The Monkey Island games are considered a classic of adventure gaming. In my attempt to sample the old LucasArts games I finally gave this one a try. I know it’s the 3rd, but I was drawn to this one for its hand drawn animation look. As such, I probably missed a few things that someone who played the 1st two would’ve caught. Still, this game can be enjoyed without prior knowledge from them.

So, the graphics, that’s what drew me to this, ha pun. It looks great and has a Saturday morning cartoon feel to the world. There are a lot of cutscenes and those are made all the better by the animated look. There is a downside, sometimes you get stuck in pixel hunting and with the painted backgrounds it’s hard to tell what’s an interactable object and what’s set dressing.

I’ll admit, like with most old adventure games, I had a guide handy for most of this game. There’s some moon logic going on in Monkey Island. Some puzzles make sense, sometimes it feels like there is a simple option you have, but it doesn’t work, and plenty of puzzles have outlandish solutions. Maybe we were all smarter as kids back in the 90s, but a lot of the time you aren’t given a clear idea of what is being asked of you. Had I not had a guide I would’ve defaulted to the old ‘use everything on everyone’ option, which is never a fun option. One puzzle I remember that was kinda fun was making a hangover remedy, which required you have a dog bite you so you could use it’s hair, “hair of the dog” get it.

The writing in this game is top notch and I feel is what it is best remembered for. Guybrush is a fun main character with lots of great snark & quips and the zany people he encounters usually get in a joke or two. There were times when I had to pause the game because I was busy laughing too hard. As far as the story, it’s short and simple, your pirate bride is turned to solid gold via a curse and you have to reverse it while being dogged by the dread pirate LeChuck. You visit two main islands, each with a handful of locations. The game seems like it’s a good length for what it is, but it does feel like just a bigger version of a Flash game you could play for free on NotDoppler back in the day.

The music is catchy as heck. I’ve caught myself humming the main theme at work. Each area has a fun ditty that matches the location; the graveyard has organs, the port city has a Spanish guitar feeling, etc.

All in all, if you want a good laugh for a few bucks, this game can provide it. I think it’s reputation is relatively well earned even if the puzzles are a little ridiculous.