Operencia: The Stolen Sun (2019)

Zen Studios

Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · PlayStation VR · SteamVR · Xbox One

3.32 from 31 ratings

119 members have it in their collection · 51 backlogged · 31 wish listed

How long? Main story 32h (from 2 logged playthroughs)

Zen Studios’ modern homage to classic first-person dungeon-crawlers takes you to the land of Operencia, an unconventional fantasy world inspired by a faraway land referenced in countless Central European folktales. An old-school turn-based battle system combines with inspiration from unexplored mythology to offer an RPG experience that feels unique yet also familiar.
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Release dates

  • Mar 29, 2019 (Worldwide) Xbox One
  • Mar 31, 2020 (Worldwide) Nintendo Switch, PC (Microsoft Windows), PlayStation 4
  • Sep 15, 2020 (Worldwide) PlayStation VR, SteamVR

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Rating distribution

5 stars
4
4 stars
10
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10
2 stars
6
1 star
1
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Community All Reviews Statuses

Rokal

Review Rokal 4/5 · Dec 30, 2019

A Mixed but Ultimately Good Dungeon Crawl

Operencia is a style of western RPG that you don’t see much of anymore, a first person game that is focused around exploring small and very tightly designed hand-made dungeons. Each dungeon/area may only take you ~2 hours to play through, but feels like a unique and deliberate addition to the game with its own self-contained story and secrets to …

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Operencia is a style of western RPG that you don’t see much of anymore, a first person game that is focused around exploring small and very tightly designed hand-made dungeons. Each dungeon/area may only take you ~2 hours to play through, but feels like a unique and deliberate addition to the game with its own self-contained story and secrets to find. If I had one criticism of Operencia it would be that it doesn’t feel super polished. The character progression had D&D vibes for me where you were attempting to synergize your stats, armor, and ability choices to make well-rounded characters but feels a little underbaked with many unexciting skill tree/equipment choices. The voice acting throughout the whole game is a mixed bag, but the voices of the characters in the intro are by far the worst and may even discourage people from playing. Complaints aside, I’m really glad hand-crafted dungeon crawl games like are still being made. The visuals are also fantastic, vivid and diverse, and this game was a great choice to kick-in the new XB1/TV I bought this year.

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