A first-person puzzling game with the mechanical feel and narrative style of a walking sim. I wasn't expecting much from it, honestly - I was just playing it while I was waiting for another game to download/install. But it hooked me to the point that I played it to completion long after the game I was waiting for had finished …
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A first-person puzzling game with the mechanical feel and narrative style of a walking sim. I wasn't expecting much from it, honestly - I was just playing it while I was waiting for another game to download/install. But it hooked me to the point that I played it to completion long after the game I was waiting for had finished installing.
It has a killer soundtrack, which is well-integrated into the presentation of the narrative.
The puzzles may not be exciting for the most avid of puzzle fanatics, but I found their challenge level to be just right - interesting enough that it took me a minute or a couple of tries to figure it out, and got a sense of triumph from figuring it out, but not so tough that I got bored or felt like I was wasting a lot of time (or, as in the case of some other puzzle games, spent so much time thinking about the puzzle that I lost the thread of the narrative). The puzzles largely had to do with altered perspective; manipulating a model of a world to make changes in that world. It was fun to wrap one's head around the relationship between the two, and thematically it helped tell the story in emotionally effective ways.
The narrative, essentially one long letter about love, heartbreak, and healing, is well-written and very well performed by the voice actors.
It was an unexpected pleasure to play from start to finish.
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