Status BMO Apr 24, 2024
I’m well and truly obsessed!
I love the way you stumble across side quests. It feels least like a checklist of any game I’ve ever played. It’s more akin to being asked favours or being tasked with work to do, befitting your role, in real life. There’s no icon above a person’s head to tell you they want something, they …
I’m well and truly obsessed!
I love the way you stumble across side quests. It feels least like a checklist of any game I’ve ever played. It’s more akin to being asked favours or being tasked with work to do, befitting your role, in real life. There’s no icon above a person’s head to tell you they want something, they simply seek you out. And when you return to meet with them later, they reciprocate, as one would do in reality. Better yet, sometimes someone makes an offhand remake like “I wonder how the townsfolk of Melve are fairing” and it will lead you to pop by out of curiosity, only to find a dragon attacking the town. No quest marker, not quest log entry. Just happenstance.
The amount of thought that’s gone into creating what feels very organic must have been staggering. This game feel wholly unlike BG3 but I’m getting the same levels of obsession over this as I was with that. The two games are very different but they activate something in my brain that simply make me really happy.
P.S. speaking of BG3, Shadowheart showed up 😉



