Status killerstar Dec 26, 2022
God, this game's first two hours must be, at most, 20% gameplay. Incredibly long cutscenes with overlong exposition dumps with redundant information kill any desire to play it. Kojima would never use 1 word if 10 would suffice and probably misread "show, don't tell" as "show and tell and then tell again".
If this wasn't a critically acclaimed game, I …
God, this game's first two hours must be, at most, 20% gameplay. Incredibly long cutscenes with overlong exposition dumps with redundant information kill any desire to play it. Kojima would never use 1 word if 10 would suffice and probably misread "show, don't tell" as "show and tell and then tell again".
If this wasn't a critically acclaimed game, I would've stopped playing by now.