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Donkey Kong Country: Tropical Freeze

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Donkey Kong Country: Tropical Freeze

Feb 13, 2014

Main game

4.11 average rating based on 1202 ratings

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All the challenging ground-pounding, barrel-blasting, side-scrolling mine cart action from the Donkey Kong Country series is back along with a bushel of new game-play elements and features. And now, there are four playable characters! Dixie Kong is back to join the adventure as a playable character alongside Diddy Kong, and for the first time in Donkey Kong Country, bearded old hero Cranky Kong joins the adventure with his bouncy cane. Any of the three can buddy up with Donkey Kong, and each character offers a different gameplay experience. On their journey to reclaim Donkey Kong Island, Donkey Kong and his … More
All the challenging ground-pounding, barrel-blasting, side-scrolling mine cart action from the Donkey Kong Country series is back along with a bushel of new game-play elements and features. And now, there are four playable characters! Dixie Kong is back to join the adventure as a playable character alongside Diddy Kong, and for the first time in Donkey Kong Country, bearded old hero Cranky Kong joins the adventure with his bouncy cane. Any of the three can buddy up with Donkey Kong, and each character offers a different gameplay experience. On their journey to reclaim Donkey Kong Island, Donkey Kong and his friends travel across five islands with a variety of stages that include underwater areas and frozen environments. Less
Developers
Retro Studios
Publishers
Nintendo
Franchises
Donkey Kong
Series
Donkey Kong Country
Events
VGX 2013, Nintendo Direct @ E3 2013
Platforms
Wii U
Genres
Platform
Themes
Action
Release Dates
Feb 13, 2014 Full Release (Japan)
Wii U
Feb 21, 2014 Full Release (Europe)
Wii U
Feb 21, 2014 Full Release (North_America)
Wii U
2014 Full Release (Brazil)
Wii U
Apr 15, 2016 Full Release (Europe)
Wii U
Remove Ads with Grouvee Gold
User Stats
2950
In Collection
732
Wish Listed
207
Playing
935
Backlogged
How Long Is Donkey Kong Country: Tropical Freeze?
Main story: 11.8 hours
Main + extras: 19.7 hours
100% completion: 30.1 hours
Total completions: 37
Related Content
georgeypoorgey
georgeypoorgey gave Nov 9, 2018
georgeypoorgey gave Nov 9, 2018
georgeypoorgey's review of Donkey Kong Country: Tropical Freeze

This game is a 100 Star game.

David Wise’s score is so good it legitimately brings people to tears.

Dixie Kong is a legendary character, and they did right by bringing her back.

I would trust Retro with my life. Imagine how good of a studio you have to be for your worst game in shy of 20 years to be Metroid Prime 2.

Difficulty aside, I don’t understand the person who doesn’t love this game. It is perfect.

And Cranky beat it with an arm tied behind his back so I don’t know what you’re talking about.

hyrumsutton
hyrumsutton gave Aug 21, 2018
hyrumsutton gave Aug 21, 2018
Among the Greats of 2D Platformers

Wow, I haven't sworn this much in a long time. I'd also never torn my hair out in frustration until now. Dang, those last few levels are hard.

That being said, this is still a great game. I don't love 2D platformers, but Tropical Freeze is definitely among the best in the genre, right up there with Super Mario World and Yoshi's Island. I initially intended to pump this game out in a day just so I could get a DK Country experience (I'd never played one before), but it ended up taking three days because it was a lot harder than I expected. During the first world, I wasn't overly impressed. I started liking it by the second world. Then by the fourth world I'd decided that I was actually really enjoying myself.

It's really impressive what they were able to pack into this game, to the point where you almost forget you're side-scrolling. The developers thought of so many creatives ways to use the space and graphics so that the game was dynamic and ever-changing. I really liked the mine-cart levels; didn't like the swimming levels as much.

A few complaints:

  1. I never once felt the need to …

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Wow, I haven't sworn this much in a long time. I'd also never torn my hair out in frustration until now. Dang, those last few levels are hard.

That being said, this is still a great game. I don't love 2D platformers, but Tropical Freeze is definitely among the best in the genre, right up there with Super Mario World and Yoshi's Island. I initially intended to pump this game out in a day just so I could get a DK Country experience (I'd never played one before), but it ended up taking three days because it was a lot harder than I expected. During the first world, I wasn't overly impressed. I started liking it by the second world. Then by the fourth world I'd decided that I was actually really enjoying myself.

It's really impressive what they were able to pack into this game, to the point where you almost forget you're side-scrolling. The developers thought of so many creatives ways to use the space and graphics so that the game was dynamic and ever-changing. I really liked the mine-cart levels; didn't like the swimming levels as much.

A few complaints:

  1. I never once felt the need to use Diddy Kong or Cranky Kong. They just seemed useless to me.

  2. The collectibles seemed like a bit of a waste of time as well; I felt no motivation for finding all the KONG letters or the puzzle pieces, as I wasn't really rewarded when I did. I'm sure there's some sort of completionist bonus at the end, but there was no indication of benefit along the way.

  3. Speaking of no indication, the game doesn't always tell you what you're able to do. I still don't know what pressing L or R did when that meter in the top left was full, other than making the dudes high-five each other. I also never noticed the air meter for the longest time.

  4. There weren't a TON of different enemies; this was made up for by the vast array of obstacles, but from start to finish you're running into mostly the same enemies.

  5. Finally, I probably just suck, but I thought the secret exits were a little TOO hidden. I mean, I never actually went back to look for them, as I was kind of rushing through the game, but I kind of expect to find at least one of them on a play-through of a game. I literally didn't find a single one. But again, I probably just suck.

Overall, a wonderful game with beautiful graphics and excellent level design. I may finally go back and play the original Donkey Kong Country, which is sitting untouched on my Super Nintendo Classic.

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Maddmike
Maddmike gave Jan 6, 2022
Maddmike gave Jan 6, 2022
Maddmike's review of Donkey Kong Country: Tropical Freeze

Steam Curator

Play the switch version if possible, an amazing 2D platformer.

Clayton2114
Clayton2114 gave Oct 24, 2021
Clayton2114 gave Oct 24, 2021
Clayton2114's review of Donkey Kong Country: Tropical Freeze
This review is for the Nintendo Switch version

Much like the series before it, this game is a well above average 2D platformer that will surely set the standards for similar games to come. Brilliant, mechanically-rich level design, tons of collectibles and secrets, and one of the best soundtracks of the past 20 years to back it up for safe measure.

However, despite this rating being an easy 5/5, my personal experience with it was actually pretty varied. I finished the game normally and I liked it quite a bit but still preferred the original SNES trilogy for it’s endless charms. It was only after I came back to achieve 100% completion that I both fell in love with it and started to have major gripes with it all at once.

For starters: this game does not give a damn about your time. Some of these secret exits and KONG letters require you to get to the end of a level with a specific partner, and not all of the levels have barrels where you can even get a partner. This means there will be times where you’ll make it three quarters of the way through a huge level only to be hit, lose your partner, and then …

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Much like the series before it, this game is a well above average 2D platformer that will surely set the standards for similar games to come. Brilliant, mechanically-rich level design, tons of collectibles and secrets, and one of the best soundtracks of the past 20 years to back it up for safe measure.

However, despite this rating being an easy 5/5, my personal experience with it was actually pretty varied. I finished the game normally and I liked it quite a bit but still preferred the original SNES trilogy for it’s endless charms. It was only after I came back to achieve 100% completion that I both fell in love with it and started to have major gripes with it all at once.

For starters: this game does not give a damn about your time. Some of these secret exits and KONG letters require you to get to the end of a level with a specific partner, and not all of the levels have barrels where you can even get a partner. This means there will be times where you’ll make it three quarters of the way through a huge level only to be hit, lose your partner, and then realize all those checkpoints and collectibles you got along the way don’t matter, since you have to “exit level” and equip your partner again for another shot (which if you don’t have the coins to pay for, could be way more tedious.)

Another easy issue to point out, for me at least, is the reuse of bonus rooms and the puzzle pieces you’re rewarded in general. This one genuinely confuses me because the bonus barrels in DKC2 & DKC3 were all unique challenges with simple but varied stipulations. Some would have you using a cannonball to eliminate enemies that you couldn’t stomp on, while others made use of the many different playable animal characters. Those original bonus barrels, on top of being more varied and interesting, also rewarded the player with an entire secret bonus world. This game’s puzzle pieces take all the reward out of finding the bonus rooms in my opinion, as they don’t even matter unless you find every other puzzle piece in the level as well. I totally get that it unlocks concept art and is entirely optional but then that makes finding the bonus rooms kinda pointless unless you’re aiming to nab absolutely everything the game offers. I might want to grab every puzzle piece in theory, but redoing levels over and over again looking for puzzle pieces, as well as farming for money to have squawks help you are both not very fun. Then to solidify the original bonus barrels as immensely superior, if you mess up in these new bonus rooms you cannot re-enter them. I was absolutely shocked to find this out, as I just fully completed DKC2 & DKC3 and in most cases you can re-enter bonus barrels and infinitely retry the challenge, making 100% completion pretty player-friendly. In this game, not only can you not fail the bonus rooms, but they may only be 1/9th of the puzzle pieces you’re expected to find to be rewarded with concept art. In DKC2 & DKC3 there are 1-3 bonus barrels per level, 2 a vast majority of the time; a perfect amount, in my opinion. Having it be 1/9th of the reward in certain levels drains the sense of interest in collecting these puzzle pieces even further.

You may be confused by my 5/5 rating after all that but be aware that I’m just the type that enjoys listing criticisms. If I listed my praises more thoroughly I’d be writing all day.

In short: this is an excellent game with an impressive foundation and an even more impressive amount of stuff built off of it. The amount of detail and things to find are almost to it’s detriment, however, if you agree with my stance on the puzzle pieces. Regardless of that though I do recommend playing for 100% completion (secret exits and KONG letters,) at least for the first 3 worlds to see if it’s your type of challenge. The relic levels you unlock by doing this will challenge you quite a bit and will probably be extremely satisfying to master, they were for me at least. This game, despite being strikingly different from the original trilogy, really adds a lot to the series as a whole and certainly adds it to the conversation of “best 2D platforming series of all time.”

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donnyblot
donnyblot gave May 3, 2021
donnyblot gave May 3, 2021
Masterpiece Platformer
This review is for the Nintendo Switch version

This game is fantastic! I really don’t have anything bad to say about the game.

The level design is top notch, the gameplay is smooth and responsive. The sound design is also phenomenal along with the music. The game is quite challenging around the end. I had so many balloons until the end to a point I almost got game over.

This is what a platformer should be, an engaging level design from start to finish and decent length to always to keep fresh. I’ve never played this game before so feeling like this game was bare bones was non existent for me, but I can see people feeling that we’re.

A must play game. (If you haven’t already)

Mazinkaiser
Mazinkaiser gave Sep 24, 2020
Mazinkaiser gave Sep 24, 2020
Donkey Kong Country: Tropical Freeze - Cool as Ice
This review is for the Nintendo Switch version

Tropical Freeze builds upon its predecessor to create an incredibly solid, smooth, challenging, and accessible platformer.

Donkey Kong and his whole family (Dixie, Diddy, Cranky, and even Funky Kong) must venture across six (plus a secret) islands in order to save their home from being frozen by the villainous Snowmads.

Platforming controls are pretty straightforward. DK can jump, grab and throw objects, or roll. Rolling allows greater distance attained during jumps. DK can also swim underwater for a limited amount of time. While with Diddy and Dixie, the player can hover and with Cranky the player can downward strike and pass spiked pits unharmed. Funky can also be used as a playable mode with double jumping, hovering, resistance to spikes and unlimited water breathing.

Control is very smooth - DK is a bit slippery on surfaces and timing jumps can be very tricky but there's plenty of bananas for lives, extra lives, coins to buy powerups/lives/goodies, and other such things that make the challenge a little less frustrating for people looking to have a good time or if they're new to platformers.

Worlds are rich and varied in design - wild savannahs, frozen wilderness, autumn leaves, and other such places …

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Tropical Freeze builds upon its predecessor to create an incredibly solid, smooth, challenging, and accessible platformer.

Donkey Kong and his whole family (Dixie, Diddy, Cranky, and even Funky Kong) must venture across six (plus a secret) islands in order to save their home from being frozen by the villainous Snowmads.

Platforming controls are pretty straightforward. DK can jump, grab and throw objects, or roll. Rolling allows greater distance attained during jumps. DK can also swim underwater for a limited amount of time. While with Diddy and Dixie, the player can hover and with Cranky the player can downward strike and pass spiked pits unharmed. Funky can also be used as a playable mode with double jumping, hovering, resistance to spikes and unlimited water breathing.

Control is very smooth - DK is a bit slippery on surfaces and timing jumps can be very tricky but there's plenty of bananas for lives, extra lives, coins to buy powerups/lives/goodies, and other such things that make the challenge a little less frustrating for people looking to have a good time or if they're new to platformers.

Worlds are rich and varied in design - wild savannahs, frozen wilderness, autumn leaves, and other such places are rife with exciting segments and plenty of various challenges. Even vehicular segments (ESPECIALLY vehicular segments) are a blast to play and can be repeated frequently to practice for better rewards. The player can collect KONG letters in plain sight or look for secret puzzle pieces, the latter which truly make an enjoyably complex experience out of each level.

Tropical Freeze is gorgeous in its animation and has rich details both in the foreground and in the background. Music is cheery and ambient as well as making calls back to the older Donkey Kong Country games. The underwater theme is a particularly amazing remix. The game looks beautiful, plays great, and has a great range of challenge and accessibility that anyone can enjoy.

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cagebox
cagebox gave Feb 21, 2024
cagebox gave Feb 21, 2024
Maybe the Best Switch Game
This review is for the Nintendo Switch version

Donkey Kong tropical freeze was a blast. It was brutally difficult at times, took advantage of great cooperative play, and had a intense mode after you beat the game that was extremely hard but fun to try to beat. If you skipped this game on the Wii U, be sure to pick this one up because this is a premier game with fantastically fun co-op. This will always hold a special place in my heart because it's one of the only games my wife actually enjoys.

LarxiGamer
LarxiGamer gave Jan 3, 2021
LarxiGamer gave Jan 3, 2021
Amor hibernal de plataformas
This review is for the Wii U version

Donkey Kong Country Tropical Freeze recoge todo lo bueno que se ha creado hasta el día de su lanzamiento en el género de plataformas y lo perfecciona y redefine a unos niveles majestuosos. La premisa es clara, Donkey Kong y su familia sufren una invasión gélida que les empuja a luchar por su isla y que todo vuelva a ser como antes, lo que les lleva a través de 6 islas (con una séptima que es secreta) bien diferenciadas con un buen número de niveles que culminan en un enfrentamiento contra un boss. Todo en el juego funciona en una perfecta armonía, dándonos un diseño de niveles maravilloso con fases para el recuerdo, una banda sonora de lujo repleta de melodías que acompañan de una manera soberbia, una jugabilidad maravillosa donde Donkey Kong se mueve como pez en el agua tanto en los niveles acuáticos como en los que hacen uso de la vagoneta o del cohete, la inclusión de Diddy, Cranky y Dixie como apoyos para nuestro peludo protagonista y el añadido que supone cada uno permiten enfrentar los niveles de forma diferente. En general todo funciona a las mil maravillas, con un apartado gráfico precioso, una jugabilidad perfecta, …

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Donkey Kong Country Tropical Freeze recoge todo lo bueno que se ha creado hasta el día de su lanzamiento en el género de plataformas y lo perfecciona y redefine a unos niveles majestuosos. La premisa es clara, Donkey Kong y su familia sufren una invasión gélida que les empuja a luchar por su isla y que todo vuelva a ser como antes, lo que les lleva a través de 6 islas (con una séptima que es secreta) bien diferenciadas con un buen número de niveles que culminan en un enfrentamiento contra un boss. Todo en el juego funciona en una perfecta armonía, dándonos un diseño de niveles maravilloso con fases para el recuerdo, una banda sonora de lujo repleta de melodías que acompañan de una manera soberbia, una jugabilidad maravillosa donde Donkey Kong se mueve como pez en el agua tanto en los niveles acuáticos como en los que hacen uso de la vagoneta o del cohete, la inclusión de Diddy, Cranky y Dixie como apoyos para nuestro peludo protagonista y el añadido que supone cada uno permiten enfrentar los niveles de forma diferente. En general todo funciona a las mil maravillas, con un apartado gráfico precioso, una jugabilidad perfecta, una banda sonora a la altura, una multitud de secretos repartidos en la obtención de las piezas puzzle y las palabras KONG que incrementan muchísimo la dificultad y la vida útil del producto junto con un séptimo mundo secreto, Retro Studios lo ha vuelto a hacer. 10/10

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Darksun
Darksun gave Feb 7, 2018
Darksun gave Feb 7, 2018
A classic for platformer fans!

A fantastic, challenging 2 1/2D platformer and sequel to 2010's Donkey Kong Country Returns. The tight controls and brilliant level design made this whole thing a real treat to play through.The story is pretty basic but the enemies and bosses are well designed and memorable. Great music and lush graphics makes this game really pop.

Sadly because this game was only on the Wii U it didn't sell very well. But with it coming to the Switch soon if you are a fan of the Donkey Kong Country games, or a fan of 2D platformers in general. You owe it to yourself to give this a try!

SinAndPunish
SinAndPunish gave Dec 8, 2022
SinAndPunish gave Dec 8, 2022
Like an ice cream sundae.
This review is for the Wii U version

The magnum opus of Donkey Kong games, possibly the best 2d platformer on the Wii U. New and old Donkey Kong fans will enjoy this masterpiece equally.

StephenCollins
StephenCollins gave Feb 1, 2018
StephenCollins gave Feb 1, 2018
Tropical Freeze isn't a Breeze

Donkey Kong is back in a 2D platformer for the Wii U (re-releasing on the switch 2018). Take on 6 islands of intense Donkey Kong action to reclaim your domain from the evil arctic menace.

Tropical Freeze is the latest installment in the Donkey Kong Country line up. Donkey Kong picks up more traditional controls as opposed to the Wii scheme in DK Country Returns. You can play on the big screen or on the gamepad. The game supports co-op play, but I was not able to experience this as my co-op partner would find the game too intimidating. Donkey Kong controls great on the Wii U. I prefer using the gamepad to the controls that were recommended on the Wii. Playing on the gamepad is a nice addition - but I am sure that people will enjoy playing on the good with the switch even more.

Platforming is challenging. Almost every level throws something new at you. The game is tough, but it never feels unfair. Luckily, the levels frequently include more than one checkpoint and extra lives are abundant as opposed to Super Mario Wii U were you only have 1 checkpoint per level. Each level also includes …

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Donkey Kong is back in a 2D platformer for the Wii U (re-releasing on the switch 2018). Take on 6 islands of intense Donkey Kong action to reclaim your domain from the evil arctic menace.

Tropical Freeze is the latest installment in the Donkey Kong Country line up. Donkey Kong picks up more traditional controls as opposed to the Wii scheme in DK Country Returns. You can play on the big screen or on the gamepad. The game supports co-op play, but I was not able to experience this as my co-op partner would find the game too intimidating. Donkey Kong controls great on the Wii U. I prefer using the gamepad to the controls that were recommended on the Wii. Playing on the gamepad is a nice addition - but I am sure that people will enjoy playing on the good with the switch even more.

Platforming is challenging. Almost every level throws something new at you. The game is tough, but it never feels unfair. Luckily, the levels frequently include more than one checkpoint and extra lives are abundant as opposed to Super Mario Wii U were you only have 1 checkpoint per level. Each level also includes the letters K-O-N-G as well as puzzle pieces. Collecting these are an extra challenge.

Bosses can be especially tough. Many of the bosses took me several tries to take down. You will definitely need to learn their attack pattern to come out on top. Bosses will take several attacks to defeat and will often change attack patterns as your progress in the battle. Luckily, before each boss fight, you can pick up a partner to help you out. In addition, you can visit Funky Kong to buy power-ups when you get stuck. These range from damage immunity to extra lives.

In addition to traditional platforming and boss fights, there are also vehicle levels. These levels have you control mine carts, rocket barrels, and rhinos. These levels serve as a break from the traditional platforming challenge. Mixing things up can be a great thing in a platformer. In Super Mario World we had the toad challenges which lead to toad getting his own games and in Rayman Legends we had music-themed levels that were unforgettable. For Tropical Freeze this isn't the case. The vehicle levels are a big disappointment compared to the rest of the experience. Usually, you only end up pressing one button to change altitude and it gives off the vibe of a cheap mobile game. Overall, I would have rather they not include these segments in the game. The only other gripe I have is that each island does not do enough to differentiate itself from the others. Other than the ice island levels feel like they could be interchanged with any other island. Most people won't care too much - but there is a little room for improvement here.

Overall, Tropical Freeze is a challenging platformer that is fun and rewarding. It isn't going to hold your hand - some sequences are really tough even for veteran players. Yet, Tropical Freeze manages to challenge you without frustrating you. Music, level design, animation, and progression are all top notch. I probably won't look back at it as fondly as some but it is definitely worth a play through.

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AlfredoSalza
AlfredoSalza gave Jan 17, 2015
AlfredoSalza gave Jan 17, 2015
AlfredoSalza's review of Donkey Kong Country: Tropical Freeze

Pretty good game by itself and so much better than Returns. I didn't like the water levels and some boss battles were a bit annoying. Cranky and Diddy seem useless most of the time when compared to Dixie, who has better hover/Kong POW.

deepdoop
deepdoop gave Mar 3, 2014
deepdoop gave Mar 3, 2014
deepdoop's review of Donkey Kong Country: Tropical Freeze

9/10

Tropical Freeze is an outstanding platformer that doesn't quite reach the heights of Mario 3D World but has its own brand of intense that would make Nicolas Cage proud.

See my full review here:
http://onthegamely.blogspot.com/2014/03/donkey-kong-country-tropical-freeze-i.html

georgeypoorgey
georgeypoorgey updated their status Apr 20, 2022
georgeypoorgey updated their status Apr 20, 2022

A Series of My Favorite Video Game Songs with Lyrics

Honorable Mention 1. Grassland Groove

Okay, this is probably my favorite video game tune. David Wise is just going so hard here creating something so bombastic and beautiful. But I feel like it is a bit of a cheat to include this on the proper list as the only lyrics are a choir singing "Donk-ey Koooong" at the very end of the song. So depending on what you believe qualifies as lyrics this is either number one or completely disqualified. What a tune though.

RagnarsBR
RagnarsBR updated their status Nov 18, 2021
RagnarsBR updated their status Nov 18, 2021

The game is awesome and is a really hard but rewarding plataformer. The music the level design and the art are all 10/10. After 200% and i can say for sure that was one of the gratest personal achievments in video games (i have platinum on all fromsoftware games and other hard games).

Jusfei
Jusfei updated their status Oct 10, 2020
Jusfei updated their status Oct 10, 2020

Played the Wii U version (no funky mode)

  • Beat final boss and reached credits
  • Completed all numbered and A-B stages

Side note: Probably my favorite 2D platformer to date (still yet to play Celeste though). Incredible Visuals / Music, and a hard but fair difficulty

AndrejBadilla
AndrejBadilla updated their status Sep 7, 2020
AndrejBadilla updated their status Sep 7, 2020

Me encuentro en la isla final, mi veredicto no ha cambiado, el juego tiene enormes problemas en sus mecánicas, lo cual provoca que el juego se torne desagradable e impreciso. Parece que los desarrolladores estaban más interesados en lograr una cara bonita en lugar de un juego con buenas mecánicas. No lo recomiendo.

Malus
Malus updated their status Aug 2, 2020
Malus updated their status Aug 2, 2020

Like its predecessor, it's much more difficult than the original DKC trilogy for the SNES. I only finished this to say I played the entire game. I had almost no enjoyment at all. Glad this is over.

ChefArmor
ChefArmor updated their status Jul 11, 2020
ChefArmor updated their status Jul 11, 2020

This game is a masterpiece! The final boss was super difficult and underwhelming and the water levels kinda blend together, but the rest is amazing! Maybe the best 2d platformer ever?

ChefArmor
ChefArmor updated their status Jul 10, 2020
ChefArmor updated their status Jul 10, 2020

Alright, I just started playing this after I replayed DKCR on the 3ds, but this game is amazing! The controls, level design, music, character design, everything. Just beat world 2 and I already know this is my new favorite platformer!

AndrejBadilla
AndrejBadilla updated their status Jun 5, 2020
AndrejBadilla updated their status Jun 5, 2020

Juego Donkey Kong desde el SNES y sin embargo, este juego en particular me ha resultado tremendamente frustrante, las mecanicas son muy imprecisas y tener que repetir una y otra vez un salto interrumpe la jugabilidad. Estaba muy entusiasmado al principio, al avanzar hasta el 50% del juego me resulta poco gratificante y no veo que vaya a cambiar conforme avance.

hafizrashidi
hafizrashidi updated their status May 25, 2020
hafizrashidi updated their status May 25, 2020

This was a tough but very fun game. I really appreciate the assists the game provided as it makes it much less frustration to finish. I wish more games follow their efforts to give players choices on how they want to pay the game.

Game was really good and the music was awesome.

PeterPokeyPanda
PeterPokeyPanda updated their status Jan 8, 2016
PeterPokeyPanda updated their status Jan 8, 2016

I have officially decided not to finish Hard Mode.

PeterPokeyPanda
PeterPokeyPanda updated their status Dec 16, 2015
PeterPokeyPanda updated their status Dec 16, 2015

I can't decide between giving this 3 or 4 stars.

So, I love the Donkey Kong Country games - DKC 1 and 2 are among my top 5 favorite games of all time - but I really didn't like Donkey Kong Country Returns, despite the fact that I was pretty excited to play it, so I've put off trying Tropical Freeze for a long time. Having played it now (all the way through, all the Kong letters, all the puzzle pieces, all the Kong levels, just haven't beaten every level on Hard yet), I would say it still doesn't live up to the DKC games for me, but it was really fun (I said when I started it that I would only go back and collect all the puzzle pieces if it was fun enough to merit it, and it was! Not sure yet if Hard Mode is fun enough to merit finishing, though; it's mostly just tedious so far.)

Pros: It has a very DKC-esque feel to a lot of the platforming in the game - picky but not pixel-perfect, difficult but not cheap (if you messed up, it's because you messed up, not because the game suddenly decided …

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I can't decide between giving this 3 or 4 stars.

So, I love the Donkey Kong Country games - DKC 1 and 2 are among my top 5 favorite games of all time - but I really didn't like Donkey Kong Country Returns, despite the fact that I was pretty excited to play it, so I've put off trying Tropical Freeze for a long time. Having played it now (all the way through, all the Kong letters, all the puzzle pieces, all the Kong levels, just haven't beaten every level on Hard yet), I would say it still doesn't live up to the DKC games for me, but it was really fun (I said when I started it that I would only go back and collect all the puzzle pieces if it was fun enough to merit it, and it was! Not sure yet if Hard Mode is fun enough to merit finishing, though; it's mostly just tedious so far.)

Pros: It has a very DKC-esque feel to a lot of the platforming in the game - picky but not pixel-perfect, difficult but not cheap (if you messed up, it's because you messed up, not because the game suddenly decided to throw something at you that you had no chance of anticipating) and with fairly constant forward motion (not a lot of planning jumps, just keep moving) which is part of what I like so much about the original DKC games. The platforming was really fun, especially in some of the levels (Bopopolis, Wing Ding, and Cliffside Slide are some of my favorites, along with all the minecart levels.)

The platforming was pretty consistently fun, and the game had a difficulty curve that felt very natural. When the difficulty ramped up, I was ready for it, and it was enough to stay challenging but not be frustrating. I never had to go back and replay earlier levels in order to be ready for the next levels the game was offering, but when I got to the end of the game, I could go back and play levels that used to be hard for me with relative ease (which was perfect because I was going back and collecting puzzle pieces.) I did leave all the Kong levels until after I had finished the main game (except the final boss, because he was tedious.)

The levels were themed enough to feel consistent but the theme changed from world to world so they felt interesting. The themes did not feel gimmicky.

The water levels control well enough that I don't hate playing them.

Some of the levels and some of the music were/was really beautiful.

Cons: The freaking bosses. If you've ever played DKC2, you remember how King K-Rool had like a MILLION stages and they had long animations between them and you had to wait like a year dodging all of his attacks before you could FINALLY hit him? And if you died in any one of them, you had to go ALL THE WAY BACK TO THE BEGINNING? Well, that's EVERY BOSS in DKC: Tropical Freeze. I think it's okay for the very final boss of the game to be long like that, but it being every boss was soooooooooooooooooooooo tedious for me. I beat most of the bosses by buying items and using them, like an extra heart and buddy barrels. The bosses are a big reason why I'm not sure I'll finish Hard Mode, because they were tedious enough when I could take hits.

The music in a lot of the levels was just way too much. It was distracting instead of engaging. Same for the graphics. (Also I'm not a fan of 2.5D graphics - I think they just look campy, like app games.)

I HATE ROCKET BARRELS. I just don't find it fun to jam the B or A button continually to keep from falling. It's especially offensive to me because rocket barrel levels replaced a bunch of mine cart levels, and I love mine cart levels. But maybe some people think rocket barrel levels are really fun? I don't know.

Donkey Kong now makes grunting sounds every time he does an action, which is really annoying. Why do all games do this now? Are there people who find that engaging (if there are, that's fine, I just don't know anyone who doesn't find it annoying)? Did people write in to Nintendo and say "you know, the DKC series is almost perfect, but it could be perfect if only DK would just make a loud grunting noise every time he jumps, picks something up, or does any action?" I JUST DON'T UNDERSTAND.

So, overall, I would say - worth playing! but sadly not up to DKC standards.







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Alicia
Alicia updated their status Jun 16, 2015
Alicia updated their status Jun 16, 2015

Why did I let this sit on my shelf for so long? I've had it since release but just started playing it this weekend. Amazing game. Retro Studios really knows how to bring a franchise back from the dead.