everything I saw, seeing if I could get rare Pokemon to spawn by chain catching. It also allowed me to navigate some of the normally agonizing dungeons, by letting me avoid the endless hordes of zubats, but beelining for more interesting POkemon.
All this good is of course balanced by how entrenched in game play Pokemon has become. This is especially highlighted after the stark and refreshing change to the catching mechanics.
Honestly, after playing this I think I will be taking a pretty long break from Pokemon, unless …
Right, so at its core this s yet another Pokemon game, with all the good and bad that comes with that.
It looks phenominal. As someone who grew up with the original red /blue, seeing these game revitalized was amazing. I spent tons of time examining small details like flyers and posters, and other environmental details, that on the gameboy just weren't possible.
The sound track to this Pokemon is some of the best of the franchise (again that is partically nostalgia talking).
I also really enjoyed the way this game mixed up the catching mechanics of the series. It meant that I did more then just catch the first of everything I saw, seeing if I could get rare Pokemon to spawn by chain catching. It also allowed me to navigate some of the normally agonizing dungeons, by letting me avoid the endless hordes of zubats, but beelining for more interesting POkemon.
All this good is of course balanced by how entrenched in game play Pokemon has become. This is especially highlighted after the stark and refreshing change to the catching mechanics.
Honestly, after playing this I think I will be taking a pretty long break from Pokemon, unless I hear some of the core mechanics change again, as it just feels like the same game with a different skin after a certain point.
Pretty standard gen 1 remake but with switch graphics. It's pretty cool that you can play with just one joycon. I have played a lot of gen 1 so it wasnt revolutionary for me but it was fun. I liked that all the pokemon are found in the overworld.

YOOOOOOO. Shiny Geodude. And Golem is a Pokemon I really like, too.
True story, I had only caught ONE shiny in a Pokemon game legitimately, back in like 2010. But I caught 2 in Scarlet and now this fella in LGPE. But be progressing to the mean, as it were. For the hundreds and hundreds of hours with no shinies.
PS I named it Toblerone.

Started two new games today - LGPE and Jedi Survivor. Girsarbonthe and his elegantly named team WILL defeat the Elite Four.
I wanted to love this game. I still want to love this game. I love Pokemon and I love the memories I have of playing through the original Red/Blue/Yellow and Gold/Silver/Crystal. I sank hundreds of hours into those games. Any chance to relive a bit of that magic is a welcome one for me. But man, these games are so tedious. I picked this up a long time ago, back when it was released and I bounced off it abruptly. I can't even remember how far I made it but it couldn't have been very far at all. I picked it back up a couple of months ago and as soon as I got to Mt. Moon, I remembered why I bounced off.
It's just so fucking slow. Slow, tedious, drawn out. Pokemon games are criminally guilty of this. Everything is agonizingly slow. Every action, every bit of dialogue, every step taken by the character. I wish like nobody's business there were an option to speed the game up as I do with the FireRed ROM on VisualBoyAdvance.
I think it's safe to say I'm done with this one.
Really have enjoyed this game so far, but it's getting oh so repetitive and I'm sort of close to the ending already. (all badges - one legendary bird) Can anyone convince me to finish it?
i think i honestly could take on the elite four but i'm avoiding it for some reason???
Completed The Pokedex and Beat all Gyms! This game was a simple delight but maybe too simple. The Catching mechanic was interesting but definitely the easiest pokemon game (especially from the aspec of catching all the mons).
Oof, 17 hours with this game, and I'm really frustrated. A little update, not a review, I don't want to spend much more time with this ...
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I played every Pokemon game and especially Leaf Green right before that game and in comparison ... that game really is the worst – by far.
I got Let's Go Pikachu on launch day and, having re-played Yellow only about 2 years prior, I quickly tired of the Kanto region. I got roundabout to badge #3, and quit in the whole middle portion of the game with the whole Lavender Town, Silph Co kerfuffle, which just as I remembered, drags on forever.
But for whatever reason, and perhaps all of the Sword & Shield coverage coming up lately, plus a reignition of my love for Pokemon Go, I picked it back up and finally beat the Elite Four last night. Without a doubt, this is my last foray into the Kanto region, and possibly my last Pokemon game for a long while.
Don't get me wrong - I think the game was great and a nice nostalgic return to my youth, playing Red/Blue in late middle-school, early highschool, and of course spending many hours per day playing and trading Pokemon cards, but the formula has definitely tested my patience a bit.
I did really enjoy the new catching mechanic, at least to a certain point, but that's mainly because I despise random encounters which always deincentivized my exploration of the in-game world, and this basically …
I got Let's Go Pikachu on launch day and, having re-played Yellow only about 2 years prior, I quickly tired of the Kanto region. I got roundabout to badge #3, and quit in the whole middle portion of the game with the whole Lavender Town, Silph Co kerfuffle, which just as I remembered, drags on forever.
But for whatever reason, and perhaps all of the Sword & Shield coverage coming up lately, plus a reignition of my love for Pokemon Go, I picked it back up and finally beat the Elite Four last night. Without a doubt, this is my last foray into the Kanto region, and possibly my last Pokemon game for a long while.
Don't get me wrong - I think the game was great and a nice nostalgic return to my youth, playing Red/Blue in late middle-school, early highschool, and of course spending many hours per day playing and trading Pokemon cards, but the formula has definitely tested my patience a bit.
I did really enjoy the new catching mechanic, at least to a certain point, but that's mainly because I despise random encounters which always deincentivized my exploration of the in-game world, and this basically turned it into a (completely luck based) catching minigame that also worked to level up your team.
Of course, playing the catching minigame was akin to fencing with giant salamis, in the sense that it was extraordinarily klutzy and barely functioned at all. Most of the time I found myself frustratingly yanking the Switch off the dock and just using the damn "press A to chuck a ball and roll the dice" mechanic of playing in handheld mode.
I definitely got my fill of Pokemon for the year and so I'll definitely be passing on Sword & Shield, just for now - I still have Alpha Sapphire to get through on my 3DS, but it'll also be some time until I get back to that. The problem with Pokemon games from someone who's played so damn many of them is that trainer battles just get boring to me after a while. Throw random encounters in there too and I'm just too frustrated being constantly interrupted.
They have always been quite linear and I think having a more open-world (NOT an open-world Pokemon game, but more open) with more than just Pokemon battles and gyms and encounters would be pretty neat.
I doubt that would ever happen or else the cultish fanbase would revolt, as is typically the case with any tweak of the formula.
Just my $0.02, but the series is about a decade overdue for some new and interesting mechanics, not just in battle, but in overall tone. Sun & Moon was an interesting departure, but one thing that always bothered me was how every single person in the world ... talks about Pokemon. No one has any problems, Pokemon aren't holding up banks or causing economic collapse, destroying the environment - and of course, everything is just themed around Pokemon, 24/7.
How about a guy who's struggling from depression because his Pokemon was stolen and exploited, and you need to rescue it, then use some mechanic like the training or affection meter (where you pet and feed them from X/Y) to nurse it back to health and make it happy, then give it to the guy as a pet to help him through tough times?
The Pokemon franchise needs a major overhaul.
Yokai Watch changed things up a lot, and while I despise the comparisons drawn, the thing with Yokai is that they were spirits that affected the way people acted, so it was more than "everyone is happy! Happy! Oh no bad bad gang people do bad to Pokemon, must beat their Pokemon and save world YAY!"
I remember one moment in Yokai Watch where this kid's parents kept fighting, a totally realistic and relatable thing for a young child to witness, and you had to remove the evil spirit that was causing it. It was real, it happens, and it was so interesting to me that the whole world was plagued with problems.
Pokemon are held up on this ridiculous pedestal when they're essentially wild monsters that have been caught and trained. Let's see them cause all sorts of problems in the next installment, maybe attacking and eating people. It'd make it a bit more relatable.
Anyway, I'm ripped on caffeine at the moment so I'll stop typing now.