Main game
3.76 average rating based on 2638 ratings
Gráficos lindos, a história em si fica muito previsível a partir de um ponto, mas não tira o brilho do fim do game. Por grande parte do jogo se passar em São Paulo (apesar de parecer mais o Rio de Janeiro) tem muita referência ao Brasil, mas algumas delas equivocadas.
Bland story, bad writing, gameplay feels like a generic TPS and a prototype of GTA V. Nausea inducing and unnecessary effects on cutscenes and some gameplay moments. Pre-rendered cutscene to gameplay transition is jarring because the pre-rendered cutscenes are in 30 FPS.
This game doesn't feel like a Max Payne game at all.
I played Max Payne 2 several years ago, and Max Payne 1 a bit later.
Now I just finished playing Max Payne 3, and I can say this new version is really well adapted to the present and is a really entertaining game.
Now, even though the game is perfectly enjoyable (and rather addictive), if you start playing this game coming from the previous two, you're probably going to be disappointed.
MP3, though the name, is not a Max Payne game. It's a completely different game that happens to share the main character.
Having said that, Max Payne 3 is a great game, with excellent graphics, an amazing level of detail to sound edition, perfectly okay background-music, realistic environments and a decent plot. Definitely worth playing.
Finally got to play through this after playing the first two when I was in high school. It was fun, the bullet time was a decent mechanic and the story was interesting. I felt like the buddy cop plot was kind of meh as they just kind of gave a bunch of red herrings then poof that's it. the main story thread was decent and it was nice to see the ending of it all turned out better than I was expecting.
This game has some baffling gameplay decisions. Like the fact that after every cutscene it changes the gun you're using. If I have a big ass machinegun, why does Max insist in defaulting to a puny little handgun every time he's tossed into a firefight.
The game is good fun (so far), but there were two bits that I found pretty stupid: at the stadium chapter, why didn't Passos got some of the guns from the paramilitary guys that Max was shooting with the sniper rifle? And at the end of that mission, when Max and Passos are scaping by chopper, why the hell didn't the dudes shoot them down? Their explanation was so silly. Those guys killed lots of them and will possibly be a pain in the future (no pun). Why not get rid of them just there, nice and easy? 🤔
Even though it looks very different than the first two games, Max Payne 3 FEELS like a Max Payne game. The gameplay is challenging, you'll probably die a fair amount, but it doesn't feel unfair (at least at the default difficulty). The writing is wonderfully hard boiled in the best Max Payne tradition, and Max's narration has some fantastic lines. I wasn't expecting much, but it has ended up being one of my favorite shooter campaigns in recent memory. Chalk another one up for Rockstar!