Real time strategy rougelike games are not something I generally go for
I think I bought this 10 years ago to try a game that was out of my comfort zone and I ended up loving it
You are the Captain of a spacecraft that is facing hostile forces. You are responsible for choosing your ship, recruiting crew members, upgrading …
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Real time strategy rougelike games are not something I generally go for
I think I bought this 10 years ago to try a game that was out of my comfort zone and I ended up loving it
You are the Captain of a spacecraft that is facing hostile forces. You are responsible for choosing your ship, recruiting crew members, upgrading your ship, preparing it for the inevitable battles, managing it's resources, repairs and issuing orders to your crew
You will die..very often. To make matters worse, any progress you have made is gone once you lose your ship. You die, you start again. Life is not fair. That might be a make or break issue for some because obviously it can be frustrating to make some good progress, just to see it all vanish within seconds
I think as a science fiction fan, it is always a fantasy to command a starship. What Star Trek fan wouldn't want the chance to command The Enterprise? How about the Battlestar Galactica? Serentity? The Rocinante? That is the appeal for me
The game is very intuitive. With all the things you need to manage, you might think that this would be a game that would be extremely difficult to just pick up and play, however, it's very intuitive. You'll know how to do things very quickly. However, that's not the same as saying you'll be good at the game immediately. You have to put the time in to get good at it and even then...you're going to die...OFTEN. Easy to learn, hard to master
There is no doubt that it can be a cruel, cruel game. It's very punishing. You will either find it addicting, or extremely frustrating
I don't think there is another game I've ever played that I am completely horrible at and yet still love it to death
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