Review anarchistica 1/5 · Jul 20, 2021
Clunky & counterintuitive
Intro
This is a 2,5D platforming game in which you ride a bike through levels and jump/destroy obstacles.
The Good
- It's pretty.
- Neat idea... i guess.
The Bad
- Easy to die.
- You constantly have to drive slowly to avoid obstacles/wait for energy to refill (you need it to cut obstacles to earn cash).
- Pointless clumsy elevators.
- Obstacles are sometimes hard …
Intro
This is a 2,5D platforming game in which you ride a bike through levels and jump/destroy obstacles.
The Good
- It's pretty.
- Neat idea... i guess.
The Bad
- Easy to die.
- You constantly have to drive slowly to avoid obstacles/wait for energy to refill (you need it to cut obstacles to earn cash).
- Pointless clumsy elevators.
- Obstacles are sometimes hard to see.
The Ugly
I don't think you could come up with worse controls if you tried. Seriously, here's a simple overview:
- Up - accelerate
- Down - decelerate/reverse
- A/D - rotate bike in air
- Shift - Enable cutting wheel + speed up
- Ctrl - turn around
- W/S - Up/Down (on screen)
- Space - Jump
To turn a corner neatly you have to press Up + W/S + Ctrl. Right middle finger + left middle finger + left pinky to turn? It feels so unnatural it breaks my brain.
Conclusion
Instead of being a badass biker you constantly have to struggle with the controls and drive extremely carefully and slowly to avoid breaking your bike or wait for energy to refill. Seriously, if you jump over an obstacle you can destroy that means you don't get cash (in this game junk is cash) for upgrades. What a bizarre design choice.
Maybe if the controls were a bit better, turning was automatic and cutting didn't require waiting constantly this would've been passable but now it's just frustrating.