Luigi's Mansion 3 (2019)

Next Level Games, Nintendo EPD Production Group No. 6

Nintendo Switch

3.90 from 1126 ratings

2752 members have it in their collection · 244 playing now · 708 backlogged · 701 wish listed

How long? Main story 16h · with extras 16h · 100% 20h (from 73 logged playthroughs)

Luigi embarks on a dream vacation with Mario and friends upon receiving an invitation to a luxurious hotel. However, his dream quickly becomes a nightmare when King Boo reveals everything had been a ploy to capture Mario and friends. With the assistance of Professor E. Gadd once again, the reluctant and cowardly hero Luigi traverses up and down treacherous floors of the now-ominous hotel on a quest to save them.
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Release dates

  • Oct 31, 2019 (Worldwide) Nintendo Switch
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Featured in lists

çöp by Rerogshi · 298 games · 0
GOTY 2019 by LarsFrukt · 52 games · 0

Rating distribution

5 stars
275
4 stars
526
3 stars
266
2 stars
51
1 star
8
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Community All Reviews Statuses

RazerAndBlade

Status RazerAndBlade Apr 22, 2022

Put a major pause on this one after I played it a bit around Christmas 2019.. picking it back up to see if I can finish it up.

Olink

Status Olink Dec 6, 2021

While it's definitely commendable how much variety the developers were able to cram in this game in terms of environments, I would've preferred more regular hotel-like levels. These kinds of levels were the ones I enjoyed the most - they are this series quite unique specialty, their level design allows for more interesting exploration and it was here, where the …

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While it's definitely commendable how much variety the developers were able to cram in this game in terms of environments, I would've preferred more regular hotel-like levels. These kinds of levels were the ones I enjoyed the most - they are this series quite unique specialty, their level design allows for more interesting exploration and it was here, where the immersion and while playing reached their high points for me. Variety is possible in such levels as well, case in point: the overgrown hotel level. Regular old pirate, tomb or whatever aesthetics just aren't that exciting when they're not the main focus of the game.

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maimegidola

Status maimegidola Nov 6, 2021

Walmart is having a pretty nice sale on a bunch of Switch games and Luigi's Mansion 3 was under $50! So excited to get this one in my grubby hands soon ლ(╹◡╹ლ)

georgeypoorgey

Status georgeypoorgey Oct 13, 2021

My daughter asked if we could play through this game this month. I never actually finished it. I had a game breaking glitch occur that I didn't see any record of online. The game leaves your last three autosaves available for you to load up into so it was an easy enough situation to resolve. I just didn't want to …

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My daughter asked if we could play through this game this month. I never actually finished it. I had a game breaking glitch occur that I didn't see any record of online. The game leaves your last three autosaves available for you to load up into so it was an easy enough situation to resolve. I just didn't want to fight the boss I just beat again. So the game got put on my shelf for almost 2 years. I told my daughter yes.

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Going back to it has been so fun and playing it in October (AKA Spooky Season) with my kids has felt perfect. It isn't really scary. It just has some of the aesthetics of horror. Sometimes my son will cover his head with a blanket when a ghost spooks us. But this is always followed by him peeking out and seeing the ghost is like a red Slimer, giggling, and then yelling advice at me.

Gooigi is a perfect Player 2 for kids. He can always be useful, but he is only sparingly necessary, and he never loses Luigi's health.

Everything is so detailed and pleasing. I have wondered in my brain AND aloud if this will become an annual tradition. We watch "It's the Great Pumpkin, Charlie Brown" every October. Why not play Luigi's Mansion 3 every October?

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I'll probably finish it in the next week. I'm on the tenth floor of fifteen/seventeen if you include the two basements. But assuming I don't have too many more run-ins with that darn cat*, this game is getting at least four stars from me.

*I didn't know where to put this in my status, but there is a cat that has appeared once so far that made me backtrack through two previous floors. It wasn't fun. I kept saying aloud that I hated the cat, and my kids would boo whenever the cat was on screen.

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gruchal

Review gruchal 3/5 · Feb 17, 2021

No niestety nie trafiło do mnie. Za mało pomysłowe, boss fighty irytujące (w negatywny sposób), a gameplay również mnie przy tym tytule nie trzyma. Szkoda.

additron_

Review additron_ 3/5 · Nov 26, 2020

Charming and extremely well produced, if not a little simplistic

As with most first party Nintendo games the quality of the product (art direction, sound, relatively bug free) was top notch. The game's characters and story was all very charming. I didn't come to it with an nostalgia for the series as I opted for the Xbox over the GabeCube in my teenage years. With that all said, the mechanics …

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As with most first party Nintendo games the quality of the product (art direction, sound, relatively bug free) was top notch. The game's characters and story was all very charming. I didn't come to it with an nostalgia for the series as I opted for the Xbox over the GabeCube in my teenage years. With that all said, the mechanics of the game overstay their welcome -- I quickly became bored after completing two or three levels. The implementation of co-op was also a high point, although it made the game considerably easier.

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maimegidola

Status maimegidola Nov 19, 2020

Played my cousin's copy when I visited him, and I unlocked about half? of the floors. It was fun! It's not a perfect experience, but I'm just very glad it's not a repeat of Dark Moon. Looking forward to finishing the game next time I get to visit him.

LarxiGamer

Review LarxiGamer 5/5 · Oct 20, 2020

¿A quién vas a llamar... de nuevo?

Luigi's Mansion 3 se define a sí mismo como una experiencia que hay que vivir, un motivo perfecto de compra de una Nintendo Switch y un imprescindible en el género. Y es que el título gráficamente muestra un apartado artístico excelso y diferenciado en cada piso del hotel, cada uno diferente al resto y cada uno con unas mecánicas diferentes, …

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Luigi's Mansion 3 se define a sí mismo como una experiencia que hay que vivir, un motivo perfecto de compra de una Nintendo Switch y un imprescindible en el género. Y es que el título gráficamente muestra un apartado artístico excelso y diferenciado en cada piso del hotel, cada uno diferente al resto y cada uno con unas mecánicas diferentes, con un gusto por el detalle enfermizo. Porque equipados con la aspiradora podremos interactuar con todo el escenario, ya estés en un cuarto, en un jardín, en una piscina, en un museo prehistórico... Todo está en su sitio por algún lugar, todo está meticulosamente puesto ahí para que aspires, arrastres, rompas, ilumines, resuelvas puzzles. Con una de las sensaciones de recompensa más gratificantes que recuerdo desde hace mucho tiempo, aderezado con unos efectos de sonido maravillosos que cada uno corresponde a la acción que estás haciendo en ese momento, una BSO que acompaña increíblemente bien a la aventura. La jugabilidad es perfecta, es divertida, la curva de dificultad está muy bien implementada, el uso de Gomiluigi es un añadido que resulta ser todo un acierto. Si Luigi Mansion 1 fue una declaración de intenciones con una mansión medida al dedillo y unos fantasmas memorables y diferenciados, Luigi Mansion 2 fue la evolución de un escenario a varios y añadidos en lo jugable, Luigi Mansion 3 viene a ser todo eso junto y aumentado hasta unos niveles de calidad y de diversión que lo posicionan como el mejor título de su saga, y uno de lo mejores de la Nintendo Switch. 9.5/10

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federicodeobeso

Status federicodeobeso Aug 22, 2020

I just finished Luigi's mansion 3. My only complain about this fun game is: why does Luigi keeps getting scared if he already proved to be a badass ghost killer? I mean, I agree for the first two floors, but after beaten so many bosses. What is wrong with you, Luigi?

Bigdaddyred

Status Bigdaddyred Jul 15, 2020

Its just okay. The animations are great but the story/gameplay gets old quick. Some of the puzzles are clever but that's it. Got all the Boo's/Gems and beat the story so considering this one done.

yeee707

Status yeee707 Jul 15, 2020

The fixed camera makes gyro necessary for up/down aiming, which is awkward if you're playing while laying down in bed. Humor is fun, combat is fun, each boss is it's own puzzle. Level design is good, every floor has a different theme.

kingbk83

Status kingbk83 Jul 3, 2020

There's nothing better than sucking up ghosts and slamming them. It's so satisfying! The graphics are Pixar level good. The variety of rooms are fun and keep the game interesting. Some cheap parts in the game that are very frustrating and the controls at times are annoying, but a gorgeous, fun game.

BMO

Status BMO Jun 20, 2020

Dear Luigi,

I don’t have the energy for a review at the moment but I must tell you that your game is simultaneously beautiful and infuriating. We had a fun time playing but we are glad to put this game behind us.

Sincerely,

Gooigi

dylanado

Status dylanado Apr 2, 2020

I just finished playing this with two of my young children. I found the game very charming. We all loved the humor of the game. The kids were laughing hysterically at times. It was a lot of fun. We are looking forward to going back and playing through the first two games together.

sapr0phyte

Review sapr0phyte 3/5 · Apr 2, 2020

Find the fun

I wasn't sure if Luigi's Mansion would be for me - I had not played the previous iterations and what I read and heard was mixed. My girlfriend and I decided to buy it as we are always on the lookout for fun co-op games to play through together. We went in with middling expectations and I think that's what …

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I wasn't sure if Luigi's Mansion would be for me - I had not played the previous iterations and what I read and heard was mixed. My girlfriend and I decided to buy it as we are always on the lookout for fun co-op games to play through together. We went in with middling expectations and I think that's what allowed us to extract the fun out of it, so to speak.

The game looks great - as you would expect from Nintendo and the premise is interesting enough. The player as Luigi, is tasked with rescuing some Toads, Mario and Peach from a Haunted Mansion. You progress floor by floor in the mansion, gathering elevator buttons as you progress through a stage. The crux of the gameplay is around sucking up stuff with your special vacuum. The stuff can be random stuff, money or even ghosts. You have a light to stun enemies, you have a stun jump, you have a magic beam that materialises invisible objects into existence and a bow and arrow mechanic in the form of a plunger. The controls are very clunky, we never really felt like we had 100% control over Luigi. It often made performing simple tasks quite fiddly and frustrating.

When playing co-op, Luigi is joined by Gooigi, a version of Luigi that is usually stored on Luigi's back in the vacuum. He has some different abilities that make him unique and useful for solving puzzles, though the person playing him is certainly second fiddle. When playing single player you can swap to him when required, but I can't speak to how well that works given I played entirely co-op.

The puzzle solving was usually fun and rewarding but the difficult spiked significantly a couple of times. Some mechanics were introduced haphazardly where others were far more clearly signposted. I found myself often just spamming all of my abilities til one of them worked, not selecting based on logic that made sense to me. This frustration also extended to the collectibles. They are usually something that I really enjoy in games and relish the challenge of finding all the collectibles before I move on. Luigi's Mansion 3 had a plethora of secret/bonus/optional areas and content to explore, but it was very often only rewarded with money, something that is plentiful in the game and not worth seeking out more often than not. Some may find that this made finding a hidden reward even more gratifying, I just found it frustrating to spend 5 minutes figuring out a puzzle only to be rewarded with something I could have spent 30 seconds gathering.

All of that being said, it was a mostly enjoyable game. The combat didn't grow too stale, most of the boss fights were interesting and the creativity is where the game designers really excelled. Solving main story puzzles was generally rewarding and the narrative was on par with what we have come to expect from Mario titles.

Overall, I would recommend this game as a co-op experience in small instalments (maybe 45 minutes to an hour). Just be sure to quit out at a place where you aren't likely to forget what you were doing. I probably wouldn't buy a future Luigi's Mansion title, unless there were significant changes to the formula, but I enjoyed this title for what it was.

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Please...callmeYork

Review Please...callmeYork 4/5 · Jan 18, 2020

Gooigi's Mansion (and whatshisface)

LM3 is a good videogame that wish I liked more than I do.

This was my first time playing one of the green guy's ghostbusting adventures, so I had no expectations other than what the word Nintendo implies: polish and charm, with great gameplay and a threadbare story. It delivers, I guess.

LM3 is undeniably charming. The animation work is …

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LM3 is a good videogame that wish I liked more than I do.

This was my first time playing one of the green guy's ghostbusting adventures, so I had no expectations other than what the word Nintendo implies: polish and charm, with great gameplay and a threadbare story. It delivers, I guess.

LM3 is undeniably charming. The animation work is oustanding, both ingame and during cutscenes. The environments are detailed, and reward you for interacting with them in a variety of dumb ways. If you see something and think "I wish I could..." then you probably can and will be showered with cash for doing so.

The levels become more interesting as you progress. It begins with typical hotel environments, then becomes more absurd with each level. A movie studio is particularly clever, especially when it builds to a bossfight straight out of a Godzilla flick.

I am now smiling while I think about this game, so maybe I geniunely like it. But for some reason the act of playing it always left me a little cold.

The core gameplay never really sucked me in. The constant hoovering up of coins and cash just felt like busywork akin to all those lego games. The ghostbusting was fun, but the controls felt imprecise, and I was often just blindly firing plungers hoping I would hit my target.

But then there is Gooigi. I am mostly writing the word Gooigi, so someone might read the word Gooigi, and therefore be living in a world where Gooigi is a thing. It is a fun word to say out loud, or even just think about. Your choice, but try it.

I have now forgotten the point of writing any of  this. Probably something about Gooigi. It always comes back to Gooigi.

Gooigi.

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Rokal

Review Rokal 4/5 · Dec 30, 2019

Spooky Fun

Luigi’s Mansion 3 is the first game in the series that I’ve spend much time playing and certainly the first I’ve finished. I loved the setting of the game and how charming and full of personality all of the characters and ghosts were despite having almost no text or voice dialogue. I did not expect, but greatly appreciated, all the …

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Luigi’s Mansion 3 is the first game in the series that I’ve spend much time playing and certainly the first I’ve finished. I loved the setting of the game and how charming and full of personality all of the characters and ghosts were despite having almost no text or voice dialogue. I did not expect, but greatly appreciated, all the weird themes the floors of the mansion explore. I loved how every single room in the mansion felt like it was stuffed with secrets to find, to the point where it often felt like the core of the game. On the downside, I wish the economy of the game had been more interesting as you spend 90% of the game sucking up coins and there are 0 interesting things to use them on. Likewise, the collectibles in the game were fun to chase, but ultimately provided no benefit either and felt like a missed opportunity. Still, this was an all-around pleasant game to play and it felt like a great value too by modern standards with a campaign that is stuffed with content.

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Fugazi57

Status Fugazi57 Nov 12, 2019

I need an opinion from those who finished the game! Does it get significantly better from level 8 onward?

For a bit more context: I've completed 7 stages already and so far I haven't really been enjoying myself. I liked the charm at the beginning but it has already grown a bit old (seems like I'm really not the targeted …

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I need an opinion from those who finished the game! Does it get significantly better from level 8 onward?

For a bit more context: I've completed 7 stages already and so far I haven't really been enjoying myself. I liked the charm at the beginning but it has already grown a bit old (seems like I'm really not the targeted audience). The game is a bit too easy and I'm kinda let down at how linear it is. I was really expecting something more Metroid/RE oriented since nobody seemed to like the level structure from Dark Moon so it's a shame they didn't go for it IMO. Also is it me or the original is more fun? I'm eager to revisit that to make sure.

Anyways, I'm thinking about dropping it unless someone states it gets really better after floor 8. With this many hours left to finish the game I'd probably be able to go through Silent Hill 1, which I never played before. Also money is not a problem since I have no worries about selling it.

Thanks a lot fellow Grouveeans <3

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Gangreen

Status Gangreen Nov 8, 2019

I like the combination of puzzles with light combat mechanics in Luigi’s Mansion 3. It makes for a more low-key gaming experience. The addition of Gooigi is a great mechanic allowing for better diversity of the puzzles than previous games and adding to the bizarre world lore (is Gooigi the soul of Luigi? Is that why Luigi goes limp when …

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I like the combination of puzzles with light combat mechanics in Luigi’s Mansion 3. It makes for a more low-key gaming experience. The addition of Gooigi is a great mechanic allowing for better diversity of the puzzles than previous games and adding to the bizarre world lore (is Gooigi the soul of Luigi? Is that why Luigi goes limp when he spawns).

Bosses are the weakest part as they are puzzles you must solve under pressure before they eat your health away. Luigi’s play control is not focused on quick movement or precision, which is irritating when fighting the bosses. The bosses are almost all ghosts and that makes the variety and use of your mechanics a repeat with the other ghosts you meet.

The characters and animations are all top notch and fun to see. Though apart from Ghost Dog, they haven’t introduced any noteworthy or reoccurring characters.

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