Main game
3.16 average rating based on 37 ratings
A great short original adventure game with cool art, interesting situations, no frustrating puzzles and kick ass music. "Who would want to play a real state agent in the 20s" asked a steam review. Me. I do, what's wrong with people?
Why would someone make a game where you have to work? That's so stupid! A guy who has to sell houses in Miami, how boring. And this exaggerated, forced joy, it makes me want to puke.
Okay, I actually finished the game after all, only to find out that the guy sacrifices himself for his boss, who exploited him for decades. It doesn’t get any dumber than that.
This was... terrible. Wadjet Eye puts out fantastic retro-style adventure games, but this was not one of them.
This game follows the Wadjet Eye formula of combining inventory items, the environment, and dialogue options to solve puzzles. But it omits a crucial part of what makes Dave Gilbert's games so good, in my opinion.
The result is an unmemorable game. I wouldn't bother unless you really like pixel graphics point & click puzzle games.
I love Wadjet Eye, but I'm finding this one incredibly boring so far. There's no exploration, no choices, no plot. You just wander around, doing what people tell you to do. The characters aren't interesting (you can't really talk to them much or get to know them beyond their service to the linear plot). This just doesn't have as much personality as I've come to love from Wadjet Eye.